12 gauge the level 2 Halfling Anorithil by Moasseman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassAnorithil
Level / Exp2 / 21%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic16 (base 16)
Willpower10 (base 10)
Cunning16 (base 13)

Resources

Life-14/108
Positive53/53
Negative33/53
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy9
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance5%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save7
Spell Save9
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
1/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the northwest (giant grey rat)).

12 gauge casts
Moonlight Ray.
12 gauge hits Giant grey rat for 43 darkness damage.
12 gauge killed Giant grey rat!

12 gauge casts
Searing Light.

Resting starts...

Talent Moonlight Ray is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Skeleton magus casts
Manathrust.
Ran for 7 turns (stop reason: taken damage).

LIFE LOST WARNING!

Skeleton magus hits 12 gauge for 97 arcane damage.

12 gauge uses
Infusion: Healing.
12 gauge receives 50 healing from Infusion: Healing.

12 gauge uses
Infusion: Regeneration.
12 gauge starts regenerating health quickly.


12 gauge casts
Searing Light.
12 gauge hits Skeleton magus for 35 light damage.
Skeleton magus casts
Manathrust.
Skeleton magus hits 12 gauge for 97 arcane damage.
12 gauge's light area effect hits Skeleton magus for
18 light damage.
12 gauge the level 2 halfling anorithil was energised to death by a skeleton magus on level 1 of Trollmire.