
Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Easy Exploration |
Sex | Male |
Race | Dwarf |
Class | Berserker |
Level / Exp | 41 / 90% |
Size | big |
Lifes / Deaths | Killed by slimy crawler at level 5 on the 22nd Voratun 122nd year of Ascendancy at 13:23 / 277Killed by electric eel at level 10 on the 37th Profit 122nd year of Ascendancy at 07:29 Killed by devourer at level 10 on the 37th Profit 122nd year of Ascendancy at 14:18 Killed by devourer at level 10 on the 37th Profit 122nd year of Ascendancy at 14:32 Killed by slimy ooze at level 10 on the 40th Profit 122nd year of Ascendancy at 15:36 Killed by snow giant boulder thrower at level 12 on the 6th Dearth 122nd year of Ascendancy at 22:46 Killed by venom drake hatchling at level 12 on the 7th Dearth 122nd year of Ascendancy at 08:37 Killed by venom drake at level 12 on the 7th Dearth 122nd year of Ascendancy at 08:49 Killed by snow giant boulder thrower at level 12 on the 7th Dearth 122nd year of Ascendancy at 12:04 Killed by snow giant at level 12 on the 7th Dearth 122nd year of Ascendancy at 16:38 Killed by snow giant boulder thrower at level 12 on the 8th Dearth 122nd year of Ascendancy at 00:25 Killed by Xerorin the thief at level 13 on the 40th Dearth 122nd year of Ascendancy at 23:39 Killed by Fatdog at level 13 on the 45th Dearth 122nd year of Ascendancy at 12:08 Killed by Fatdog at level 13 on the 45th Dearth 122nd year of Ascendancy at 15:29 Killed by sand-drake at level 13 on the 1st Loss 122nd year of Ascendancy at 03:15 Killed by Fatdog at level 13 on the 1st Loss 122nd year of Ascendancy at 11:34 Killed by Fatdog at level 14 on the 1st Loss 122nd year of Ascendancy at 20:50 Killed by snow giant boulder thrower at level 17 on the 39th Steel 123rd year of Ascendancy at 19:21 Killed by storm drake at level 17 on the 39th Steel 123rd year of Ascendancy at 21:34 Killed by snow giant boulder thrower at level 17 on the 39th Steel 123rd year of Ascendancy at 22:20 Killed by snow giant boulder thrower at level 17 on the 39th Steel 123rd year of Ascendancy at 22:51 Killed by Urkis, the High Tempest at level 17 on the 40th Steel 123rd year of Ascendancy at 10:09 Killed by bandit at level 18 on the 1st Gold 123rd year of Ascendancy at 09:53 Killed by thief at level 18 on the 1st Gold 123rd year of Ascendancy at 10:10 Killed by Xanyda the cutpurse at level 18 on the 1st Gold 123rd year of Ascendancy at 11:20 Killed by elven corruptor at level 18 on the 30th Stralite 123rd year of Ascendancy at 15:33 Killed by devourer at level 18 on the 22nd Voratun 123rd year of Ascendancy at 15:08 Killed by blade horror at level 18 on the 11st Profit 123rd year of Ascendancy at 18:41 Killed by skeleton archer at level 19 on the 28th Wealth 123rd year of Ascendancy at 06:02 Killed by skeleton mage at level 19 on the 28th Wealth 123rd year of Ascendancy at 06:20 Killed by forest wight at level 19 on the 28th Wealth 123rd year of Ascendancy at 07:02 Killed by emperor wight at level 19 on the 28th Wealth 123rd year of Ascendancy at 07:29 Killed by armoured skeleton warrior at level 19 on the 28th Wealth 123rd year of Ascendancy at 08:45 Killed by armoured skeleton warrior at level 21 on the 2nd Dearth 123rd year of Ascendancy at 13:15 Killed by fiery orc wyrmic at level 21 on the 2nd Dearth 123rd year of Ascendancy at 19:09 Killed by armoured skeleton warrior at level 21 on the 3rd Dearth 123rd year of Ascendancy at 01:32 Killed by weaver young at level 22 on the 4th Dearth 123rd year of Ascendancy at 01:21 Killed by giant spider at level 22 on the 4th Dearth 123rd year of Ascendancy at 02:12 Killed by giant spider at level 22 on the 4th Dearth 123rd year of Ascendancy at 03:54 Killed by giant spider at level 22 on the 4th Dearth 123rd year of Ascendancy at 04:18 Killed by faerlhing at level 22 on the 4th Dearth 123rd year of Ascendancy at 04:33 Killed by grave wight at level 22 on the 4th Dearth 123rd year of Ascendancy at 23:45 Killed by degenerated skeleton warrior at level 22 on the 5th Dearth 123rd year of Ascendancy at 00:41 Killed by armoured skeleton warrior at level 22 on the 5th Dearth 123rd year of Ascendancy at 01:13 Killed by barrow wight at level 22 on the 5th Dearth 123rd year of Ascendancy at 01:28 Killed by forest wight at level 22 on the 5th Dearth 123rd year of Ascendancy at 01:41 Killed by skeleton mage at level 22 on the 5th Dearth 123rd year of Ascendancy at 01:54 Killed by vampire lord at level 22 on the 5th Dearth 123rd year of Ascendancy at 02:24 Killed by vampire at level 22 on the 5th Dearth 123rd year of Ascendancy at 02:39 Killed by emperor wight at level 22 on the 5th Dearth 123rd year of Ascendancy at 02:55 Killed by skeleton mage at level 23 on the 5th Dearth 123rd year of Ascendancy at 03:16 Killed by grave wight at level 23 on the 5th Dearth 123rd year of Ascendancy at 04:07 Killed by orc necromancer at level 23 on the 5th Dearth 123rd year of Ascendancy at 06:16 Killed by skeleton warrior at level 23 on the 5th Dearth 123rd year of Ascendancy at 06:26 Killed by armoured skeleton warrior at level 23 on the 5th Dearth 123rd year of Ascendancy at 07:29 Killed by skeleton master archer at level 23 on the 6th Dearth 123rd year of Ascendancy at 00:21 Killed by The Master at level 23 on the 6th Dearth 123rd year of Ascendancy at 00:30 Killed by will o' the wisp at level 23 on the 6th Dearth 123rd year of Ascendancy at 00:42 Killed by The Master at level 23 on the 6th Dearth 123rd year of Ascendancy at 00:58 Killed by will o' the wisp at level 23 on the 6th Dearth 123rd year of Ascendancy at 01:11 Killed by armoured skeleton warrior at level 23 on the 6th Dearth 123rd year of Ascendancy at 02:26 Killed by The Master at level 23 on the 6th Dearth 123rd year of Ascendancy at 03:15 Killed by skeleton warrior at level 23 on the 6th Dearth 123rd year of Ascendancy at 03:28 Killed by skeleton mage at level 24 on the 6th Dearth 123rd year of Ascendancy at 10:32 Killed by elven blood mage at level 24 on the 25th Dearth 123rd year of Ascendancy at 03:01 Killed by elven blood mage at level 24 on the 25th Dearth 123rd year of Ascendancy at 04:13 Killed by elven guard at level 24 on the 25th Dearth 123rd year of Ascendancy at 04:29 Killed by elven blood mage at level 24 on the 25th Dearth 123rd year of Ascendancy at 07:55 Killed by carrion worm mass at level 26 on the 22nd Loss 123rd year of Ascendancy at 02:23 Killed by Golbug the Destroyer at level 27 on the 23rd Loss 123rd year of Ascendancy at 10:32 Killed by Greater Mummy Lord at level 28 on the 13rd Shortage 123rd year of Ascendancy at 08:05 Killed by Greater Mummy Lord at level 28 on the 13rd Shortage 123rd year of Ascendancy at 08:38 Killed by Greater Mummy Lord at level 28 on the 13rd Shortage 123rd year of Ascendancy at 09:26 Killed by Greater Mummy Lord at level 28 on the 13rd Shortage 123rd year of Ascendancy at 10:55 Killed by Greater Mummy Lord at level 28 on the 13rd Shortage 123rd year of Ascendancy at 11:15 Killed by armoured skeleton warrior at level 29 on the 17th Voratun 124th year of Ascendancy at 22:59 Killed by armoured skeleton warrior at level 29 on the 17th Voratun 124th year of Ascendancy at 23:14 Killed by orc soldier at level 29 on the 17th Voratun 124th year of Ascendancy at 23:54 Killed by skeleton warrior at level 29 on the 20th Profit 124th year of Ascendancy at 20:57 Killed by orc cryomancer at level 30 on the 29th Profit 124th year of Ascendancy at 05:31 Killed by orc cryomancer at level 30 on the 29th Profit 124th year of Ascendancy at 05:56 Killed by orc master assassin at level 30 on the 29th Profit 124th year of Ascendancy at 06:30 Killed by multi-hued drake at level 30 on the 29th Profit 124th year of Ascendancy at 10:25 Killed by overpowered greater multi-hued wyrm at level 30 on the 29th Profit 124th year of Ascendancy at 12:27 Killed by overpowered greater multi-hued wyrm at level 30 on the 29th Profit 124th year of Ascendancy at 12:33 Killed by multi-hued drake at level 30 on the 29th Profit 124th year of Ascendancy at 13:03 Killed by overpowered greater multi-hued wyrm