Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.9 |
Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.5.0Donators/Buyers bonus! Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Possessor Bonus Class 1.5.4Donators/Buyers bonus! Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Nekarcos's Quality of Life 05: Various (Fatal) Warnings 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Nekarcos's Quality of Life 06: Turn Delay 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Die in Obscurity 1.3.0Adds an option to the Online tab that can disable the broadcasting of death messages. Additionally, can suppress death messages for characters under a specific level. Better Item Description 1.5.5This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Merchant on the Map 1.1.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Enhanced Object Compare 1.5.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
Campaign | Maj'Eyal |
Mode | Nightmare Adventure |
Sex | Female |
Race | Cornac |
Class | Solipsist |
Level / Exp | 38 / 91% |
Size | big |
Lifes / Deaths | Killed by Mayeda the bee swarm at level 10 on the 3rd Dusk 122nd year of Ascendancy at 05:11 0 / 9Killed by Aremina the skeleton archer at level 31 on the 1st Pyre 123rd year of Ascendancy at 11:38 Killed by Lielon's Inner Demon at level 35 on the 24th Pyre 123rd year of Ascendancy at 17:48 Killed by saw horror at level 38 on the 57th Pyre 123rd year of Ascendancy at 11:24 Killed by The One That Writes at level 38 on the 58th Pyre 123rd year of Ascendancy at 09:57 Killed by dredgling at level 38 on the 58th Pyre 123rd year of Ascendancy at 12:33 Killed by The One That Writes at level 38 on the 58th Pyre 123rd year of Ascendancy at 14:27 Killed by The One That Writes at level 38 on the 58th Pyre 123rd year of Ascendancy at 15:51 Killed by Emorevena the saw horror at level 38 on the 58th Pyre 123rd year of Ascendancy at 16:39 |
Antimagic | Follower |
Primary Stats
Strength | 52 (base 39) |
Dexterity | 23 (base 10) |
Constitution | 24 (base 10) |
Magic | 3 (base 10) |
Willpower | 109.34817338331 (base 60) |
Cunning | 84.739269353324 (base 60) |
Resources
Life | -89/478 |
Equilibrium | 84 |
Psi | 286/608 |
Healing Factor | 1.5482474226804 |
Regeneration | 9.0572474226804 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -44.736842105263% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 4 |
See Invisible | 6 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 94 |
Accuracy | 54 |
Crit Chance | 15% |
APR | 41 |
Speed | 1.00 |
Offense: Offhand
Damage | 144 |
Accuracy | 54 |
Crit Chance | 17% |
APR | 68 |
Speed | 1.00 |
Offense: Spell
Spellpower | 3 |
Crit Chance | 13% |
Speed | 1 |
Offense: Mind
Mindpower | 77 |
Crit Chance | 19% |
Speed | 1 |
Offense: Damage Bonus
Light | +12% |
Nature | +12% |
Physical | +2% |
Mind | +12% |
All | 0% |
Offense: Damage Penetration
Blight | +5% |
Lightning | +5% |
Physical | +19% |
Defense: Base
Armour (hardiness) | 36.413408721348 (66.666666666667%) |
Defense | 7 |
Ranged Defense | 7 |
Fatigue | 24 |
Physical Save | 42.21 |
Spell Save | 44.52 |
Mental Save | 63 |
Defense: Resistances
Acid | + 6%( 70%) |
Blight | + 6%( 70%) |
Physical | + 13%( 70%) |
Cold | + 9%( 70%) |
All | 0%( 70%) |
Darkness | + 67%( 70%) |
Light | + 21%( 70%) |
Temporal | + 18%( 70%) |
Lightning | + 7%( 70%) |
Mind | + 21%( 70%) |
Nature | + 36%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Silence Resistance | 5% |
Bleed Resistance | 50% |
Confusion Resistance | 20% |
Disarm Resistance | 44% |
Pinning Resistance | 26% |
Poison Resistance | 0% |
Knockback Resistance | 34% |
Inscriptions (5/5)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 20% for 5 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 704 life over 5 turns. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 578 life over 5 turns. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 765% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 11 for 10 turns. While Heroism is active, you will only die when reaching -818 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Strength stat. |
