Irezza the level 5 Yeek Summoner by fluffyspy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp5 / 73%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution6 (base 11)
Magic11 (base 10)
Willpower29 (base 17)
Cunning28 (base 22)

Resources

Life148/148
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6

Offense: Mainhand

Damage5
Accuracy21
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy21
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower13
Crit Chance8%
Speed1

Offense: Mind

Mindpower28.75
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense2.65
Ranged Defense2.65
Fatigue6
Physical Save5.6
Spell Save14
Mental Save22.975

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
3/5
1/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Talent War Hound is ready to use.

Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Space around you starts to dissolve...


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 38 turns (stop reason: dialog is displayed).


Irezza wears (replacing
rough leather gloves (0 def, 1 armour)): Flamewrought (0 def, 2 armour).

You gain 1.00 gold from the transmogrification of
flaming pouch of iron shots (15/15, 15-18 power, 1 apr).
You gain 1.07 gold from the transmogrification of
acidic pouch of iron shots of accuracy (11/11, 13.5-16.2 power, 1 apr).
You gain 0.76 gold from the transmogrification of
linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 2.10 gold from the transmogrification of
temporal iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 2.49 gold from the transmogrification of
sand rough leather gloves of strength (+2) (0 def, 6 armour).
You gain 2.63 gold from the transmogrification of
flaming iron battleaxe of daylight (15-22.5 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 12%; cure magical).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.