Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Ghoul |
Class | Archmage |
Level / Exp | 12 / 84% |
Size | medium |
Lifes / Deaths | Killed by skeleton warrior at level 1 on the 75th Pyre 122nd year of Ascendancy at 09:13 / 43Killed by Half-Finished Bone Giant at level 2 on the 78th Pyre 122nd year of Ascendancy at 12:04 Killed by rogue at level 4 on the 1st Dusk 122nd year of Ascendancy at 04:34 Killed by ritch flamespitter at level 6 on the 12nd Dusk 122nd year of Ascendancy at 12:39 Killed by snow giant thunderer at level 10 on the 33rd Dusk 122nd year of Ascendancy at 19:35 Killed by snow giant boulder thrower at level 10 on the 33rd Dusk 122nd year of Ascendancy at 19:49 Killed by Neruthra the snow giant chieftain at level 10 on the 33rd Dusk 122nd year of Ascendancy at 19:58 Killed by snow giant boulder thrower at level 10 on the 33rd Dusk 122nd year of Ascendancy at 20:10 Killed by Neruthra the snow giant chieftain at level 11 on the 33rd Dusk 122nd year of Ascendancy at 20:24 Killed by Neruthra the snow giant chieftain at level 11 on the 33rd Dusk 122nd year of Ascendancy at 20:53 Killed by Neruthra the snow giant chieftain at level 11 on the 33rd Dusk 122nd year of Ascendancy at 21:00 Killed by Neruthra the snow giant chieftain at level 11 on the 33rd Dusk 122nd year of Ascendancy at 23:27 Killed by Neruthra the snow giant chieftain at level 11 on the 34th Dusk 122nd year of Ascendancy at 00:22 Killed by Neruthra the snow giant chieftain at level 11 on the 34th Dusk 122nd year of Ascendancy at 00:32 Killed by Neruthra the snow giant chieftain at level 11 on the 34th Dusk 122nd year of Ascendancy at 03:08 Killed by Neruthra the snow giant chieftain at level 11 on the 34th Dusk 122nd year of Ascendancy at 03:41 Killed by Neruthra the snow giant chieftain at level 11 on the 34th Dusk 122nd year of Ascendancy at 04:11 Killed by Neruthra the snow giant chieftain at level 11 on the 34th Dusk 122nd year of Ascendancy at 07:24 Killed by Neruthra the snow giant chieftain at level 11 on the 34th Dusk 122nd year of Ascendancy at 07:35 Killed by cold drake hatchling at level 11 on the 36th Dusk 122nd year of Ascendancy at 13:18 Killed by Rantha the Abomination at level 12 on the 40th Dusk 122nd year of Ascendancy at 15:10 Killed by Chronolith Twin at level 12 on the 40th Dusk 122nd year of Ascendancy at 23:15 Killed by Chronolith Twin at level 12 on the 41st Dusk 122nd year of Ascendancy at 00:45 Killed by Chronolith Twin at level 12 on the 41st Dusk 122nd year of Ascendancy at 00:54 Killed by Chronolith Twin at level 12 on the 41st Dusk 122nd year of Ascendancy at 01:11 Killed by Chronolith Clone at level 12 on the 41st Dusk 122nd year of Ascendancy at 02:06 Killed by Chronolith Twin at level 12 on the 41st Dusk 122nd year of Ascendancy at 02:37 Killed by Chronolith Clone at level 12 on the 41st Dusk 122nd year of Ascendancy at 05:57 Killed by Chronolith Clone at level 12 on the 41st Dusk 122nd year of Ascendancy at 08:22 Killed by Chronolith Twin at level 12 on the 41st Dusk 122nd year of Ascendancy at 08:35 Killed by Chronolith Clone at level 12 on the 41st Dusk 122nd year of Ascendancy at 12:35 Killed by Chronolith Twin at level 12 on the 41st Dusk 122nd year of Ascendancy at 14:43 Killed by Chronolith Twin at level 12 on the 41st Dusk 122nd year of Ascendancy at 18:15 Killed by Chronolith Clone at level 12 on the 41st Dusk 122nd year of Ascendancy at 21:54 Killed by Chronolith Clone at level 12 on the 41st Dusk 122nd year of Ascendancy at 22:39 Killed by Chronolith Clone at level 12 on the 41st Dusk 122nd year of Ascendancy at 23:19 Killed by telugoroth at level 12 on the 42nd Dusk 122nd year of Ascendancy at 10:30 Killed by Chronolith Twin at level 12 on the 42nd Dusk 122nd year of Ascendancy at 12:50 Killed by Chronolith Clone at level 12 on the 42nd Dusk 122nd year of Ascendancy at 13:35 Killed by Chronolith Twin at level 12 on the 42nd Dusk 122nd year of Ascendancy at 16:13 Killed by Chronolith Clone at level 12 on the 42nd Dusk 122nd year of Ascendancy at 19:19 Killed by Chronolith Twin at level 12 on the 42nd Dusk 122nd year of Ascendancy at 20:38 Killed by Speedbump at level 12 on the 42nd Dusk 122nd year of Ascendancy at 23:04 |
Primary Stats
Strength | 19 (base 10) |
Dexterity | 11 (base 10) |
Constitution | 26 (base 18) |
Magic | 37 (base 37) |
Willpower | 23 (base 19) |
Cunning | 15 (base 11) |
Resources
Life | 282/282 |
Mana | 242/242 |
Healing Factor | 1.3 |
Regeneration | 0.325 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +80% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 3 |
See Stealth | 17 |
See Invisible | 20 |
Offense: Mainhand
Damage | 20 |
Accuracy | 7 |
Crit Chance | 8% |
APR | 0 |
Speed | 1.00 |
Offense: Spell
Spellpower | 35 |
Crit Chance | 14% |
Speed | 1 |
Offense: Mind
Mindpower | 24.55 |
Crit Chance | 7% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 19 (45%) |
Defense | 10.75 |
Ranged Defense | 10.75 |
Fatigue | 1 |
Physical Save | 16.8 |
Spell Save | 21.025 |
Mental Save | 14.35 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Stun Resistance | 50% |
Bleed Resistance | 100% |
Fear Resistance | 100% |
Instadeath Resistance | 100% |
Poison Resistance | 80% |
Blind Resistance | 25% |
Inscriptions (3/4)
Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 8 Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 46.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.50 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Spell / Water | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 5/5 |
| 3/5 |
| 2/5 |
| 0/5 |
