Glorinn the level 2 Kruk Yeti Sawbutcher by gough1980

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceKruk Yeti
ClassSawbutcher
Level / Exp2 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 16)
Dexterity7 (base 10)
Constitution19 (base 13)
Magic10 (base 10)
Willpower11 (base 10)
Cunning12 (base 13)

Resources

Life-8/163
Steam98/100
Healing Factor1.0714285714286
Regeneration0.26785714285714

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage27
Accuracy14
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage14
Accuracy14
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)14.335093952971 (48.103448275862%)
Defense4
Ranged Defense4
Fatigue22
Physical Save15
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
1/5
0/5
0/5
0/5
Steamtech / Butchery1.30
2/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
1/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log


Ran for 4 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: hostile spotted to the north (white ooze)).


Glorinn hits White ooze for 34 physical damage.
Glorinn killed White ooze!
Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Ran for 4 turns (stop reason: hostile spotted to the west (cryomancer)).


Glorinn picks up (e.):
arcing iron waraxe of vileness (103% power, 2 apr).
Cryomancer casts Frozen Ground.

Glorinn shrugs off the effect 'Frozen Feet'!
Cryomancer hits Glorinn for 82 cold damage.

Cryomancer starts to bleed.

Glorinn hits Cryomancer for 21 physical, 14 physical (35 total damage).
Cryomancer misses Glorinn.
Bleeding from Glorinn hits Cryomancer for
4 physical damage.

Glorinn hits Cryomancer for 29 physical, 16 physical (45 total damage).
Cryomancer casts Freeze.

Saving game...