at level 30 on the 29th Profit 124th year of Ascendancy at 13:13 Killed by multi-hued drake at level 30 on the 29th Profit 124th year of Ascendancy at 13:19 Killed by overpowered greater multi-hued wyrm at level 30 on the 29th Profit 124th year of Ascendancy at 13:30 Killed by orc cryomancer at level 30 on the 29th Profit 124th year of Ascendancy at 16:56 Killed by orc cryomancer at level 30 on the 29th Profit 124th year of Ascendancy at 20:29 Killed by orc high pyromancer at level 30 on the 30th Profit 124th year of Ascendancy at 05:29 Killed by Glorelrama the orc cryomancer at level 30 on the 30th Profit 124th year of Ascendancy at 08:38 Killed by Fatdog's Inner Demon at level 31 on the 30th Profit 124th year of Ascendancy at 18:54 Killed by blade horror at level 31 on the 30th Profit 124th year of Ascendancy at 19:07 Killed by devourer at level 31 on the 30th Profit 124th year of Ascendancy at 19:32 Killed by nightmare horror at level 31 on the 30th Profit 124th year of Ascendancy at 23:48 Killed by nightmare horror at level 31 on the 31st Profit 124th year of Ascendancy at 00:14 Killed by devourer at level 31 on the 31st Profit 124th year of Ascendancy at 00:36 Killed by nightmare horror at level 31 on the 31st Profit 124th year of Ascendancy at 01:11 Killed by nightmare horror at level 31 on the 31st Profit 124th year of Ascendancy at 01:44 Killed by luminous horror at level 31 on the 31st Profit 124th year of Ascendancy at 02:03 Killed by eldritch eye at level 31 on the 31st Profit 124th year of Ascendancy at 02:21 Killed by eldritch eye at level 31 on the 31st Profit 124th year of Ascendancy at 02:34 Killed by eldritch eye at level 31 on the 31st Profit 124th year of Ascendancy at 02:46 Killed by nightmare horror at level 31 on the 31st Profit 124th year of Ascendancy at 03:20 Killed by luminous horror at level 31 on the 31st Profit 124th year of Ascendancy at 03:41 Killed by radiant horror at level 31 on the 31st Profit 124th year of Ascendancy at 04:03 Killed by radiant horror at level 31 on the 31st Profit 124th year of Ascendancy at 04:18 Killed by nightmare horror at level 31 on the 31st Profit 124th year of Ascendancy at 04:35 Killed by orc cryomancer at level 31 on the 43rd Profit 124th year of Ascendancy at 12:32 Killed by orc cryomancer at level 31 on the 44th Profit 124th year of Ascendancy at 18:18 Killed by luminous horror at level 32 on the 1st Wealth 124th year of Ascendancy at 07:48 Killed by radiant horror at level 32 on the 1st Wealth 124th year of Ascendancy at 08:18 Killed by Fatdog's Inner Demon at level 32 on the 1st Wealth 124th year of Ascendancy at 12:43 Killed by Fatdog's Inner Demon at level 32 on the 1st Wealth 124th year of Ascendancy at 14:23 Killed by worm that walks at level 32 on the 1st Wealth 124th year of Ascendancy at 19:32 Killed by armoured skeleton warrior at level 32 on the 19th Wealth 124th year of Ascendancy at 05:09 Killed by skeleton warrior at level 32 on the 19th Wealth 124th year of Ascendancy at 05:20 Killed by skeleton warrior at level 32 on the 19th Wealth 124th year of Ascendancy at 05:32 Killed by orc corruptor at level 32 on the 19th Wealth 124th year of Ascendancy at 06:03 Killed by skeleton warrior at level 32 on the 20th Wealth 124th year of Ascendancy at 01:50 Killed by skeleton archer at level 32 on the 21st Wealth 124th year of Ascendancy at 16:35 Killed by Rak'shor, Grand Necromancer of the Pride at level 32 on the 21st Wealth 124th year of Ascendancy at 16:57 Killed by skeleton mage at level 32 on the 21st Wealth 124th year of Ascendancy at 17:15 Killed by luminous horror at level 33 on the 22nd Wealth 124th year of Ascendancy at 09:20 Killed by eldritch eye at level 33 on the 22nd Wealth 124th year of Ascendancy at 10:23 Killed by eldritch eye at level 33 on the 22nd Wealth 124th year of Ascendancy at 10:40 Killed by eldritch eye at level 33 on the 22nd Wealth 124th year of Ascendancy at 10:58 Killed by oozing horror at level 33 on the 22nd Wealth 124th year of Ascendancy at 11:11 Killed by eldritch eye at level 33 on the 22nd Wealth 124th year of Ascendancy at 11:26 Killed by radiant horror at level 33 on the 22nd Wealth 124th year of Ascendancy at 11:46 Killed by radiant horror at level 33 on the 23rd Wealth 124th year of Ascendancy at 06:46 Killed by multi-hued drake at level 34 on the 26th Wealth 124th year of Ascendancy at 18:46 Killed by Adyrin the orc grand summoner at level 34 on the 27th Wealth 124th year of Ascendancy at 21:24 Killed by minotaur at level 34 on the 27th Wealth 124th year of Ascendancy at 21:36 Killed by minotaur at level 34 on the 27th Wealth 124th year of Ascendancy at 22:03 Killed by Gorbat, Supreme Wyrmic of the Pride at level 34 on the 27th Wealth 124th year of Ascendancy at 23:44 Killed by Gorbat, Supreme Wyrmic of the Pride at level 34 on the 28th Wealth 124th year of Ascendancy at 00:05 Killed by Gorbat, Supreme Wyrmic of the Pride at level 34 on the 28th Wealth 124th year of Ascendancy at 00:53 Killed by Gorbat, Supreme Wyrmic of the Pride at level 34 on the 28th Wealth 124th year of Ascendancy at 01:50 Killed by Gorbat, Supreme Wyrmic of the Pride at level 34 on the 28th Wealth 124th year of Ascendancy at 02:15 Killed by Gorbat, Supreme Wyrmic of the Pride at level 34 on the 28th Wealth 124th year of Ascendancy at 02:35 Killed by rimebark at level 34 on the 28th Wealth 124th year of Ascendancy at 03:28 Killed by orc grand master assassin at level 36 on the 33rd Dearth 124th year of Ascendancy at 14:36 Killed by orc berserker at level 36 on the 34th Dearth 124th year of Ascendancy at 03:57 Killed by Dolaar the Crusher at level 37 on the 36th Dearth 124th year of Ascendancy at 04:42 Killed by Dolaar the Crusher at level 37 on the 36th Dearth 124th year of Ascendancy at 04:56 Killed by Dolaar the Crusher at level 37 on the 6th Iron 125th year of Ascendancy at 02:48 Killed by Dolaar the Crusher at level 37 on the 6th Iron 125th year of Ascendancy at 03:04 Killed by Dolaar the Crusher at level 37 on the 6th Iron 125th year of Ascendancy at 03:26 Killed by Dolaar the Crusher at level 37 on the 6th Iron 125th year of Ascendancy at 03:49 Killed by slimy ooze at level 37 on the 6th Iron 125th year of Ascendancy at 04:14 Killed by Dolaar the Crusher at level 37 on the 6th Iron 125th year of Ascendancy at 04:50 Killed by Dolaar the Crusher at level 37 on the 6th Iron 125th year of Ascendancy at 05:31 Killed by Dolaar the Crusher at level 37 on the 6th Iron 125th year of Ascendancy at 05:52 Killed by Fyrk, Faeros High Guard at level 38 on the 10th Steel 125th year of Ascendancy at 05:00 Killed by Fyrk, Faeros High Guard at level 38 on the 10th Steel 125th year of Ascendancy at 05:38 Killed by Dolaar the Crusher at level 38 on the 19th Stralite 125th year of Ascendancy at 02:42 Killed by shadow at level 38 on the 19th Stralite 125th year of Ascendancy at 10:29 Killed by Forgery of Haze (Zubilema the Neverdead) at level 38 on the 19th Stralite 125th year of Ascendancy at 10:44 Killed by Zubilema the Neverdead at level 38 on the 19th Stralite 125th year of Ascendancy at 11:00 Killed by shadow at level 38 on the 19th Stralite 125th year of Ascendancy at 11:13 Killed by shadow at level 38 on the 19th Stralite 125th year of Ascendancy at 11:32 Killed by master vampire at level 38 on the 19th Stralite 125th year of Ascendancy at 11:52 Killed by Zubilema the Neverdead at level 38 on the 19th Stralite 125th year of Ascendancy at 12:06 Killed by shadow at level 38 on the 19th Stralite 125th year of Ascendancy at 12:18 Killed by Zubilema the Neverdead at level 38 on the 19th Stralite 125th year of Ascendancy at 12:27 Killed by shadow at level 38 on the 19th Stralite 125th year of Ascendancy at 12:51 Killed by Zubilema the Neverdead at level 38 on the 19th Stralite 125th year of Ascendancy at 13:06 Killed by Zubilema the Neverdead at level 38 on the 19th Stralite 125th year of Ascendancy at 13:28 Killed by Zubilema the Neverdead at level 38 on the 19th Stralite 125th year of Ascendancy at 13:41 Killed by Mayamira the Fearsome at level 38 on the 