Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.5 |
Addons | Select your Escorts 1.6.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.6.0Donators/Buyers bonus! Talent Point Planner 1.6.0The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Female |
Race | Higher |
Class | Alchemist |
Level / Exp | 50 / 189% |
Size | medium |
Lifes / Deaths | Killed by storm drake hatchling at level 7 on the 4th Mirth 122nd year of Ascendancy at 14:45 / 264Killed by fire drake hatchling at level 8 on the 7th Mirth 122nd year of Ascendancy at 00:40 Killed by Polelaith the deformed warg at level 12 on the 6th Flare 122nd year of Ascendancy at 19:13 Killed by shadow at level 12 on the 7th Flare 122nd year of Ascendancy at 04:04 Killed by shadow at level 12 on the 7th Flare 122nd year of Ascendancy at 04:17 Killed by The Withering Thing at level 12 on the 7th Flare 122nd year of Ascendancy at 04:54 Killed by Aydon the human at level 15 on the 19th Dusk 122nd year of Ascendancy at 00:33 Killed by Aydon the human at level 15 on the 19th Dusk 122nd year of Ascendancy at 00:51 Killed by Yvinn the cutpurse at level 15 on the 37th Dusk 122nd year of Ascendancy at 00:53 Killed by golem (servant of Saluta) at level 17 on the 67th Dusk 122nd year of Ascendancy at 12:38 Killed by corrupted white jelly at level 17 on the 67th Dusk 122nd year of Ascendancy at 14:41 Killed by corrupted white jelly at level 17 on the 67th Dusk 122nd year of Ascendancy at 16:23 Killed by golem (servant of Saluta) at level 18 on the 69th Dusk 122nd year of Ascendancy at 06:42 Killed by golem (servant of Saluta) at level 18 on the 70th Dusk 122nd year of Ascendancy at 02:49 Killed by Emelilrawen the gigantic corrosive tunneler at level 18 on the 70th Dusk 122nd year of Ascendancy at 17:20 Killed by Sandworm Queen at level 18 on the 71st Dusk 122nd year of Ascendancy at 00:20 Killed by golem (servant of Saluta) at level 19 on the 71st Dusk 122nd year of Ascendancy at 06:13 Killed by corrupted minotaur at level 19 on the 76th Dusk 122nd year of Ascendancy at 10:53 Killed by corrupted minotaur at level 19 on the 76th Dusk 122nd year of Ascendancy at 11:59 Killed by Minotaur of the Labyrinth at level 20 on the 76th Dusk 122nd year of Ascendancy at 20:18 Killed by Sanmin the thalore at level 20 on the 15th Haze 122nd year of Ascendancy at 10:38 Killed by Brmanla the human at level 20 on the 22nd Haze 122nd year of Ascendancy at 21:06 Killed by Kerlse the dwarf at level 20 on the 22nd Haze 122nd year of Ascendancy at 22:42 Killed by Lisiratta the Blightborn at level 21 on the 30th Haze 122nd year of Ascendancy at 04:48 Killed by Lisylaith the master vampire at level 21 on the 31st Haze 122nd year of Ascendancy at 07:07 Killed by Lisylaith the master vampire at level 21 on the 31st Haze 122nd year of Ascendancy at 07:23 Killed by hornet swarm at level 21 on the 31st Haze 122nd year of Ascendancy at 07:36 Killed by Lisylaith the master vampire at level 21 on the 31st Haze 122nd year of Ascendancy at 07:46 Killed by Belidalaith the vampire at level 21 on the 31st Haze 122nd year of Ascendancy at 12:26 Killed by Cyrylle the skeleton magus at level 22 on the 46th Haze 122nd year of Ascendancy at 04:58 Killed by Elerin the skeleton warrior at level 23 on the 64th Haze 122nd year of Ascendancy at 07:26 Killed by Elerin the skeleton warrior at level 23 on the 64th Haze 122nd year of Ascendancy at 07:41 Killed by Emelerarin the armoured skeleton warrior at level 24 on the 64th Haze 122nd year of Ascendancy at 17:33 Killed by fire drake hatchling at level 24 on the 78th Haze 122nd year of Ascendancy at 15:40 Killed by Nerywe the orc soldier at level 24 on the 78th Haze 122nd year of Ascendancy at 19:10 Killed by Nerywe the orc soldier at level 24 on the 78th Haze 122nd year of Ascendancy at 19:19 Killed by Nerawyn the Guardian at level 24 on the 78th Haze 122nd year of Ascendancy at 20:57 Killed by Nerawyn the Guardian at level 24 on the 78th Haze 