Class Talents
Psionic / Solipsism | 1.30 |
| 5/5 |
| 1/5 |
| 4/5 |
| 3/5 |
Psionic / Thought-Forms | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Dream Smith | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 1/5 |
Psionic / Psychic Assault | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Nightmare | 1.30 |
| 3/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Psionic / Slumber | 1.40 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Distortion | 1.30 |
| 5/5 |
| 3/5 |
| 3/5 |
| 5/5 |
Generic Talents
Wild-gift / Fungus | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 2/5 |
| 0/5 |
Wild-gift / Mindstar mastery | 1.20 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Psionic / Mentalism | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Psionic / Feedback | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 3/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Antimagic | 1.00 |
| 5/5 |
| 1/5 |
| 2/5 |
| 2/5 |
Psionic / Dreaming | 1.40 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Psiblades |
talent | Wild Growth |
talent | Antimagic Shield |
detrimental effect | The target has 15 reduced saves and defense, and 10% reduced critical chance. 5 Jinx |
detrimental effect | Movement speed is reduced by 45%. Slow movement |
beneficial effect | You gain 67% resistance against darkness. Resolve |
beneficial effect | Improves senses, allowing the detection of unseen things. Sensing |
detrimental effect | The full force of entropy has been brought to bear on the target, inflicting 81.18 darkness and 81.18 temporal damage each turn. Entropic Gift |
detrimental effect | The target has been seared by the void, taking 145.00 darkness and 145.00 temporal damage each turn. Voidburn |
detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
Protector Myssil has requested that you go at once to the ruins on the eastern shores of the sea of Sash to rescue a party of Krogs taken by necromancers filth. Cleaning the trashSave our people and show the evildoers the wrongness of their way. Permanently. * You have killed the necromancers but not in time to save any of the captive Krogs. | failed |
You successfully escorted the injured seer to the recall portal on level 1 of Dreadfell. Escort: injured seer (level 1 of Dreadfell)As a reward you improved talent Earth's Eyes (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved talent Nature's Touch (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 7 of Dreadfell. Escort: lone alchemist (level 7 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 4 of Old Forest. Escort: lost anorithil (level 4 of Old Forest)As a reward you improved talent Conversion (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 8 of Dreadfell. Escort: lost anorithil (level 8 of Dreadfell)As a reward you improved talent Conversion (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved talent Track (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved talent Track (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Daikara. Escort: worried loremaster (level 2 of Daikara)As a reward you improved Willpower by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 265. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed wretchling eyeball. * You've found the needed pouch of bone giant dust. * You've found the needed orc heart. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed vial of squid ink. * You've found the needed naga tongue. * You've found the needed black mamba head. Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed xorn fragment. * You've found the needed vampire lord fang. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | pair of voratun boots 'Cystmortal' (0 def, 7 armour) pair of voratun boots 'Cystmortal' (0 def, 7 armour)3.0 T5 feet armor [Rare] Psionic While equipped: Stats +4 Wil +5 Con dps ---------- Mind.pwr +6 (+2 eff.) Res.pen +17% physical ----- def ----- Armour +7 Fatigue +4% Resists +12% nature +1% physical Die.at -40.00 life ---------- misc Max.stam +30.00 Blindside: Puts all charms on 25 cooldown Level 1.0 Pwr.cost 25 out of 25/25. Range 6 Travel.spd instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 37% (at 0 Hate) to 124% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 12 extra Defense for 1 turn. The Defense boost improves with your Strength. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | brass lantern 'Islugalaith' brass lantern 'Islugalaith'2.0 T1 lite [Rare] Nature While equipped: Stats +2 Con ----- def ----- Armour +4 Resists +6% temporal +15% light +6% blight +9% cold +6% mind Die.at -40.00 life HP.reg +1.40 Confus- +10% ---------- misc Light +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | Crown of Command (3 def, 6 armour) Crown of Command (3 def, 6 armour)3.0 T3 head armor [Unique] Master While equipped: Stats +10 Wil +3 Con dps ---------- Mind.pwr +5 (+1 eff.) ----- def ----- Armour +6 Defense +3 (+3 eff.) Fatigue +4% Resists +8% physical ---------- misc Masteries +0.20 Technique/Superiority +0.20 Technique/Field control Indomitable: (Instant) Level 1.0 Pwr.cost 60 out of 60/60. Range melee/personal Travel.spd instantaneous Description: Halflings have one of the most powerful military forces in the known world and they have been at war with most other races for thousand of years. Removes 2 stun, daze, or pin effects, and makes you immune to stuns, dazes and pins for 2 turns. This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos. |
On hands | iron gauntlets 'Belineg' (0 def, 1 armour) iron gauntlets 'Belineg' (0 def, 1 armour)1.5 T1 hands armor [Rare] Master While equipped: Stats +3 Str +3 Dex +4 Wil +5 Cun dps ---------- Crit.mult +20.00% Mind.pwr +4 (+1 eff.) ----- def ----- Armour +1 Phys.save +6 (+2 eff.) ---------- misc Max.psi +20.00 Cooldown Double Strike -1 Metal gloves protecting the hands up to the middle of the lower arm. |
Tool | steel torque of psychoportation [power 30] (1/30 cooldown) steel torque of psychoportation [power 30] (1/30 cooldown)2.0 T2 torque charm [Ego] Psionic Teleport randomly (rad 30) Puts all charms on 30 cooldown Torques are made by powerful psionics to store psionic powers. |
On fingers | Unlightspike of the Blightspawn Unlightspike of the Blightspawn0.1 T4 ring jewelry [Random Unique] Nature/Master While equipped: Stats +7 Str -7 Mag +4 Con dps ---------- Dmg.mod +12% light Res.pen +5% blight Melee Ret 12 light ----- def ----- Phys.save +8 (+3 eff.) Max.HP +78.00 HP.reg +0.70 Heal.mod +16% Disarm- +44% Pinning- +26% Knockbk- +34% ---------- misc Light +2 Rings can have magical properties. |
On fingers | psionicist's voratun ring of nature (+24%) psionicist's voratun ring of nature (+24%)0.1 T5 ring jewelry [Ego] Nature/Psionic While equipped: Stats +6 Wil dps ---------- Dmg.mod +12% nature ----- def ----- Resists +24% nature Mind.save +12 (+3 eff.) Rings can have magical properties. |
Around neck | copper amulet of healing copper amulet of healing0.1 T1 amulet jewelry [Ego] Nature While equipped: ----- def ----- Heal.mod +10% Cut- +50% Heal: Puts all charms on 35 cooldown Level 3.0 Pwr.cost 35 out of 35/35. Range melee/personal Travel.spd instantaneous Is a nature gift Description: Imbues your body with natural energies, healing for 453 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
In main hand | honing vined mindstar of resolve (85% power, 34 apr, nature damage) honing vined mindstar of resolve (85% power, 34 apr, nature damage)3.0 T2 mindstar 1H weapon [Ego+] Nature/Psionic This honing mindstar will focus other psionic mindstars. Power 85% Range: 1.1x Uses 105% Wil, 28% Cun Dmg Nature Mastery Psiblades Acc uses Wil Apr +34 Crit +3.0% Atk.spd 100% While equipped: Stats +4 Cun +9 Wil dps ---------- Mind.crit +2% Mind.pwr +7 (+2 eff.) Dmg.mod +2% physical Res.pen +2% physical ----- def ----- Resists +4% physical Phys.save +2 (+1 eff.) Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Around waist | drakeskin leather belt 'Emelalle' drakeskin leather belt 'Emelalle'1.0 T5 belt armor [Random Unique] Nature/Master While equipped: Stats +3 Str +5 Dex +4 Wil +4 Cun dps ---------- Phys.pwr +9 (+2 eff.) ----- def ----- Armour +2 Resists +7% lightning +12% temporal Crit.dmg- 15.00% Phys.save +16 (+5 eff.) Spell.save +25 (+7 eff.) Mind.save +33 (+8 eff.) Silence- +5% ---------- misc Size +1 A belt that goes around your waist. |