19th Stralite 125th year of Ascendancy at 20:13 Killed by Mayamira the Fearsome at level 38 on the 19th Stralite 125th year of Ascendancy at 20:28 Killed by Mayamira the Fearsome at level 38 on the 19th Stralite 125th year of Ascendancy at 20:38 Killed by Mayamira the Fearsome at level 38 on the 19th Stralite 125th year of Ascendancy at 20:51 Killed by orc high cryomancer at level 38 on the 4th Voratun 125th year of Ascendancy at 19:14 Killed by skeleton warrior at level 38 on the 10th Voratun 125th year of Ascendancy at 12:23 Killed by overpowered greater multi-hued wyrm at level 38 on the 14th Profit 125th year of Ascendancy at 12:24 Killed by overpowered greater multi-hued wyrm at level 38 on the 14th Profit 125th year of Ascendancy at 13:03 Killed by overpowered greater multi-hued wyrm at level 38 on the 14th Profit 125th year of Ascendancy at 16:16 Killed by overpowered greater multi-hued wyrm at level 38 on the 14th Profit 125th year of Ascendancy at 16:58 Killed by overpowered greater multi-hued wyrm at level 38 on the 14th Profit 125th year of Ascendancy at 19:14 Killed by overpowered greater multi-hued wyrm at level 38 on the 14th Profit 125th year of Ascendancy at 21:31 Killed by overpowered greater multi-hued wyrm at level 38 on the 24th Profit 125th year of Ascendancy at 00:13 Killed by overpowered greater multi-hued wyrm at level 38 on the 24th Profit 125th year of Ascendancy at 01:16 Killed by overpowered greater multi-hued wyrm at level 38 on the 24th Profit 125th year of Ascendancy at 02:57 Killed by Mayamira the Fearsome at level 38 on the 33rd Profit 125th year of Ascendancy at 04:14 Killed by Mayamira the Fearsome at level 38 on the 33rd Profit 125th year of Ascendancy at 04:58 Killed by forge-giant at level 38 on the 33rd Profit 125th year of Ascendancy at 09:00 Killed by forge-giant at level 38 on the 33rd Profit 125th year of Ascendancy at 10:19 Killed by dread at level 38 on the 33rd Profit 125th year of Ascendancy at 16:37 Killed by dread at level 38 on the 33rd Profit 125th year of Ascendancy at 17:42 Killed by orc high pyromancer at level 39 on the 34th Profit 125th year of Ascendancy at 01:21 Killed by orc high pyromancer at level 39 on the 34th Profit 125th year of Ascendancy at 03:33 Killed by Betydarin the orc cryomancer at level 39 on the 34th Profit 125th year of Ascendancy at 15:31 Killed by thaurhereg at level 39 on the 35th Profit 125th year of Ascendancy at 01:46 Killed by orc cryomancer at level 39 on the 36th Profit 125th year of Ascendancy at 06:02 Killed by Bethywyn the orc fighter at level 39 on the 36th Profit 125th year of Ascendancy at 07:44 Killed by greater multi-hued wyrm at level 39 on the 36th Profit 125th year of Ascendancy at 10:43 Killed by multi-hued drake at level 39 on the 36th Profit 125th year of Ascendancy at 11:50 Killed by orc elite fighter at level 39 on the 37th Profit 125th year of Ascendancy at 04:20 Killed by greater multi-hued wyrm at level 39 on the 37th Profit 125th year of Ascendancy at 05:37 Killed by multi-hued drake at level 39 on the 37th Profit 125th year of Ascendancy at 06:36 Killed by luminous horror at level 39 on the 37th Profit 125th year of Ascendancy at 13:08 Killed by orc cryomancer at level 39 on the 37th Profit 125th year of Ascendancy at 17:55 Killed by forge-giant at level 39 on the 39th Profit 125th year of Ascendancy at 05:17 Killed by forge-giant at level 39 on the 39th Profit 125th year of Ascendancy at 06:01 Killed by forge-giant at level 39 on the 39th Profit 125th year of Ascendancy at 06:56 Killed by multi-hued drake hatchling at level 39 on the 39th Profit 125th year of Ascendancy at 16:45 Killed by dread at level 40 on the 39th Profit 125th year of Ascendancy at 23:02 Killed by champion of Urh'Rok at level 40 on the 40th Profit 125th year of Ascendancy at 03:28 Killed by wretchling at level 40 on the 40th Profit 125th year of Ascendancy at 10:50 Killed by orc blood mage at level 40 on the 41st Profit 125th year of Ascendancy at 02:27 Killed by snow giant boulder thrower at level 40 on the 42nd Profit 125th year of Ascendancy at 09:32 Killed by snow giant thunderer at level 40 on the 42nd Profit 125th year of Ascendancy at 10:44 Killed by snow giant chieftain at level 40 on the 42nd Profit 125th year of Ascendancy at 11:56 Killed by snow giant at level 40 on the 42nd Profit 125th year of Ascendancy at 12:48 Killed by snow giant thunderer at level 40 on the 42nd Profit 125th year of Ascendancy at 13:40 Killed by orc high cryomancer at level 40 on the 43rd Profit 125th year of Ascendancy at 00:05 Killed by fire imp at level 40 on the 44th Profit 125th year of Ascendancy at 14:19 Killed by orc high pyromancer at level 40 on the 44th Profit 125th year of Ascendancy at 15:04 Killed by orc high pyromancer at level 40 on the 1st Wealth 125th year of Ascendancy at 01:11 Killed by multi-hued drake at level 40 on the 2nd Wealth 125th year of Ascendancy at 01:07 Killed by storm wyrm at level 40 on the 2nd Wealth 125th year of Ascendancy at 02:06 Killed by naga myrmidon at level 41 on the 3rd Wealth 125th year of Ascendancy at 01:02 Killed by naga myrmidon at level 41 on the 3rd Wealth 125th year of Ascendancy at 01:59 Killed by naga tide huntress at level 41 on the 3rd Wealth 125th year of Ascendancy at 03:17 Killed by naga tide huntress at level 41 on the 3rd Wealth 125th year of Ascendancy at 03:48 Killed by naga tide huntress at level 41 on the 3rd Wealth 125th year of Ascendancy at 04:20 Killed by naga tide huntress at level 41 on the 3rd Wealth 125th year of Ascendancy at 04:56 Killed by Fallen Sun Paladin Aeryn at level 41 on the 3rd Wealth 125th year of Ascendancy at 18:22 Killed by Fallen Sun Paladin Aeryn at level 41 on the 3rd Wealth 125th year of Ascendancy at 19:53 Killed by Fallen Sun Paladin Aeryn at level 41 on the 3rd Wealth 125th year of Ascendancy at 21:15 Killed by shadowblade at level 41 on the 4th Wealth 125th year of Ascendancy at 05:38 Killed by lich at level 41 on the 4th Wealth 125th year of Ascendancy at 07:32 Killed by shadow at level 41 on the 4th Wealth 125th year of Ascendancy at 08:41 Killed by dreadmaster at level 41 on the 5th Wealth 125th year of Ascendancy at 03:16 Killed by dread at level 41 on the 5th Wealth 125th year of Ascendancy at 04:06 Killed by dread at level 41 on the 5th Wealth 125th year of Ascendancy at 05:34 Killed by dread at level 41 on the 5th Wealth 125th year of Ascendancy at 06:47 Killed by shadow at level 41 on the 5th Wealth 125th year of Ascendancy at 08:07 Killed by dread at level 41 on the 5th Wealth 125th year of Ascendancy at 08:56 Killed by dread at level 41 on the 5th Wealth 125th year of Ascendancy at 10:12 Killed by orc blood mage at level 41 on the 6th Wealth 125th year of Ascendancy at 17:23 Killed by orc elite berserker at level 41 on the 6th Wealth 125th year of Ascendancy at 17:57 Killed by thaurhereg at level 41 on the 6th Wealth 125th year of Ascendancy at 18:42 Killed by thaurhereg at level 41 on the 6th Wealth 125th year of Ascendancy at 19:34 Killed by greater multi-hued wyrm at level 41 on the 6th Wealth 125th year of Ascendancy at 20:19 Killed by cold drake at level 41 on the 6th Wealth 125th year of Ascendancy at 20:59 Killed by cold drake at level 41 on the 6th Wealth 125th year of Ascendancy at 21:57 Killed by armoured skeleton warrior at level 41 on the 6th Wealth 125th year of Ascendancy at 22:36 Killed by orc fighter at level 41 on the 6th Wealth 125th year of Ascendancy at 23:38 Killed by armoured skeleton warrior at level 41 on the 7th Wealth 125th year of Ascendancy at 00:41 Killed by orc corruptor at level 41 on the 7th Wealth 125th year of Ascendancy at 01:38 Killed by cold drake at level 41 on the 7th Wealth 125th year of Ascendancy at 02:44 Killed by armoured skeleton warrior at level 41 on the 7th Wealth 125th year of Ascendancy at 03:44 Killed by greater multi-hued wyrm at level 41 on the 7th Wealth 125th year of Ascendancy at 04:17 Killed by greater multi-hued wyrm at level 41 on the 7th Wealth 125th year of Ascendancy at 05:08 Killed by orc blood