Raz the level 18 Shalore Arcane Blade by drosyl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassArcane Blade
Level / Exp18 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength224 (base 213)
Dexterity227 (base 210)
Constitution230 (base 210)
Magic231 (base 214)
Willpower229 (base 211)
Cunning228 (base 214)

Resources

Life9432/9432
Mana5822/5822
Stamina940/940
Healing Factor1.1
Regeneration88.275

Speed

Mental-10%
Attack0%
Movement+98.009788584669%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision12
See Stealth141.90322876752
See Invisible156.58772538175

Offense: Mainhand

Damage368
Accuracy109
Crit Chance179%
APR2
Speed1.11

Offense: Spell

Spellpower113
Crit Chance100%
Speed1

Offense: Mind

Mindpower90
Crit Chance84%
Speed1

Offense: Damage Bonus

Arcane+12%
Lightning+31%
Fire+19%
Light+10%

Offense: Damage Penetration

Nature+50%
Arcane+20%

Defense: Base

Armour (hardiness)99.460409305074 (100%)
Defense54
Ranged Defense70
Fatigue0
Physical Save72
Spell Save74
Mental Save75

Defense: Resistances

Acid+ 24%( 70%)
Arcane+ 24%( 70%)
Cold+ 38%( 70%)
All+ 15%( 70%)
Lightning+ 43%( 70%)
Light+ 40%( 70%)
Temporal+ 18%( 70%)
Darkness+ 20%( 70%)
Fire+ 35%( 70%)
Nature+ 28%( 70%)

Defense: Immunities

Pinning Resistance100%
Confusion Resistance25%
Instadeath Resistance100%
Stun Resistance80%
Poison Resistance15%
Disarm Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat2.30
5/5
5/5
5/5
4/5
Technique / Combat techniques2.10
5/5
5/5
0/5
0/5
Spell / Earth2.33
5/5
5/5
0/5
0/5
Technique / Dual techniques3.00
5/5
5/5
0/5
0/5
Spell / Fire2.20
5/5
5/5
0/5
0/5
Spell / Enhancement1.20
5/5
5/5
5/5
4/5
Cunning / Dirty fighting2.20
5/5
5/5
0/5
0/5
Spell / Air2.20
5/5
5/5
5/5
4/5

Generic Talents

Spell / Aegis2.10
5/5
5/5
5/5
0/5
Spell / Conveyance2.33
5/5
0/5
0/5
0/5
Spell / Divination0.80
1/5
1/5
5/5
4/5
Cunning / Survival2.10
5/5
5/5
1/5
4/5
Race / Shalore2.00
5/5
2/5
0/5
0/5
Technique / Combat training2.10
5/5
5/5
5/5
2/5
5/5
5/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Raz the Shalore Arcane Blade level 15
2nd Summertide 122nd year of Ascendancy at 01:43
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Raz the Shalore Arcane Blade level 13
3rd Mirth 122nd year of Ascendancy at 23:01
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Raz the Shalore Arcane Blade level 10
2nd Mirth 122nd year of Ascendancy at 11:32
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Raz the Shalore Arcane Blade level 2
74th Pyre 122nd year of Ascendancy at 16:52
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Raz the Shalore Arcane Blade level 14
8th Mirth 122nd year of Ascendancy at 19:39
see stats

Log

You gain 22.47 gold from the transmogrification of Zanimagorn the steel greatsword (23-36.8 power, 2 apr).
You gain 2.78 gold from the transmogrification of
shimmering ash magestaff (15-18 power, 3 apr, lightning element).
You gain 0.60 gold from the transmogrification of
steel amulet of dexterity (+2).
You gain 1.90 gold from the transmogrification of
heat beam rune of the wizard (588 fire damage).
You gain 2.00 gold from the transmogrification of
heat beam rune of the psychic (609 fire damage).
You gain 1.90 gold from the transmogrification of
biting gale rune of the titan (334 cold damage; freeze 3 turns with power 99).
You gain 2.27 gold from the transmogrification of
movement infusion of the psychic (1097% speed; 5 turns).
You gain 2.26 gold from the transmogrification of
insidious poison infusion of the sneak (84 nature damage, 20% healing reduction).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (resist 33%; cure mental).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 39%; cure physical).
You gain 0.70 gold from the transmogrification of
healing infusion (heal 68).
You gain 0.59 gold from the transmogrification of
healing infusion (heal 30).
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Raz deactivates Fiery Hands.

Raz deactivates Thunderstorm.

The furious lightning storm around Raz calms down and disappears.
Raz deactivates Stone Skin.

Raz deactivates Arcane Shield.

Raz deactivates Shock Hands.

Raz deactivates Keen Senses.

Raz deactivates Shielding.

Raz deactivates Precise Strikes.

Raz deactivates Inner Power.

Raz deactivates Arcane Feed.

Raz deactivates Premonition.

Raz deactivates Arcane Combat.

Raz deactivates Feather Wind.