In off hand | pulsing mindstar 'Arcglean' (108% power, 61 apr, mind damage) pulsing mindstar 'Arcglean' (108% power, 61 apr, mind damage)3.0 T4 mindstar 1H weapon [Rare] Nature Power 108% Range: 1.1x Uses 124% Wil, 47% Cun Dmg Mind Mastery Psiblades Acc uses Wil Apr +61 Crit +4.5% Atk.spd 100% On Crit.r2 +16 lightning On Hit: * 20 arcane resource burn While equipped: dps ---------- Mind.crit +4% Mind.pwr +15 (+4 eff.) Res.pen +5% lightning On Hit (Melee): * Slows global speed by 30% ----- def ----- Resists +6% acid +6% light Max.HP +30.00 HP.reg +1.00 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | Cloth of Dreams (10 def, 0 armour) Cloth of Dreams (10 def, 0 armour)2.0 T4 cloak armor [Unique] Psionic While equipped: Stats +6 Cun +5 Wil dps ---------- Mind.pwr +6 (+2 eff.) ----- def ----- Defense +10 (+10 eff.) Resists +15% mind Phys.save +10 (+4 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+2 eff.) ---------- misc Masteries +0.10 Psionic/Dreaming +0.10 Psionic/Slumber The wearer is asleep. Lucid Dreamer: May act while sleeping Slumber: Level 4.2 Pwr.cost 10 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 87 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 50% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
Main armor | Poratira the voratun mail armour (5 def, 10 armour) Poratira the voratun mail armour (5 def, 10 armour)14.0 T5 heavy armor [Rare] Nature While equipped: Stats +3 Cun dps ---------- Crit.mult +15.00% Dmg.mod +12% mind ----- def ----- Armour +10 Defense +5 (+5 eff.) Fatigue +16% Mind.save +10 (+2 eff.) Max.HP +60.00 HP.reg +2.50 Heal.mod +18% ---------- misc Max.hate +6.00 See.Invis +6 A suit of armour made of mail. |
Inventory
heroism infusion of the duelist (+8 for 10 turns, die at -407) heroism infusion of the duelist (+8 for 10 turns, die at -407)0.1 T3 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 22 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to increase three of your primary stats by 8 for 10 turns. While Heroism is active, you will only die when reaching -407 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Dexterity stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
heroism infusion of the warrior (+12 for 10 turns, die at -522) heroism infusion of the warrior (+12 for 10 turns, die at -522)0.1 T3 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 25 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to increase three of your primary stats by 12 for 10 turns. While Heroism is active, you will only die when reaching -522 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Strength stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
movement infusion of the warrior (547% speed; 4 turns) movement infusion of the warrior (547% speed; 4 turns)0.1 T2 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 20 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to increase movement speed by 547% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 4 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
movement infusion of the warrior (627% speed; 8 turns) movement infusion of the warrior (627% speed; 8 turns)0.1 T2 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 16 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to increase movement speed by 627% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 8 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
Ce'Nidann Ce'Nidann0.1 T2 ring jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +12% nature ----- def ----- Resists +12% acid +3% darkness +30% nature +9% blight Spell.save +9 (+2 eff.) Blind- +5% Poison- +5% Rings can have magical properties. |