mage at level 41 on the 7th Wealth 125th year of Ascendancy at 06:26 Killed by minotaur at level 41 on the 7th Wealth 125th year of Ascendancy at 20:50 Killed by ritch flamespitter at level 41 on the 8th Wealth 125th year of Ascendancy at 00:57 Killed by orc berserker at level 41 on the 8th Wealth 125th year of Ascendancy at 07:00 Killed by Elandar at level 41 on the 8th Wealth 125th year of Ascendancy at 12:54 Killed by Elandar at level 41 on the 8th Wealth 125th year of Ascendancy at 13:31 Killed by Argoniel at level 41 on the 8th Wealth 125th year of Ascendancy at 14:19 Killed by Elandar at level 41 on the 8th Wealth 125th year of Ascendancy at 15:15 Killed by Elandar at level 41 on the 8th Wealth 125th year of Ascendancy at 16:23 Killed by Elandar at level 41 on the 8th Wealth 125th year of Ascendancy at 17:26 Killed by Elandar at level 41 on the 8th Wealth 125th year of Ascendancy at 18:23 Killed by ice wyrm at level 41 on the 8th Wealth 125th year of Ascendancy at 19:47 Killed by Elandar at level 41 on the 8th Wealth 125th year of Ascendancy at 20:43 Killed by Elandar at level 41 on the 8th Wealth 125th year of Ascendancy at 21:44 Killed by Elandar at level 41 on the 8th Wealth 125th year of Ascendancy at 22:29 Killed by Elandar at level 41 on the 8th Wealth 125th year of Ascendancy at 23:10 Killed by Argoniel at level 41 on the 8th Wealth 125th year of Ascendancy at 23:57 Killed by Argoniel at level 41 on the 9th Wealth 125th year of Ascendancy at 01:11 |
Primary Stats
Strength | 128 (base 60) |
Dexterity | 32 (base 24) |
Constitution | 75 (base 60) |
Magic | 31 (base 16) |
Willpower | 70 (base 17) |
Cunning | 28 (base 18) |
Resources
Life | 1458/1458 |
Stamina | 330/330 |
Equilibrium | 0 |
Healing Factor | 0.5 |
Regeneration | 3.573076230992 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -62.333333333333% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 4 |
See Stealth | 10 |
See Invisible | 10 |
Offense: Mainhand
Damage | 269 |
Accuracy | 56 |
Crit Chance | 22% |
APR | 22 |
Speed | 1.00 |
Offense: Spell
Spellpower | 25.5 |
Crit Chance | 6% |
Speed | 1 |
Offense: Mind
Mindpower | 47.733333333333 |
Crit Chance | 11% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 44.2 (93.924050632911%) |
Defense | 25.35 |
Ranged Defense | 28.35 |
Fatigue | 0 |
Physical Save | 66.2625 |
Spell Save | 62.2125 |
Mental Save | 65.075 |
Defense: Resistances
All | + 15%( 70%) |
Defense: Immunities
Stun Resistance | 40% |
Teleport Resistance | 15% |
Instadeath Resistance | 100% |
Disarm Resistance | 34% |
Pinning Resistance | 25% |
Poison Resistance | 40% |
Knockback Resistance | 51% |
Inscriptions (3/5)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 328 and cleanse 1 wound and poison effect. Its effects scale with your Strength stat. |
Class Talents
Technique / Two-handed assault | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 3/5 |
Technique / Berserker's strength | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 2/5 |
Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat techniques | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 4/5 |
| 3/5 |
| 5/5 |
| 0/5 |
Technique / Field control | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 4/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Daunting Presence |
talent | Berserker Rage |
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you improved talent Psiblades (+1 level(s)). | done |
You failed to protect the lone alchemist from death by skeleton warrior. Escort: lone alchemist (level 4 of Dreadfell) | failed |
You successfully escorted the lost anorithil to the recall portal on level 5 of Dreadfell. Escort: lost anorithil (level 5 of Dreadfell)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Daikara. Escort: lost sun paladin (level 2 of Daikara)As a reward you improved talent Light of Foot (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: repented thief (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Dexterity by +2. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Dexterity by +2. | done |
You failed to protect the worried loremaster from death by Adariann, the worried loremaster. Escort: worried loremaster (level 4 of Old Forest) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | active |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 409. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of precision. Marus of Elvala has completed an elixir of the savior without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed bear paw. * You've found the needed snow giant kidney. * You've found the needed ritch stinger. You have aided Ungrol of Last Hope in creating an elixir of brawn. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Brightpain (0 def, 3 armour) Brightpain (0 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +15 Physical crit. chance: +9.0% Physical power: +8 Armour: +3 Fatigue: +3% Damage when hit (Melee): 4 fire Changes stats: +3 Mag / +2 Wil Changes resistances: +12% fire / +6% temporal Changes damage: +9% temporal Activating this item is instant. It can be used to blink to a nearby random location, placing all other charms into a 25 cooldown. A pair of boots made of leather. |
Light source | Dagydurak DagydurakInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +3% mind Physical save: +25 Pinning immunity: +10% Maximum life: +64.00 Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | Torukhad the dwarven-steel helm (0 def, 4 armour) Torukhad the dwarven-steel helm (0 def, 4 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Accuracy: +4 Armour: +4 Fatigue: +4% Damage when hit (Melee): 8 acid Changes stats: +4 Cun / +10 Wil Changes resistances: +5% blight / +7% cold Changes damage: +9% acid Allows you to breathe in: water Maximum encumbrance: +30 Physical save: +6 Mental save: +7 Mindpower: +5 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Tool | Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 Sleep immunity: +100% Mindpower: +5 It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 11 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
On fingers | treant's voratun ring of speed treant's voratun ring of speedInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +13 Defense: +8 Changes resistances: +10% nature / +13% blight Poison immunity: +25% Disease immunity: +28% Movement speed: +13% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 2.6 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 28% for 5 turns. Rings can have magical properties. |
On fingers | Rainreign RainreignPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage when hit (Melee): 4 nature Changes stats: +18 Wil Changes resistances: +30% acid / +25% fire / +30% cold / +12% nature / +19% lightning Changes damage: +9% temporal Mental save: +72 Mental crit. chance: +3% Heals friendly targets nearby when you use a nature summon: +20 Rings can have magical properties. |
Around waist | Glorina the Breezequell Glorina the BreezequellInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical power: +7 Effects on melee hit: * Slows global speed by 30% Changes stats: +5 Str / +4 Con Changes resistances: +7% lightning / +8% temporal Changes resistances penetration: +10% nature / +10% arcane Physical save: +8 Maximum life: +32.00 Size category: +1 A belt that goes around your waist. |
In main hand | Voratun Hammer of the Deep Bellow (82-123 power, 7 apr) Voratun Hammer of the Deep Bellow (82-123 power, 7 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 82.0 - 123.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Physical crit. chance: +4.0% Attack speed: 100% When this weapon hits: Flameshock (10% chance level 3). Damage (Melee): +30 fire When wielded/worn: Changes damage: +15% physical The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself. |
