Siica the level 7 Halfling Skirmisher by GenericValue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp7 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity34 (base 26)
Constitution11 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning23 (base 20)

Resources

Life191/191
Stamina106/106
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement0%
Spell0%
Global+92.742314256981%

Vision

Sight10
Lite3
See Stealth6
See Invisible6

Offense: Mainhand

Damage43
Accuracy36
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)17.719009130622 (56.026343845506%)
Defense31
Ranged Defense31
Fatigue2.9238052216851
Physical Save22
Spell Save13
Mental Save21

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 12%( 70%)
Temporal+ 6%( 70%)
Fire+ 21%( 70%)
Lightning+ 6%( 70%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
3/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
2/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Quiver
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log

Siica wears (replacing iron shield (0 def, 2 armour, 10-11 power, 23.5 block)): reinforced iron shield of fire resistance (+16%) (0 def, 4 armour, 10-12 power, 37.5 block).

You feel uneasy carrying Prox's Lucky Halfling Foot.
Siica wears (replacing
soothing elm wand of shielding [power 110] (20 cooldown)): Prox's Lucky Halfling Foot.

Siica wears (replacing
Prox's Lucky Halfling Foot): powerful elm totem of healing [power 116] (15 cooldown).

Siica wears (replacing
brass lantern): scorching brass lantern of clarity.

You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.96 gold from the transmogrification of
iron waraxe of paradox (10-14 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 1.22 gold from the transmogrification of
nature's mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 1.75 gold from the transmogrification of
iron mace of phasing (14-19 power, 8 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Talent Block is ready to use.

Saving done.

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).

Siica deactivates
Pace Yourself.
Siica activates
Pace Yourself.