Archetype the level 8 Yeek Solipsist by Mylixia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSolipsist
Level / Exp8 / 99%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 17)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower41 (base 32)
Cunning20 (base 14)

Resources

Life91/91
Psi172/172
Psi_feedback0/110
Healing Factor0.95714285714286
Regeneration0.23928571428571

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage7
Accuracy27
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy27
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower32
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense8
Ranged Defense11
Fatigue1
Physical Save17
Spell Save21
Mental Save23

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
4/5
1/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
4/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
1/5
1/5
0/5
Psionic / Mentalism1.30
1/5
1/5
0/5
0/5
Psionic / Dreaming1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

Tool
On feet
On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Archetype fails to disarm a trap (water siphon).

Archetype is caught by a water siphon!

Ran for 1 turns (stop reason: taken damage).

Archetype is pinned to the ground.

Archetype converts some damage to Psi!
Water siphon hits
Archetype for 2 to psi, 8 physical (10 total damage).

Resting starts...

Archetype is no longer pinned.

Rested for 6 turns (stop reason: suffocating).


Resting starts...

Rested for 1 turns (stop reason: suffocating).


The air bubbles are depleted!

There is an exit to the worldmap here (press '' or right click to use).

There is a Way into the lair of Murgol here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Archetype deactivates Lucid Dreamer.