On hands | Mylar the drakeskin leather gloves (0 def, 3 armour) Mylar the drakeskin leather gloves (0 def, 3 armour)Powered by arcane forces Infused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical power: +14 Armour: +3 Damage (Melee): 17 arcane / 13 fire Changes stats: +4 Str / +8 Mag / +8 Wil Changes resistances: +7% arcane / +9% fire Changes damage: +10% fire Hate when firing a critical mind attack: +3.00 Mindpower: +8 Mental crit. chance: +2% Heals friendly targets nearby when you use a nature summon: +20 It can be used to activate talent Disperse Magic, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: instantaneous Is: a spell Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target. At level 3, it can be targeted. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | Beendil (15 def, 16 armour) Beendil (15 def, 16 armour)Requires: - Strength 60 - Talent Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +15 Ranged Defense: +6 Fatigue: +26% Damage when hit (Melee): 12 light / 20 physical Changes stats: +6 Str / +5 Wil / +5 Con Changes resistances: +11% acid / +15% physical / +30% darkness / +30% blight / +15% fire / +15% lightning / +15% cold Talent cooldown: Rush (-5 turns) Poison immunity: +15% Disarm immunity: +34% Pinning immunity: +15% Stun/Freeze immunity: +40% Knockback immunity: +51% Teleport immunity: +15% Light radius: +2 A suit of armour made of metal plates. |
Cloak | Ureslak's Molted Scales (0 def, 0 armour) Ureslak's Molted Scales (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Changes resistances: +20% lightning / +20% darkness / +20% cold / +20% fire / -30% arcane / +20% nature Changes resistances cap: +5% lightning / +5% darkness / +5% cold / +5% fire / -30% arcane / +5% nature This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow. |
Around neck | Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
Rune of Reflection (absorb and reflect 255 for 5 turns) Rune of Reflection (absorb and reflect 255 for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 255 damage for 5 turns. The effect will scale with your magic stat. It can be used to inscribe your skin with the rune.. You can see your own image mirrored in the surface of this silvery rune. |
This item will automatically be transmogrified when you leave the level. acid wave rune (233 acid damage; dur 5; apply 21)acid wave rune (233 acid damage; dur 5; apply 21) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 233.26 acid damage. The corrosive acid will also disarm enemies struck for 5 turns with an apply power of 21. The surge of natural acids will remove one detrimental magical effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. acid wave rune of the sneak (251 acid damage; dur 5; apply 45)acid wave rune of the sneak (251 acid damage; dur 5; apply 45) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 251.14 acid damage. The corrosive acid will also disarm enemies struck for 5 turns with an apply power of 45. The surge of natural acids will remove one detrimental magical effect from you. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. heat beam rune (183 fire damage)heat beam rune (183 fire damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 182.60 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. invisibility rune of the psychic (power 17 for 8 turns)invisibility rune of the psychic (power 17 for 8 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to become invisible (power 17) for 8 turns. As you become invisible you fade out of phase with reality, all your damage is reduced by 40%. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Unflinching Eye Unflinching EyePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 It can be used to activate talent Arcane Eye (costing 60 power out of 60/60) : Effective talent level: 2.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
Eremokath the Prismbane Eremokath the PrismbanePowered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Defense: +14 Changes stats: +7 Cun Changes resistances: +3% fire / +5% arcane / +3% nature Spell save: +6 Silence immunity: +31% Stun/Freeze immunity: +29% Life regen: +1.60 Mana each turn: +0.17 Rings can have magical properties. |
Inertial Twine Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
This item will automatically be transmogrified when you leave the level. sneakthief's voratun ring of wardingsneakthief's voratun ring of warding Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 Changes stats: +7 Cun / +8 Dex Changes resistances: +30% acid / +20% fire / +22% lightning / +24% cold Rings can have magical properties. |
voratun ring voratun ring0.10 Encumbrance. Type: jewelry / ring ; tier 5 Rings can have magical properties. |
Crude Iron Battle Axe of Kroll (68-102 power, 7 apr) Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +7 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. |
The Gaping Maw (72-108 power, 4 apr) The Gaping Maw (72-108 power, 4 apr)Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% On weapon crit: * deal manaburn damage equal to your mindpower in a radius 3 cone Damage (Melee): +50 acid / +50 nature slow When wielded/worn: Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. |
This item will automatically be transmogrified when you leave the level. caustic voratun battleaxe of crippling (58-87 power, 4 apr)caustic voratun battleaxe of crippling (58-87 power, 4 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 58.0 - 87.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% On weapon hit: * 41% chance to corrode armor On weapon crit: * cripple the target When wielded/worn: Physical crit. chance: +19.0% Changes resistances penetration: +17% acid Life regen: +3.00 Massive two-handed battleaxes. |
Mandible of Ungolmor (40-52 power, 12 apr) Mandible of Ungolmor (40-52 power, 12 apr)Requires: - Cunning 38 Infused by nature 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 5 Base power: 40.0 - 52.0 Uses stats: 35% Str, 35% Dex, 30% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +12 Physical crit. chance: +22.0% Attack speed: 100% On weapon crit: * inflicts pinning spydric poison upon the target Damage conversion: 30% darkness When wielded/worn: Armour: +5 Armour Hardiness: +5% Changes stats: +8 Cun / +4 Dex Changes damage: +30% nature / +20% darkness Light radius: -2 It can be used to activate talent Creeping Darkness (costing 25 power out of 40/40) : Effective talent level: 3.0 Power cost: 25 out of 40/40. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Creeping dark slowly spreads from 4 spots in a radius of 3 around the targeted location. The dark deals 26 damage, and blocks the sight of any who do not possess Dark Vision or some other magical means of seeing. The damage will increase with your Mindpower. You do +12% damage to anything that has entered your creeping dark. This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it. |
Weepwitch (36.5-47.45 power, 9 apr) Weepwitch (36.5-47.45 power, 9 apr)Requires: - Dexterity 35 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 4 Base power: 36.5 - 47.5 Uses stats: 45% Dex, 45% Str Damage type: Nature Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% When wielded/worn: Effects on melee hit: * Slows global speed by 30% Damage when hit (Melee): 4 nature Changes resistances: +6% lightning / +9% acid Changes damage: +6% nature Spell save: +6 Sharp, short and deadly. This item has been sent to the Item's Vault. |
This item will automatically be transmogrified when you leave the level. hateful voratun greatmaul of massacre (89-133.5 power, 4 apr)hateful voratun greatmaul of massacre (89-133.5 power, 4 apr) Requires: - Strength 48 Crafted by a master Infused by psionic forces 5.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 89.0 - 133.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 100% Damage (Melee): +23 darkness Damage against: +28% Living Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level. quick voratun greatmaul of projection (66.5-99.75 power, 4 apr)quick voratun greatmaul of projection (66.5-99.75 power, 4 apr) Requires: - Strength 48 Crafted by a master Infused by psionic forces 5.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 66.5 - 99.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 111% Damage (Melee): +28 mind When wielded/worn: Accuracy: +21 Changes stats: +7 Dex It can be used to project an attack as mind damage doing 150% weapon damage at range 10, placing all other charms into a 6 cooldown. Massive two-handed mauls. |
