Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Escorts Enhanced 1.2.3Various enhancements to escort quest NPCs: Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.2.0Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. ZOmnibus Addon Pack 1.2.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Everything is Unique! 1.2.5Bite-Sized Update: You spawn at level 12, and can level up to a maximum of 200. Increase your rank as you slay your foes. You can see your kill counts and your rank experience in the quest log. |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Dwarf |
| Class | Stone Warden |
| Level / Exp | 15 / 90% |
| Size | medium |
| Lifes / Deaths | Killed by The Mouth at level 11 on the 25th Voratun 122nd year of Ascendancy at 15:47 0 / 6Killed by Betheriba the cave troll at level 13 on the 4th Profit 122nd year of Ascendancy at 23:00 Killed by Betheriba the cave troll at level 13 on the 5th Profit 122nd year of Ascendancy at 00:37 Killed by Arilraba the skeleton warrior at level 13 on the 6th Profit 122nd year of Ascendancy at 00:14 Killed by Aeroba the copperhead snake at level 14 on the 6th Profit 122nd year of Ascendancy at 05:29 Killed by Aerota the large white snake at level 15 on the 8th Profit 122nd year of Ascendancy at 01:14 |
Primary Stats
| Strength | 33 (base 20) |
| Dexterity | 12 (base 10) |
| Constitution | 33 (base 27) |
| Magic | 18 (base 20) |
| Willpower | 41 (base 27) |
| Cunning | 17 (base 10) |
Resources
| Life | -73/459 |
| Mana | 339/339 |
| Equilibrium | 30 |
| Healing Factor | 1.12 |
| Regeneration | 0.28 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -50% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 2 |
| ESP Range | 10 |
| ESP Kinds | humanoid/orc |
Offense: Mainhand
| Damage | 56 |
| Accuracy | 16 |
| Crit Chance | 5% |
| APR | 6 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 22 |
| Accuracy | 16 |
| Crit Chance | 5% |
| APR | 6 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 9 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 28.75 |
| Crit Chance | 3% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 39.4 (74.117647058824%) |
| Defense | 14.7 |
| Ranged Defense | 22.35 |
| Fatigue | 36 |
| Physical Save | 24.55 |
| Spell Save | 20.325 |
| Mental Save | 36.15 |
Defense: Resistances
| All | + 4%( 70%) |
Defense: Immunities
| Bleed Resistance | 50% |
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Spell / Eldritch shield | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Dwarven nature | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Earthen power | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Wild-gift / Earthen vines | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Spell / Stone | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Dwarf | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Stone Vines |
| talent | Shards |
| detrimental effect | Your arcane powers are disrupted by your antimagic equipment. Antimagic Disruption |
Quests
You failed to protect the repented thief from death by Bethara the large white snake. Escort: repented thief (level 1 of Ruins of Kor'Pul) | failed |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
Equipment
| On feet | Aduvea the pair of iron boots (0 def, 8 armour) Aduvea the pair of iron boots (0 def, 8 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 1 When wielded/worn: Armour: +8 Fatigue: +2% Changes stats: +3 Str / +2 Cun / +3 Con Changes resistances: +3% blight / +1% physical Grants telepathy: Humanoid/Orc Reduces incoming crit damage: 15.00% Mental save: +20 Disease immunity: +15% Infravision radius: +2 It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 1.0 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. Press to compare |
| On hands | Tedolin the rough leather gloves (0 def, 1 armour) Tedolin the rough leather gloves (0 def, 1 armour)Infused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 cold Changes stats: +3 Str / +2 Dex / +3 Cun Changes resistances: +6% cold Changes resistances penetration: +15% mind Changes damage: +4% cold Talent cooldown: Double Strike (-1 turn) Physical save: +6 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. Press to compare |
| On head | linen wizard hat of fire (+15%) (1 def, 0 armour) linen wizard hat of fire (+15%) (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes resistances: +15% fire Changes damage: +10% fire A pointy cloth hat, very wizardly... Press to compare |
| Tool | Shimmerstalker (dig speed 15 turns) Shimmerstalker (dig speed 15 turns)Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +6 Effects on melee hit: * 30% chance to corrode armor Damage when hit (Melee): 12 lightning Changes stats: +3 Str Changes resistances: +6% lightning / +6% fire / +6% darkness Changes damage: +9% lightning / +6% acid When carried: Talent granted: +1 Dig It can be used to activate talent Perfect Strike, placing all other charms into a 26 cooldown : Effective talent level: 4.0 Power cost: 26 out of 26/26. Range: melee/personal Travel Speed: instantaneous Description: You have learned to focus your blows to hit your target, granting +87 accuracy and allowing you to attack creatures you cannot see without penalty for the next 5 turns. Allows you to dig a wall, remove a tree, create ways. Press to compare |
