Alex the level 3 Takanyudo Brawler by alaril

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceTakanyudo
ClassBrawler
Level / Exp3 / 23%
Sizegargantuan
Lifes / Deaths

Primary Stats

Strength38 (base 13)
Dexterity23 (base 13)
Constitution30 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning28 (base 24)

Resources

Life397/397
Stamina104/116
Healing Factor1.1592147729953
Regeneration0.28980369324884

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage118
Accuracy33
Crit Chance14%
APR14
Speed0.60

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)3 (100%)
Defense9
Ranged Defense9
Fatigue2
Physical Save24
Spell Save8
Mental Save19

Defense: Resistances

Nature+ 9%( 70%)
Cold+ 9%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
4/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
4/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Around neck
On hands
On hands
On hands
On hands

Inventory

Achievements

Log

Ran for 7 turns (stop reason: at exit).

Alex wears:
Fanged Collar.

Alex wears (replacing
Fanged Collar): insulating copper amulet of strength (+3).

You gain 10.25 gold from the transmogrification of
focusing steel torque of clear mind [power 2] (25 cooldown).
You gain 2.48 gold from the transmogrification of
acidic pouch of iron shots of paradox (23/23, 14-17 power, 1 apr).
You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 1.40 gold from the transmogrification of
quiver of elm arrows of wind (14/14, 12-16 power, 5 apr).
You gain 1.40 gold from the transmogrification of
quiver of elm arrows of wind (17/17, 13-18 power, 5 apr).
You gain 5.66 gold from the transmogrification of
rejuvenating rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.12 gold from the transmogrification of
grounding iron helm of strength (+3) (0 def, 3 armour).
You gain 2.38 gold from the transmogrification of
insulating pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.69 gold from the transmogrification of
linen robe of frost (+7%) (0 def, 0 armour).
You gain 0.95 gold from the transmogrification of
arcing iron waraxe of massacre (18-25 power, 2 apr).
You gain 2.70 gold from the transmogrification of
shimmering elm starstaff of fate (10-12 power, 2 apr, light element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
iron mace (12-17 power, 2 apr).
You gain 1.48 gold from the transmogrification of
flaming steel greatmaul of massacre (39-58 power, 2 apr).
You gain 2.20 gold from the transmogrification of
wizard's copper ring of sensing.
You gain 0.98 gold from the transmogrification of
copper ring of clarity.
You gain 2.68 gold from the transmogrification of
stabilizing steel amulet of willpower (+2).
You gain 2.05 gold from the transmogrification of
blink rune of the duelist (range 3; phase 13; cd 12).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (res 20%; mental; dur 3; cd 10).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.