Sharg the level 10 Drem Writhing One by gough1980

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDrem
ClassWrithing One
Level / Exp10 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 23)
Dexterity12 (base 10)
Constitution30 (base 22)
Magic29 (base 27)
Willpower21 (base 10)
Cunning15 (base 12)

Resources

Life359/359
Mana209/209
Insanity0/100
Healing Factor1.25
Regeneration0.3125

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth20.155423598945
See Invisible29.155423598945
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage33
Accuracy39
Crit Chance16%
APR4
Speed1.00

Offense: Spell

Spellpower31
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+10%
Acid+19%
Fire+7%
All+2%

Offense: Damage Penetration

Darkness+15%
Fire+5%
Mind+5%

Defense: Base

Armour (hardiness)17.413408721348 (66.666666666667%)
Defense5
Ranged Defense8
Fatigue12
Physical Save19
Spell Save20
Mental Save22

Defense: Resistances

Darkness+ 13%( 70%)
Acid+ 25%( 70%)
Light+ 7%( 70%)
Temporal+ 7%( 70%)
Cold+ 10%( 70%)
Lightning+ 16%( 70%)
Fire+ 31%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Demented / Horrific body1.30
2/5
2/5
0/5
0/5
Demented / Controlled horrors1.30
5/5
5/5
1/5
0/5
Demented / Tentacles1.30
1/5
1/5
0/5
0/5
Demented / Path of horror1.30
2/5
3/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
1/5
0/5
0/5
0/5
Spell / Stone alchemy0.80
1/5
2/5
0/5
0/5
Demented / Beyond sanity1.30
4/5
1/5
1/5
0/5
Race / Drem1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
3/5
2/5
0/5

Effects

Quests

active
done
failed
done
failed

Equipment

On feet
On hands
On head
Tool
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Sharg the Drem Writhing One level 10
29th Voratun 122nd year of Ascendancy at 19:15
see stats

Log

Sharg picks up (e.): balanced iron greatsword (14-22.4 power, 1 apr).

Sharg picks up (n.):
flaming iron shield (4 def, 2 armour, 20 block).

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Sharg wears (replacing
blurring rough leather belt of resilience): Chamendil.

You gain 0.30 gold from the transmogrification of
bright elm wand of trap destruction [power 19] (15 cooldown).
You gain 2.02 gold from the transmogrification of
flaming iron shield of purity (4 def, 2 armour, 21 block).
You gain 1.39 gold from the transmogrification of
flaming iron shield (4 def, 2 armour, 20 block).
You gain 7.99 gold from the transmogrification of
Halidur (0 def, 3 armour).
You gain 25.00 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 2.63 gold from the transmogrification of
manaburning iron waraxe (12-16.8 power, 2 apr).
You gain 2.53 gold from the transmogrification of
flaming iron waraxe of phasing (12.5-17.5 power, 8 apr).
You gain 2.41 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 3.07 gold from the transmogrification of
balanced iron greatsword (14-22.4 power, 1 apr).
You gain 2.56 gold from the transmogrification of
thought-forged iron greatmaul (16-24 power, 1 apr).
You gain 10.72 gold from the transmogrification of
Duvynarifast the iron dagger (10.5-13.65 power, 5 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.