| On fingers | Neryseba the Dazzleclash Neryseba the DazzleclashInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 1 When wielded/worn: Effects on melee hit: * 11% chance to cause random insanity * 30% chance to blind Damage (Melee): 8 bleed Effects on ranged hit: * 11% chance to cause random insanity Damage (Ranged): 9 bleed Changes stats: +2 Cun / +3 Wil Changes resistances: +6% lightning / +6% cold / +6% light Mental save: +6 Hate when firing a critical mind attack: +2.00 Maximum hate: +6.00 Light radius: +3 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 38%. Rings can have magical properties. Press to compare |
| Around neck | copper amulet 'Hanotir' copper amulet 'Hanotir'Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Effects on melee hit: * 15% chance to corrode armor * Slows global speed by 40% * 10 arcane resource burn Damage when hit (Melee): 4 acid Changes stats: +4 Wil Changes resistances: +3% blight / +6% cold / +3% nature Cut immunity: +50% Healing mod.: +12% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 189 life. The life healed will increase with your Mindpower. Amulets can have magical properties. Press to compare |
| In main hand | reinforced steel shield (6 def, 8 armour, 18.5 dam, 55.5 block) reinforced steel shield (6 def, 8 armour, 18.5 dam, 55.5 block)Requires: - Strength 16 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 When used to attack (with talents): Base power: 18.5 - 22.2 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +3.0% Block value: +56 When wielded/worn: Armour: +8 Defense: +6 Ranged Defense: +6 Fatigue: +8% Talent granted: +2 Block Handheld deflection devices. Press to compare |
| In off hand | Xeribreda the Scaldraze (4 def, 7 armour, 8.5 dam, 48 block) Xeribreda the Scaldraze (4 def, 7 armour, 8.5 dam, 48 block)Requires: - Strength 11 - Talent Armour Training (level 2) Powered by arcane forces Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 8.5 - 10.2 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +2.5% Block value: +48 Damage (Melee): +11 lightning / +4 arcane Burst (radius 2) on crit: +4 arcane When wielded/worn: Armour: +7 Defense: +4 Ranged Defense: +4 Fatigue: +6% Effects when hit in melee: * 12% chance to daze Changes stats: +2 Dex Changes resistances: +11% lightning Changes resistances penetration: +20% arcane / +15% fire Talent granted: +1 Block Handheld deflection devices. Press to compare |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. Press to compare |
| Main armor | iron plate armour 'Eluseta' (3 def, 7 armour) iron plate armour 'Eluseta' (3 def, 7 armour)Requires: - Strength 22 - Talent Armour Training (level 3) Infused by arcane disrupting forces Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 Fatigue: +20% Changes stats: +4 Wil Changes resistances: +11% blight / +16% cold / +11% nature / +3% mind Reduced damage from: +7% Unnatural Mental save: +6 Psi when hit: +0.04 Hate when firing a critical mind attack: +2.00 Mindpower: +2 A suit of armour made of metal plates. Press to compare |
Inventory
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
copper amulet 'Cyrerin' copper amulet 'Cyrerin'Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Accuracy: +8 Armour: +6 Defense: +7 Changes stats: +6 Lck / +3 Con Changes resistances: +6% mind / +9% fire Physical save: +6 Spell save: +20 Poison immunity: +5% Life regen: +0.90 Maximum life: +38.00 Reduce all damage from unseen attackers: 12% Amulets can have magical properties. Press to compare |
This item will automatically be transmogrified when you leave the level. grounding copper amulet of mastery (0.10 Wild-gift / Dwarven nature)grounding copper amulet of mastery (0.10 Wild-gift / Dwarven nature) Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% lightning Talent mastery: +0.10 Wild-gift / Dwarven nature Stun/Freeze immunity: +20% Amulets can have magical properties. Press to compare |
This item will automatically be transmogrified when you leave the level. quick iron greatsword (13-20.8 power, 1 apr)quick iron greatsword (13-20.8 power, 1 apr) Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 13.0 - 20.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 111% When wielded/worn: Accuracy: +9 Changes stats: +2 Dex Massive two-handed swords. Press to compare |
Serpent's Glare (7-7.7 power, 15 apr, nature damage) Serpent's Glare (7-7.7 power, 15 apr, nature damage)Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +15 Physical crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +5 Mental crit. chance: +5% It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 165.33 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. Press to compare |
This item will automatically be transmogrified when you leave the level. LayethLayeth Requires: - Dexterity 16 - Talent Shoot Infused by arcane disrupting forces Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 2 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +7 On weapon crit: * silences the target Damage (Ranged): +9 nature When wielded/worn: Changes stats: +4 Cun / +1 Con Changes resistances penetration: +9% nature Changes damage: +12% physical Grants telepathy: Dragon Talents cooldown: Volley of Arrows (-2 turns) Steady Shot (-1 turn) Pinning Shot (-1 turn) Light radius: +3 Longbows are used to shoot arrows at your foes. Press to compare |
