Betyminor the level 4 Tutorial Basic Tutorial Adventurer by Svenn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeTutorial Adventure
SexFemale
RaceTutorial Basic
ClassTutorial Adventurer
Level / Exp4 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 23)
Dexterity18 (base 18)
Constitution15 (base 15)
Magic20 (base 20)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life162/162
Stamina122/122
Healing Factor1.0460311219418
Regeneration1.0460311219418

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage17
Accuracy12
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save13
Spell Save12
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
2/5
0/5
0/5
1/5
0/5

Effects

Quests

done

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Baby steps Completed ToME4 tutorial mode.
By Betyminor the Tutorial Basic Tutorial Adventurer level 2
75th Pyre 122nd year of Ascendancy at 01:50
see stats

Log

Talent Infusion: Healing is ready to use.

Talent Infusion: Healing is ready to use.

You don't see how to get there...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Betyminor picks up (a.):
shielding rune (absorb 51; dur 4; cd 17).
Ran for 24 turns (stop reason: at object).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Ran for 5 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).