Writhing Ring of the Hunter Writhing Ring of the Hunter0.1 T4 ring jewelry [Unique] Unknown While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con ----- def ----- Phys.save -30 (-12 eff.) Spell.save -30 (-12 eff.) Mind.save -30 (-9 eff.) When first worn the ring attunes to you, letting you choose a prodigy it will forever grant while worn (can not be changed once chosen, re-wear it to select again if you refused to choose at first). A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
Staff of Absorption Staff of Absorption7.0 staff 2H weapon Reqs Mag 40 [Plot Item] Unknown Power 137% Range: 1.1x Uses 100% Mag, 40% Wil Dmg Arcane Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +4 While equipped: dps ---------- Spell.crit +10% Spell.pwr +20 (+18 eff.) Acc +20 (+10 eff.) Absorb energies. Uses 1000 power out of 1000/1000 Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. |
Ivyta the cashmere wizard hat (2 def, 0 armour) Ivyta the cashmere wizard hat (2 def, 0 armour)2.0 T3 head armor [Rare] Master While equipped: Stats +5 Wil ----- def ----- Defense +2 (+2 eff.) Resists +15% lightning Crit.dmg- 15.00% Phys.save +8 (+3 eff.) Blind- +20% Silence- +10% Knockbk- +15% A pointy cloth hat, very wizardly... |
hardened leather cap of constitution (+5) (0 def, 3 armour) hardened leather cap of constitution (+5) (0 def, 3 armour)2.0 T3 head armor [Ego] Master While equipped: Stats +5 Con ----- def ----- Armour +3 Fatigue +3% A cap made of leather. |
101 alchemist agate 101 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 lapis lazuli 4 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+6 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+1 eff.) Item imbue powers: Defense +6 (+6 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 sapphire 7 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+8 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+2 eff.) Item imbue powers: Defense +8 (+8 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Glarewisp (dig speed 29 turns) Glarewisp (dig speed 29 turns)3.0 T3 digger tool [Rare] Master While equipped: Stats +5 Str dps ---------- Dmg.mod +9% light ----- def ----- Fatigue -6% Resists +6% blight +6% mind +6% acid Mind.save +30 (+7 eff.) Stun/Frz- +20% Knockbk- +25% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Rungof's Fang Rungof's Fang1.0 fang misc [Unique] Nature While carried: dps ---------- Apr +7 ---------- misc Telepathy Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Forbidden Tome: "The Day It Came" Forbidden Tome: "The Day It Came"2.0 T3 forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
2 turquoise 2 turquoise0.0 T4 green gem [Normal] While equipped: See.Stealth +10 See.Invis +10 Item imbue powers: See.Stealth +10 See.Invis +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Petrified Wood Petrified Wood0.0 T4 red gem [Unique] Nature While equipped: Stats +25 Con Resists +10% cold +25% nature +10% darkness Crit.dmg- 23.00% Item imbue powers: Stats +25 Con Resists +10% cold +25% nature +10% darkness Crit.dmg- 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
4 ruby 4 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Tree of Life Tree of Life2.0 T4 totem charm [Unique] Nature While equipped: Stats +6 Con +7 Wil dps ---------- Mind.pwr +7 (+2 eff.) Dmg.mod +20% nature ----- def ----- Resists +20% blight +20% nature Heal.mod +25% ---------- misc Masteries +0.10 Wild-gift/Call of the wild +0.10 Wild-gift/Harmony Heals all nearby living creatures by 5 points each turn. Take root increasing health by 300, armor by 20, and armor hardiness by 20% but rooting you in place for 4 turns. Uses 10 power out of 15/15 Activation is instant. This small tree-shaped totem is imbued with powerful healing energies. |
3 quartz 3 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Lielon the Cornac Solipsist level 28
57th Regrowth 123rd year of Ascendancy at 21:11 see stats
By Lielon the Cornac Solipsist level 37
32nd Pyre 123rd year of Ascendancy at 01:28 see stats
By Lielon the Cornac Solipsist level 15