Undead / Ghoul | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | active |
You failed to protect the lost anorithil from death by Speedbump. Escort: lost anorithil (level 2 of Heart of the Gloom) | failed |
You failed to protect the lost sun paladin from death by Speedbump. Escort: lost sun paladin (level 1 of Daikara) | failed |
You failed to protect the lost sun paladin from death by Lisoldatira the wolf. Escort: lost sun paladin (level 2 of Daikara) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of Alchemists | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
Equipment
Light source | brass lantern 'Aeryba' brass lantern 'Aeryba'Powered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Effects on melee hit: * 20 arcane resource burn Damage when hit (Melee): 11 fire Changes resistances: +3% lightning / +6% fire Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | rough leather cap of fortune (0 def, 1 armour) rough leather cap of fortune (0 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Physical crit. chance: +3.0% Armour: +1 Fatigue: +1% Changes stats: +6 Lck Spell crit. chance: +2% Mental crit. chance: +3% A cap made of leather. |
Tool | iron torque of thermal psionic shield [power 23] (20 cooldown) iron torque of thermal psionic shield [power 23] (20 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 23 for 7 turns, placing all other charms into a 20 cooldown. Torques are made by powerful psionics to store psionic powers. |
On fingers | Salirelaith SalirelaithCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Damage when hit (Melee): 8 acid Changes stats: +3 Str Changes damage: +9% acid Rings can have magical properties. |
On fingers | rogue's gold ring of sensing rogue's gold ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Defense: +8 Changes stats: +4 Cun Blindness immunity: +25% Infravision radius: +3 See stealth: +7 See invisible: +8 Rings can have magical properties. |
Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
In main hand | Kor's Fall (10-12 power, 0 apr, fire element) Kor's Fall (10-12 power, 0 apr, fire element)Requires: - Magic 25 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 110% Mag Damage type: Darkness Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +0 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes damage: +10% lightning / +10% cold / +10% arcane / +10% fire Talent mastery: +0.10 Corruption / Bone Talent granted: +1 Command Staff Spellpower: +7 Spell crit. chance: +8% See invisible: +2 It can be used to activate talent Bone Spear (costing 6 power out of 6/6) : Effective talent level: 3.3 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a spell Description: Conjures up a spear of bones, doing 95.15 physical damage to all targets in line. The damage will increase with your Spellpower. Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance. |
On hands | Flamewrought (0 def, 2 armour) Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 37.93 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
Main armor | Kydotar the woollen robe (0 def, 0 armour) Kydotar the woollen robe (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +16% cold Changes damage: +11% cold Critical mult.: +3.00% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cloak | Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +15% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.10 Spell / Stone +0.20 Spell / Earth Spellpower: +6 It can be used to activate talent Stone Wall (costing 60 power out of 60/60) : Effective talent level: 1.5 Power cost: 60 out of 60/60. Range: 7 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 5 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 84.49 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
Around neck | Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
Cloak of Deception Cloak of DeceptionPowered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 Spellpower: +5 Mindpower: +5 A black cloak, with subtle illusion enchantments woven into its very fabric. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amethyst 2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
quartz quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By Speedbump the Ghoul Archmage level 10
19th Dusk 122nd year of Ascendancy at 12:41 see stats
By Speedbump the Ghoul Archmage level 10
21st Dusk 122nd year of Ascendancy at 14:17 see stats
By Speedbump the Ghoul Archmage level 10
32nd Dusk 122nd year of Ascendancy at 18:21 see stats
Log
Chronolith Twin casts Haste.
Chronolith Twin speeds up.
Chronolith Twin's temporal area effect hits Chronolith Clone for 19 temporal damage.
Burning from Speedbump hits Chronolith Twin for 17 fire damage.
Temporal Destabilization from Chronolith Twin hits Speedbump for 36 temporal damage.
Speedbump the level 12 ghoul archmage was spaghettified across the whole of space and time to death by Chronolith Twin on level 4 of Temporal Rift.
Speedbump deactivates Arcane Shield.
Speedbump is firmly planted in reality.
Speedbump has regained stability.
Speedbump seems more focused.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Temporal Destabilization from Chronolith Twin killed Speedbump!
Saving done.
Talent Command Staff is ready to use.
Talent Chain Lightning is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Phase Door is ready to use.
Talent Flame is ready to use.
Talent Sheer Badassery is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Freeze is ready to use.
Talent Rune: Heat Beam is ready to use.
Talent Displacement Shield is ready to use.
Talent Arcane Shield is ready to use.
Saving game...