Latafayn (68-108.8 power, 5 apr) Latafayn (68-108.8 power, 5 apr)Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 68.0 - 108.8 Uses stat: 125% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Physical crit. chance: +10.0% Attack speed: 100% Lifesteal (this weapon only): +8% Damage conversion: 50% fire burn When wielded/worn: Changes stats: +3 Cun / +5 Str Changes resistances: +15% fire Changes damage: +10% darkness / +15% fire It can be used to accelerate burns, instantly inflicting 125% of all burn damage, costing 10 power out of 25/25. This massive, flame-coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands. |
penetrating dragonbone longbow of recursion penetrating dragonbone longbow of recursionRequires: - Dexterity 48 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +10 When this weapon hits: Shoot (10% chance level 1). When wielded/worn: Changes resistances penetration: +21% physical Damage Shield penetration: +31% Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. penetrating dragonbone longbow of recursionpenetrating dragonbone longbow of recursion Requires: - Dexterity 48 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +10 When this weapon hits: Shoot (10% chance level 1). When wielded/worn: Changes resistances penetration: +18% physical Damage Shield penetration: +43% Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. penetrating dragonbone longbow of recursionpenetrating dragonbone longbow of recursion Requires: - Dexterity 48 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +10 When this weapon hits: Shoot (10% chance level 1). When wielded/worn: Changes resistances penetration: +21% physical Damage Shield penetration: +60% Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. steady dragonbone longbow of naturesteady dragonbone longbow of nature Requires: - Dexterity 48 - Talent Shoot Infused by nature Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +10 Damage (Ranged): +27 nature When wielded/worn: Accuracy: +12 Changes resistances: +6% all Changes resistances penetration: +13% nature Talent cooldown: Steady Shot (-1 turn) Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. drakeskin leather sling of true flightdrakeskin leather sling of true flight Requires: - Dexterity 48 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 When wielded/worn: Accuracy: +13 Physical crit. chance: +12.0% Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level. mighty drakeskin leather sling of lightningmighty drakeskin leather sling of lightning Requires: - Dexterity 48 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 Damage (Ranged): +6 lightning When wielded/worn: Physical power: +12 Changes stats: +4 Str Changes damage: +18% lightning Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level. greater dragonbone magestaff of wizardry (30-36 power, 6 apr, cold element)greater dragonbone magestaff of wizardry (30-36 power, 6 apr, cold element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Mag / +6 Wil Changes damage: +30% lightning / +30% fire / +30% arcane / +30% cold Talent granted: +1 Command Staff Maximum mana: +54.00 Spellpower: +28 Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. lifebinding dragonbone magestaff of protection (30-36 power, 6 apr, arcane element)lifebinding dragonbone magestaff of protection (30-36 power, 6 apr, arcane element) Requires: - Magic 48 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Con Changes resistances: +15% arcane Changes damage: +30% arcane Talent granted: +1 Command Staff Life regen: +1.60 Spellpower: +23 Spell crit. chance: +5% Healing mod.: +25% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. potent dragonbone starstaff of greater warding (36-43.2 power, 6 apr, darkness element)potent dragonbone starstaff of greater warding (36-43.2 power, 6 apr, darkness element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 36.0 - 43.2 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +10 Defense: +10 Maximum wards: +3 darkness Changes damage: +36% darkness Talents granted: +3 Ward +1 Command Staff Spellpower: +19 Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. void walker's dragonbone magestaff (30-36 power, 6 apr, lightning element)void walker's dragonbone magestaff (30-36 power, 6 apr, lightning element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +10% cold / +11% temporal Changes damage: +30% lightning Talent granted: +1 Command Staff Spellpower: +15 Spell crit. chance: +5% Defense after a teleport: +23 Resist all after a teleport: +18% New effects duration reduction after a teleport: +24% Reduces paradox failures(equivalent to willpower): +50 Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. balanced voratun waraxe of phasing (39-54.6 power, 17 apr)balanced voratun waraxe of phasing (39-54.6 power, 17 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.0 - 54.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +17 Physical crit. chance: +7.0% Attack speed: 100% Damage Shield penetration (this weapon only): +20% When wielded/worn: Accuracy: +13 Defense: +12 One-handed war axes. |
This item will automatically be transmogrified when you leave the level. blazebringer's voratun waraxe of massacre (51-71.4 power, 6 apr)blazebringer's voratun waraxe of massacre (51-71.4 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 51.0 - 71.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% Burst (radius 2) on crit: +16 fire When wielded/worn: Changes resistances penetration: +15% fire Global speed: +6% One-handed war axes. |
This item will automatically be transmogrified when you leave the level. quick voratun waraxe of disruption (39-54.6 power, 6 apr)quick voratun waraxe of disruption (39-54.6 power, 6 apr) Requires: - Strength 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.0 - 54.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 111% On weapon hit: * disrupts spell-casting Damage against: +20% Unnatural When wielded/worn: Accuracy: +10 Changes stats: +6 Dex One-handed war axes. |
This item will automatically be transmogrified when you leave the level. warbringer's voratun waraxe (40.5-56.7 power, 6 apr)warbringer's voratun waraxe (40.5-56.7 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 40.5 - 56.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Physical power: +13 Changes stats: +5 Con Changes resistances penetration: +13% physical Disarm immunity: +32% One-handed war axes. |
Emelorin the Branddeath Emelorin the BranddeathInfused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical power: +8 Damage when hit (Melee): 4 mind Changes stats: +5 Str / +4 Con Changes resistances: +9% fire Changes resistances penetration: +10% mind Changes damage: +3% mind / +9% fire Reduced damage from: +24% Summoned Physical save: +6 Life regen: +2.00 Healing mod.: +15% Size category: +1 A belt that goes around your waist. |
hardened leather belt 'Shadefurnace' hardened leather belt 'Shadefurnace'Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Fatigue: -6% Effects on melee hit: * 15% chance to corrode armor Changes resistances: +9% acid Changes resistances penetration: +10% acid / +5% darkness Changes damage: +3% darkness Maximum encumbrance: +41 A belt that goes around your waist. |
skylord's hardened leather belt of the vagrant skylord's hardened leather belt of the vagrantInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Wil / +4 Cun / +3 Con Physical save: +13 Spell save: +16 Mental save: +22 Mindpower: +5 A belt that goes around your waist. |
