Ulsomi the level 2 Krog Skirmisher by DIEMONSTER

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceKrog
ClassSkirmisher
Level / Exp2 / 51%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength14 (base 10)
Dexterity16 (base 17)
Constitution12 (base 10)
Magic8 (base 10)
Willpower13 (base 11)
Cunning14 (base 14)

Resources

Life123/123
Stamina110/110
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy24
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)12.719009130622 (47.431709976583%)
Defense7
Ranged Defense7
Fatigue14
Physical Save9
Spell Save7
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
0/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log

--------------------------------
Bleeding from Ulsomi killed Great wolf!
Resting starts...

Talent Block is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


--------------------------------

Ran for 21 turns (stop reason: at door).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 44 turns (stop reason: at door).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 68 turns (stop reason: at door).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).