Orath the level 2 Skeleton Temporal Warden by DayneTheWarrior

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceSkeleton
ClassTemporal Warden
Level / Exp2 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity21 (base 13)
Constitution13 (base 10)
Magic20 (base 20)
Willpower12 (base 12)
Cunning12 (base 10)

Resources

Life158/158
Paradox308
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement+59.729022714359%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy24
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (38.536585365854%)
Defense22
Ranged Defense22
Fatigue0
Physical Save10
Spell Save11
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
2/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

active

Equipment

Around neck
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Rested for 7 turns (stop reason: all resources and life at maximum).

Orath picks up (a.):
iron waraxe of daylight (11.5-16.1 power, 2 apr).
Orath picks up (b.):
deadly quiver of elm arrows of wind (19/19, 21-29.4 power, 5 apr).
Orath casts Rune: Shielding.

A shield forms around Orath.

Ran for 2 turns (stop reason: hostile spotted to the northeast (boney experiment)).


Orath shoots!

Target out of range. Hold to force your weapon to fire at targets beyond its range (6).
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (boney experiment)).


Orath shoots!

Orath's Shoot hits Boney experiment for
31 physical damage.
Orath's Shoot killed Boney experiment!

Boney experiment casts Bone Grab.

Orath shrugs off the effect 'Pinned to the ground'!
Boney experiment hits Orath for (11 absorbed), 0 physical (0 total damage).

Orath shoots!

Orath casts Arrow Stitching.

Orath's Arrow Stitching performs a ranged critical strike against Boney experiment!
Orath's Arrow Stitching hits Boney experiment for
31 physical, 10 temporal (41 total damage).
Orath's temporal clone's Arrow Stitching hits Boney experiment for
8 physical damage.
Orath's temporal clone's Arrow Stitching killed Boney experiment!

The shield around Orath crumbles.

Orath deactivates Weapon Folding.