Inewnda the level 4 Orc Gunslinger by gough1980

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceOrc
ClassGunslinger
Level / Exp4 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity22 (base 21)
Constitution12 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning15 (base 14)

Resources

Life137/137
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy31
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage13
Accuracy31
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense6
Ranged Defense6
Fatigue7
Physical Save8
Spell Save7
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
2/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active

Equipment

Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Talent Orcish Fury is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 30 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Inewnda can not wear (on hands):
Spellhunt Remnants (1 def, 2 armour) (missing dependency).
You collect a new ingredient:
lump of iron (1).
You gain 0.92 gold from the melting of
blighted iron gauntlets (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (102% power, 2 apr).
You gain 2.57 gold from the melting of
shimmering elm magestaff of fate (100% power, 2 apr, lightning element).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.80 gold from the melting of
mossy mindstar of balance (77% power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (75% power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.12 gold from the melting of
sun infusion of the duelist (rad 5; power 33; turns 3; dispells darkness).
There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.


Inewnda tessellates her cloak!

Inewnda tessellates her cloak!

Inewnda tessellates her cloak!