30th Dusk 122nd year of Ascendancy at 15:05 see stats
By Lielon the Cornac Solipsist level 17
64th Haze 122nd year of Ascendancy at 15:51 see stats
By Lielon the Cornac Solipsist level 21
2nd Decay 122nd year of Ascendancy at 11:16 see stats
By Lielon the Cornac Solipsist level 15
27th Dusk 122nd year of Ascendancy at 07:09 see stats
By Lielon the Cornac Solipsist level 23
9th Allure 123rd year of Ascendancy at 11:48 see stats
By Lielon the Cornac Solipsist level 20
1st Decay 122nd year of Ascendancy at 03:00 see stats
By Lielon the Cornac Solipsist level 23
9th Allure 123rd year of Ascendancy at 14:58 see stats
By Lielon the Cornac Solipsist level 28
57th Regrowth 123rd year of Ascendancy at 20:46 see stats
By Lielon the Cornac Solipsist level 30
70th Regrowth 123rd year of Ascendancy at 20:18 see stats
By Lielon the Cornac Solipsist level 10
1st Dusk 122nd year of Ascendancy at 02:34 see stats
By Lielon the Cornac Solipsist level 20
78th Haze 122nd year of Ascendancy at 09:27 see stats
By Lielon the Cornac Solipsist level 30
65th Regrowth 123rd year of Ascendancy at 05:40 see stats
By Lielon the Cornac Solipsist level 15
47th Haze 122nd year of Ascendancy at 18:53 see stats
By Lielon the Cornac Solipsist level 30
66th Regrowth 123rd year of Ascendancy at 15:18 see stats
By Lielon the Cornac Solipsist level 14
22nd Dusk 122nd year of Ascendancy at 10:33 see stats
By Lielon the Cornac Solipsist level 27
50th Regrowth 123rd year of Ascendancy at 07:13 see stats
By Lielon the Cornac Solipsist level 21
3rd Decay 122nd year of Ascendancy at 00:24 see stats
By Lielon the Cornac Solipsist level 9
8th Mirth 122nd year of Ascendancy at 22:48 see stats
By Lielon the Cornac Solipsist level 28
57th Regrowth 123rd year of Ascendancy at 21:11 see stats
By Lielon the Cornac Solipsist level 26
25th Regrowth 123rd year of Ascendancy at 05:52 see stats
By Lielon the Cornac Solipsist level 26
24th Regrowth 123rd year of Ascendancy at 17:31 see stats
By Lielon the Cornac Solipsist level 29
63rd Regrowth 123rd year of Ascendancy at 09:33 see stats
By Lielon the Cornac Solipsist level 21
2nd Decay 122nd year of Ascendancy at 08:41 see stats
By Lielon the Cornac Solipsist level 38
58th Pyre 123rd year of Ascendancy at 15:51 see stats
By Lielon the Cornac Solipsist level 36
31st Pyre 123rd year of Ascendancy at 06:41 see stats
By Lielon the Cornac Solipsist level 38
57th Pyre 123rd year of Ascendancy at 10:30 see stats
Log
Lielon converts some damage to Psi!
Lielon mentally dismisses some damage!
The One That Writes's nether breach hits Lielon for (63 antimagic), (1 dismissed), 0 to psi, 0 darkness (0 total damage).
Void skitterer uses Dimensional Skitter.
Lielon's mind surges with critical power!
Lielon is invigorated by the attack!
Void skitterer shrugs off the critical damage!
Void skitterer hits Lielon for (43 antimagic), 0 temporal (0 total damage).
Lielon hits Void skitterer for 7 light damage.
Lielon is invigorated by the attack!
Lielon is invigorated by the attack!
Lielon is invigorated by the attack!
Lielon's mind surges with critical power!
Lielon is invigorated by the attack!
Lielon shakes off the crushing forces.
Lielon converts some damage to Psi!
Voidburn from The One That Writes hits Lielon for (63 antimagic), 16 to psi, 21 temporal, (63 antimagic), 27 to psi, 35 darkness (99 total damage).
Entropic Gift from The One That Writes hits Lielon for (29 antimagic), 0 temporal, (55 antimagic), 0 darkness (0 total damage).
Lielon receives 6 healing (8 psi heal).
Lielon uses Sudden Growth.
Lielon receives 24 healing (31 psi heal) from Sudden Growth.
Lielon's mind surges with critical power!
Lielon is invigorated by the attack!
Lielon's mind surges with critical power!
Lielon is invigorated by the attack!
The One That Writes's Reality Fracture hits Lielon for (50 antimagic), 0 temporal, (28 antimagic), 0 darkness (0 total damage).
Lielon hits The One That Writes for 0 arcane, 0 arcane (0 total damage).
Emorevena the saw horror uses Razor Saw.
Saving game...