spellcowled cashmere cloak of the voidstalker (2 def, 0 armour) spellcowled cashmere cloak of the voidstalker (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +3 Mag / +3 Wil Changes resistances: +14% darkness / +15% temporal Spell save: +7 Maximum mana: +50.00 Defense after a teleport: +13 Resist all after a teleport: +12% New effects duration reduction after a teleport: +15% It can be used to blink to a random location within 2 spaces of target hostile creature, placing all other charms into a 10 cooldown. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. verdant elven-silk robe (5 def, 0 armour)verdant elven-silk robe (5 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 Changes stats: +4 Con Changes damage: +15% nature Poison immunity: +40% Disease immunity: +37% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Coalstreak the pair of voratun boots (0 def, 13 armour) Coalstreak the pair of voratun boots (0 def, 13 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +13 Fatigue: +4% Damage when hit (Melee): 20 darkness Changes resistances: +6% acid / +3% darkness Changes resistances penetration: +10% acid Changes damage: +6% darkness Infravision radius: +3 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Brodyhir the dwarven-steel gauntlets (0 def, 11 armour) Brodyhir the dwarven-steel gauntlets (0 def, 11 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +16 Armour: +11 Changes stats: +3 Dex / +2 Wil Changes resistances penetration: +10% mind Changes damage: +6% mind Mental save: +12 Psi when hit: +0.08 Maximum life: +108.00 Maximum hate: +6.00 Mindpower: +2 Metal gloves protecting the hands up to the middle of the lower arm. |
voratun gauntlets 'Gleambreaker' (0 def, 3 armour) voratun gauntlets 'Gleambreaker' (0 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Damage (Melee): 17 darkness Damage when hit (Melee): 8 arcane Changes resistances: +9% darkness Changes resistances penetration: +5% light Changes damage: +8% darkness / +6% light Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. defender's drakeskin leather cap of the bounder (8 def, 12 armour)defender's drakeskin leather cap of the bounder (8 def, 12 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +12 Defense: +8 Fatigue: +5% Changes stats: +8 Str / +9 Dex Changes resistances: +4% all Physical save: +15 A cap made of leather. |
This item will automatically be transmogrified when you leave the level. miner's drakeskin leather cap of sanctity (0 def, 11 armour)miner's drakeskin leather cap of sanctity (0 def, 11 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +11 Fatigue: +5% Changes resistances: +12% blight / +12% darkness Spell save: +12 Mental save: +11 Infravision radius: +3 It can be used to activate talent Circle of Sanctity, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius, and silences everyone else who enters. The circle lasts 5 turns. A cap made of leather. |
This item will automatically be transmogrified when you leave the level. psion's elven-silk wizard hat (3 def, 0 armour)psion's elven-silk wizard hat (3 def, 0 armour) Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes resistances: +20% mind Changes damage: +14% mind Physical save: +11 Mental save: +15 Maximum psi: +26.00 Mindpower: +9 Mental crit. chance: +4% A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. hardened voratun mail armour of command (19 def, 26 armour)hardened voratun mail armour of command (19 def, 26 armour) Requires: - Strength 48 - Talent Armour Training Crafted by a master Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +26 Defense: +19 Fatigue: +16% Changes stats: +4 Cun Changes resistances: +11% acid / +11% physical / +7% cold / +11% lightning / +10% fire Mental save: +19 A suit of armour made of mail. |
Molten Skin (15 def, 12 armour) Molten Skin (15 def, 12 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Armour: +12 Defense: +15 Damage (Melee): 15 light / 30 fire Damage (Ranged): 15 light / 30 fire Damage when hit (Melee): 30 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / +12% light / -5% cold Changes resistances penetration: +10% light / +15% fire Changes damage: +20% fire / +5% light / +10% all Talent masteries: +0.10 Celestial / Sun +0.10 Spell / Wildfire +0.10 Celestial / Sunlight +0.10 Spell / Fire Critical mult.: +20.00% Spellpower: +15 Spell crit. chance: +10% It can be used to activate talent Blastwave (costing 12 power out of 16/16) : Effective talent level: 4.0 Power cost: 12 out of 16/16. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 88.68 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
drakeskin leather armour 'Glowgrind' (20 def, 13 armour) drakeskin leather armour 'Glowgrind' (20 def, 13 armour)Requires: - Strength 20 Powered by arcane forces Crafted by a master Infused by psionic forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +13 Defense: +20 Ranged Defense: +7 Fatigue: +8% Damage (Melee): 15 acid / 9 fire Damage when hit (Melee): 10 acid / 12 fire Changes stats: +3 Cun / +3 Dex Changes resistances: +26% acid / +10% fire / +3% light Changes resistances penetration: +15% light Mental save: +10 Light radius: +3 Movement speed: +20% A suit of armour made of leather. |
Duvegohor the stralite plate armour (7 def, 13 armour) Duvegohor the stralite plate armour (7 def, 13 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 Fatigue: +26% Damage when hit (Melee): 8 arcane Changes stats: +2 Dex Grants telepathy: Demon/Minor Demon/Major Life regen: +5.50 Stamina each turn: +1.40 A suit of armour made of metal plates. |
Plate of the Blackened Mind (15 def, 40 armour) Plate of the Blackened Mind (15 def, 40 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +40 Defense: +15 Fatigue: +17% Effects when hit in melee: * 20% chance to cause random insanity Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness Talent mastery: +0.20 Cursed / Gloom Physical save: +15 Mental save: +25 Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 Light radius: -2 Infravision radius: +4 It can be used to activate talent Dominate (costing 15 power out of 25/25) : Effective talent level: 2.0 Power cost: 15 out of 25/25. Range: 2 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 11 Armour, 17 Defense and your attacks will gain 40% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. |
Tarrasca (0 def, 50 armour) Tarrasca (0 def, 50 armour)Requires: - Strength 52 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +50 Armour Hardiness: +15% Fatigue: +35% Changes stats: +15 Con Physical save: +45 Knockback immunity: +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage equal to the speed detriment, but never to less than 30% of the original damage. Current Resistance: 0% It can be used to slow all units within 5 spaces (including yourself) by 40%, costing 25 power out of 25/25. This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
Branachik (20 def, 2 armour, 145 block) Branachik (20 def, 2 armour, 145 block)Requires: - Strength 35 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When wielded/worn: Armour: +2 Defense: +20 Ranged Defense: +10 Fatigue: +14% Grants telepathy: Dragon Talent granted: +4 Block Mana each turn: +0.08 Spellpower on spell critical (stacks up to 3 times): +4 Maximum mana: +20.00 See invisible: +3 Deflect projectiles away: +12% Handheld deflection devices. |
Breguregodar (6 def, 2 armour, 40 block) Breguregodar (6 def, 2 armour, 40 block)Requires: - Strength 16 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +2 Defense: +6 Ranged Defense: +6 Fatigue: +8% Changes resistances: +16% cold Talent granted: +2 Block Life regen: +0.60 See invisible: +6 Handheld deflection devices. |
Fire Dragon Shield (16 def, 9 armour, 220 block) Fire Dragon Shield (16 def, 9 armour, 220 block)Requires: - Strength 28 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +9 Defense: +16 Ranged Defense: +15 Fatigue: +20% Damage when hit (Melee): 17 fire Changes resistances: +35% fire Talent granted: +5 Block This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal. |
Shieldsmaiden (5 def, 20 armour, 150 block) Shieldsmaiden (5 def, 20 armour, 150 block)Requires: - Strength 28 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +20 Defense: +5 Ranged Defense: +12 Fatigue: +10% Changes resistances: +25% cold / +25% fire Talents granted: +1 Shieldsmaiden Aura +4 Block Granted talent can block up to 1 instance of damage each 10 turns. Myths tell of shieldsmaidens, a tribe of warrior women from the northern wastes of Maj'Eyal. Their martial prowess and beauty drew the fascination of swaths of admirers, yet all unrequited. So began the saying, that a shieldsmaiden's heart is as cold and unbreakable as her shield. |
