Plz the level 2 Shalore Argosine by RWulfe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceShalore
ClassArgosine
Level / Exp2 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity14 (base 13)
Constitution10 (base 10)
Magic21 (base 19)
Willpower14 (base 11)
Cunning11 (base 10)

Resources

Life108/108
Hands100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy8
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)2 (35.65183292883%)
Defense20
Ranged Defense20
Fatigue0
Physical Save7
Spell Save12
Mental Save8

Defense: Immunities

Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Headless Horror1.30
3/5
0/5
0/5
0/5
Spell / Veiled Shepherd1.30
1/5
0/5
0/5
0/5
Spell / Watcher1.30
1/5
0/5
0/5
0/5
Spell / Hale Hands1.30
0/5
0/5
0/5
0/5
Spell / Sybarite1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Otherside1.00
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Wandering Eyes is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Plz activates
Wandering Eyes.
Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Wandering eye maximum action radius set to 3.

Wandering eye maximum action radius set to 3.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Plz picks up (k.):
citrine.
wandering eye is displaced out of the reforming wall!

wandering eye is displaced out of the reforming wall!

wandering eye is displaced out of the reforming wall!

wandering eye is displaced out of the reforming wall!

wandering eye is displaced out of the reforming wall!

wandering eye is displaced out of the reforming wall!

wandering eye is displaced out of the reforming wall!

wandering eye is displaced out of the reforming wall!

wandering eye is displaced out of the reforming wall!

wandering eye is displaced out of the reforming wall!

wandering eye is displaced out of the reforming wall!