This item will automatically be transmogrified when you leave the level. Porireldamina (19/19, 14.5-17.4 power, 1 apr)Porireldamina (19/19, 14.5-17.4 power, 1 apr) Requires: - Dexterity 11 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 1 Base power: 14.5 - 17.4 Uses stats: 50% Cun, 70% Dex Damage type: Physical Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Physical crit. chance: +10.0% Capacity: 19 On weapon hit: * 40% chance to cause random insanity * 10% chance to crush the target On weapon crit: * cripple the target Damage (Ranged): +7 gravity / +12 arcane / +8 blight Burst (radius 2) on crit: +8 blight Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level. linen robe of fire (+16%) (0 def, 0 armour)linen robe of fire (+16%) (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +16% fire Changes damage: +11% fire A cloth vestment. It offers no intrinsic protection but can be enchanted. Press to compare |
iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail. Press to compare |
This item will automatically be transmogrified when you leave the level. spiked iron mail armour (2 def, 4 armour)spiked iron mail armour (2 def, 4 armour) Requires: - Strength 14 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% Damage when hit (Melee): 11 physical A suit of armour made of mail. Press to compare |
scholar's pair of iron boots of tirelessness (0 def, 3 armour) scholar's pair of iron boots of tirelessness (0 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Stamina each turn: +0.30 Maximum stamina: +12.00 Spellpower: +3 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. Press to compare |
Camylar the Phoenixstone Camylar the PhoenixstoneInfused by arcane disrupting forces Crafted by a master 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +5 Cun Changes resistances: +3% all / +6% fire Changes resistances penetration: +25% fire Changes damage: +9% blight Spell save: +7 Light radius: -8 Infravision radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. Press to compare |
Khelolathafast the brass lantern Khelolathafast the brass lanternInfused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Armour penetration: +1 Physical crit. chance: +2.0% Changes stats: +2 Con Changes resistances: +6% blight / +3% all Physical save: +6 Spell save: +7 Life regen: +2.00 Stamina each turn: +0.20 Maximum life: +10.00 Light radius: +2 Healing mod.: +20% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. Press to compare |
brass lantern of clarity brass lantern of clarityInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Mental save: +6 Light radius: +2 See stealth: +6 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. Press to compare |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
Level 10 (Uniques)
Got a character to level 10.By Tank2Victory the Dwarf Stone Warden level 10
24th Voratun 122nd year of Ascendancy at 11:47 see stats
Squadmate (Uniques)
Escaped from Reknor alive with your squadmate Norgan.By Tank2Victory the Dwarf Stone Warden level 6
22nd Voratun 122nd year of Ascendancy at 03:29 see stats
Log
Burning from Explosion trap hits Tank2Victory for 10 fire damage.
Stone Vine from Tank2Victory hits Emuda the grey mold for 18 physical, 18 arcane (35 total damage).
Burning from Explosion trap hits Emuda the grey mold for 13 fire damage.
Stone Vine from Tank2Victory hits Aerota the large white snake for (7 to psi shield), 11 physical, 18 arcane (29 total damage).
Aerota the large white snake uses Warding Weapon.
Stone Vine from Tank2Victory hits Voruriann the grey mold for 18 physical, 18 arcane (35 total damage).
Emuda the grey mold uses Explosion Trap.
Aerota the large white snake uses Frenzied Focus.
Aerota the large white snake enters a frenzy!
Tank2Victory stops burning.
Emuda the grey mold stops burning.
Stone Vine from Tank2Victory hits Emuda the grey mold for 18 physical, 18 arcane (35 total damage).
Stone Vine from Tank2Victory hits Aerota the large white snake for (7 to psi shield), 11 physical, 18 arcane (29 total damage).
Stone Vine from Tank2Victory hits Voruriann the grey mold for 18 physical, 18 arcane (35 total damage).
Aerota the large white snake's acid damage is no longer so potent.
Stone Vine from Tank2Victory hits Emuda the grey mold for 18 physical, 18 arcane (35 total damage).
Stone Vine from Tank2Victory hits Aerota the large white snake for (7 to psi shield), 11 physical, 18 arcane (29 total damage).
Stone Vine from Tank2Victory hits Voruriann the grey mold for 18 physical, 18 arcane (35 total damage).
Tank2Victory speeds up.
Stone Vine from Tank2Victory hits Emuda the grey mold for 18 physical damage.
Stone Vine from Tank2Victory hits Aerota the large white snake for (7 to psi shield), 11 physical, 18 arcane (29 total damage).
Voruriann the grey mold is free from the stone vine.
Stone Vine from Tank2Victory killed Emuda the grey mold!
Voruriann the grey mold uses Instill Fear.
Tank2Victory resists the fear!
Voruriann the grey mold is seized by a stone vine.
Aerota the large white snake uses Slime Spit.
Stone Vine from Tank2Victory hits Aerota the large white snake for (7 to psi shield), 11 physical, 18 arcane (29 total damage).
Stone Vine from Tank2Victory hits Voruriann the grey mold for 18 physical, 18 arcane (35 total damage).
Saving game...