Summertide (17 def, 15 armour, 260 block) Summertide (17 def, 15 armour, 260 block)Requires: - Willpower 28 - Strength 20 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +15 Defense: +17 Ranged Defense: +17 Fatigue: +12% Changes stats: +3 Cun / +5 Wil Changes resistances: +20% light / +10% fire / +15% darkness / +12% mind Changes resistances penetration: +10% fire / +10% light / +10% mind Changes damage: +10% fire / +15% mind / +15% light Talent granted: +5 Block Mental save: +18 Blindness immunity: +100% Confusion immunity: +25% Maximum psi: +20.00 Mindpower: +8 Light radius: +3 It can be used to send out a beam of light, costing 12 power out of 30/30. A bright light shines from the center of this shield. Holding it clears your mind. |
This item will automatically be transmogrified when you leave the level. corrosive voratun shield of crushing (12 def, 3 armour, 195.5 block)corrosive voratun shield of crushing (12 def, 3 armour, 195.5 block) Requires: - Strength 48 - Talent Armour Training (level 2) Powered by arcane forces Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Physical crit. chance: +3.0% Physical power: +9 Armour: +3 Defense: +12 Ranged Defense: +12 Fatigue: +14% Effects when hit in melee: * 17% chance to corrode armor Changes stats: +4 Con Changes resistances: +16% acid Talent granted: +5 Block Handheld deflection devices. |
Breezebrand (18/18, 28.5-39.9 power, 10 apr) Breezebrand (18/18, 28.5-39.9 power, 10 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 3 Base power: 28.5 - 39.9 Uses stats: 70% Dex, 50% Str Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Accuracy: +16 Armour Penetration: +10 Physical crit. chance: +2.0% Capacity: 18 On weapon hit: * Slows global speed by 20% Damage (Ranged): +7 light / +4 nature Burst (radius 1) on hit: +8 mind / +10 fire Burst (radius 2) on crit: +8 nature Damage against: +8% Undead Arrows are used with bows to pierce your foes to death. This item has been sent to the Item's Vault. |
75 alchemist agate 75 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
12 aquamarine 12 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
10 lapis lazuli 10 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
7 opal 7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
11 sapphire 11 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
7 topaz 7 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Goedalath Rock Goedalath RockPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / demonic ; tier 5 When carried: Damage when hit (Melee): 34 healing Mental save: -18 Life regen: -2.00 Light radius: -2 Healing mod.: -50% When used to imbue an object: Physical power: +12 Damage when hit (Melee): 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 Infravision radius: +3 See invisible: +14 Healing mod.: +50% A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
Betuna (dig speed 10 turns) Betuna (dig speed 10 turns)Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Accuracy: +9 Armour penetration: +8 Physical power: +10 Fatigue: -10% Changes stats: +6 Str / +1 Dex / +2 Mag / +6 Cun / +1 Con Changes resistances penetration: +10% blight Grants telepathy: Dragon Critical mult.: +20.00% Reduces incoming crit damage: 10.00% Light radius: +1 Infravision radius: +6 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
6 emerald 6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
9 jade 9 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
8 spinel 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
7 turquoise 7 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
bloodstone bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
fire opal fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
10 garnet 10 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
5 ruby 5 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. elemental pouch of voratun shots (22/22, 55-66 power, 6 apr)elemental pouch of voratun shots (22/22, 55-66 power, 6 apr) Requires: - Dexterity 48 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 55.0 - 66.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +7.0% Capacity: 22 On weapon hit: * Random elemental explosion Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level. icy pouch of voratun shots of amnesia (21/21, 51.5-61.8 power, 6 apr)icy pouch of voratun shots of amnesia (21/21, 51.5-61.8 power, 6 apr) Requires: - Dexterity 48 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 51.5 - 61.8 Uses stats: 50% Cun, 70% Dex Damage type: Physical Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +7.0% Capacity: 21 On weapon hit: * 25% chance to put talents on cooldown Damage (Ranged): +15 cold Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level. tentacled dragonbone totem of cure ailments [power 5] (10 cooldown)tentacled dragonbone totem of cure ailments [power 5] (10 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Talent cooldown: Invoke Tentacle (+5 turn) Talent granted: +1 Invoke Tentacle It can be used to remove up to 5 poisons or diseases from the target, placing all other charms into a 10 cooldown. Natural totems are made by powerful wilders to store nature power. |
7 amethyst 7 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Isabeth the Skyoblivion [power 16] (6 cooldown) Isabeth the Skyoblivion [power 16] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 5 When wielded/worn: Damage when hit (Melee): 16 arcane Changes resistances: +3% mind Changes resistances penetration: +10% arcane / +10% mind Changes damage: +12% lightning / +3% mind Talent granted: +9 Strike It can be used to reveal the area around you dispelling darkness and detecting the presence of nearby creatures (rad 16), placing all other charms into a 6 cooldown. When used: 100% chance to regenerate 16 mana. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
This item will automatically be transmogrified when you leave the level. warded dragonbone wand of conjuration [power 535] (10 cooldown)warded dragonbone wand of conjuration [power 535] (10 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Maximum wards: +4 lightning / +4 temporal / +3 blight / +5 fire / +4 cold Talent granted: +1 Ward It can be used to fire a bolt of a random element (dam 268-535), placing all other charms into a 10 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
4 moonstone 4 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
4 pearl 4 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
4 quartz 4 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
10 amber 10 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
9 ametrine 9 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
6 citrine 6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
7 zircon 7 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Skeleton archer hits Something for 11 arcane damage.
Skeleton archer hits Something for 14 arcane damage.
Something hits Ice wyrm for 5 arcane damage.
Something hits Eternal bone giant for 126 physical damage.
Something hits Fatdog for 159 physical damage.
Fatdog the level 41 dwarf berserker was bled to death by a Argoniel on level 11 of High Peak.
Fatdog is free from the arcane vortex.
Fatdog deactivates Berserker Rage.
Fatdog's rage subsides!
Fatdog's skin returns to normal.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Something killed Fatdog!
Resting starts...
Talent Infusion: Wild is ready to use.
Talent Vitality is ready to use.
Talent Daunting Presence is ready to use.
Talent Warshout is ready to use.
Talent Infusion: Healing is ready to use.
Talent Death Dance is ready to use.
Talent Berserker Rage is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).
Saving done.
Fatdog activates Daunting Presence.
Fatdog activates Berserker Rage.