Sara Alchemist the level 4 Superhuman Alchemist by marc359

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSuperhuman
ClassAlchemist
Level / Exp4 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 26)
Dexterity21 (base 11)
Constitution36 (base 26)
Magic36 (base 26)
Willpower21 (base 11)
Cunning20 (base 10)

Resources

Life296/296
Mana146/146
Healing Factor1
Regeneration5

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite2

Offense: Mainhand

Damage28
Accuracy28
Crit Chance20%
APR2
Speed1.00

Offense: Spell

Spellpower29.5
Crit Chance20%
Speed1

Offense: Mind

Mindpower21.35
Crit Chance19%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense21.925
Ranged Defense21.925
Fatigue0
Physical Save26.975
Spell Save24.35
Mental Save21.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Tactical1.50
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
5/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.50
4/5
0/5
0/5
0/5
Spell / Explosive admixtures1.50
5/5
1/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
5/5
1/5
0/5
0/5
Spell / Staff combat1.50
5/5
1/5
0/5
0/5

Effects

talent

Quests

failed
active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Sara Alchemist deactivates Flame Infusion.
Sara Alchemist activates Flame Infusion.

Sara Alchemist casts Throw Bomb.

Resting starts...

Rested for 27 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Imbue Item is ready to use.
Rested for 173 turns (stop reason: all resources and life at maximum).


Sara Alchemist casts Imbue Item.

Sara Alchemist casts Imbue Item.


There is an exit to the worldmap here (press '' or right click to use).

You gain 1.42 gold from the transmogrification of
spiked rough leather armour of fire resistance (1 def, 2 armour).
You gain 0.76 gold from the transmogrification of
rough leather armour of cold resistance (1 def, 2 armour).
You gain 1.35 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 12.19 gold from the transmogrification of
rough leather gloves 'Blackrot' (0 def, 1 armour).
You gain 1.14 gold from the transmogrification of
nature's mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 6.72 gold from the transmogrification of
Zanykan (3-3.3 power, 12 apr, mind damage).
You gain 1.63 gold from the transmogrification of
iron greatsword of erosion (16-25.6 power, 1 apr).
You gain 2.34 gold from the transmogrification of
slime-covered iron battleaxe of projection (13-19.5 power, 1 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.

Sara Alchemist deactivates Flame Infusion.