122nd year of Ascendancy at 21:14 Killed by Eletha the Guardian at level 24 on the 79th Haze 122nd year of Ascendancy at 11:49 Killed by Beluta the squid at level 24 on the 3rd Allure 123rd year of Ascendancy at 00:56 Killed by Mayuna the dragon turtle at level 24 on the 3rd Allure 123rd year of Ascendancy at 04:47 Killed by copperhead snake at level 24 on the 9th Allure 123rd year of Ascendancy at 15:40 Killed by Burb the snow giant champion at level 26 on the 2nd Regrowth 123rd year of Ascendancy at 01:44 Killed by Aryma the snow giant chieftain at level 26 on the 2nd Regrowth 123rd year of Ascendancy at 01:54 Killed by snow giant boulder thrower at level 26 on the 2nd Regrowth 123rd year of Ascendancy at 02:04 Killed by Cultist at level 27 on the 2nd Regrowth 123rd year of Ascendancy at 23:18 Killed by Shasshhiy'Kaish at level 27 on the 3rd Regrowth 123rd year of Ascendancy at 05:32 Killed by Shasshhiy'Kaish at level 27 on the 3rd Regrowth 123rd year of Ascendancy at 05:51 Killed by Shasshhiy'Kaish at level 27 on the 3rd Regrowth 123rd year of Ascendancy at 06:06 Killed by Harkor'Zun at level 27 on the 3rd Regrowth 123rd year of Ascendancy at 14:47 Killed by Lightbringer at level 28 on the 6th Regrowth 123rd year of Ascendancy at 04:22 Killed by Chronolith Clone at level 28 on the 6th Regrowth 123rd year of Ascendancy at 04:31 Killed by Chronolith Twin at level 28 on the 6th Regrowth 123rd year of Ascendancy at 04:45 Killed by Iseth the luminous horror at level 29 on the 14th Regrowth 123rd year of Ascendancy at 17:00 Killed by Iseth the luminous horror at level 29 on the 14th Regrowth 123rd year of Ascendancy at 18:03 Killed by Weirdling Beast at level 29 on the 15th Regrowth 123rd year of Ascendancy at 02:51 Killed by Weirdling Beast at level 29 on the 15th Regrowth 123rd year of Ascendancy at 03:17 Killed by grave wight at level 29 on the 18th Regrowth 123rd year of Ascendancy at 14:38 Killed by Polarin the grave wight at level 29 on the 18th Regrowth 123rd year of Ascendancy at 16:25 Killed by bursting entropic shard at level 29 on the 19th Regrowth 123rd year of Ascendancy at 08:29 Killed by ravaging entropic rip at level 29 on the 19th Regrowth 123rd year of Ascendancy at 08:46 Killed by Urkis, the High Tempest at level 30 on the 19th Regrowth 123rd year of Ascendancy at 17:10 Killed by Urkis, the High Tempest at level 30 on the 19th Regrowth 123rd year of Ascendancy at 17:20 Killed by Urkis, the High Tempest at level 30 on the 19th Regrowth 123rd year of Ascendancy at 17:30 Killed by Urkis, the High Tempest at level 30 on the 19th Regrowth 123rd year of Ascendancy at 17:43 Killed by Adonor the broken golem at level 30 on the 24th Regrowth 123rd year of Ascendancy at 21:39 Killed by Adonor the broken golem at level 30 on the 24th Regrowth 123rd year of Ascendancy at 21:51 Killed by Adonor the broken golem at level 30 on the 24th Regrowth 123rd year of Ascendancy at 22:02 Killed by Adonor the broken golem at level 30 on the 24th Regrowth 123rd year of Ascendancy at 22:17 Killed by Forgery of Haze (Celia) at level 30 on the 29th Regrowth 123rd year of Ascendancy at 22:56 Killed by Forgery of Haze (Celia) at level 30 on the 29th Regrowth 123rd year of Ascendancy at 23:08 Killed by Celia at level 30 on the 29th Regrowth 123rd year of Ascendancy at 23:18 Killed by Salywe the heavy bone giant at level 30 on the 29th Regrowth 123rd year of Ascendancy at 23:29 Killed by Forgery of Haze (Celia) at level 30 on the 29th Regrowth 123rd year of Ascendancy at 23:36 Killed by Salywe the heavy bone giant at level 30 on the 29th Regrowth 123rd year of Ascendancy at 23:44 Killed by will o' the wisp at level 30 on the 30th Regrowth 123rd year of Ascendancy at 00:17 Killed by Gloraba the skeleton archer at level 30 on the 30th Regrowth 123rd year of Ascendancy at 00:41 Killed by Gloraba the skeleton archer at level 30 on the 30th Regrowth 123rd year of Ascendancy at 00:48 Killed by Gloraba the skeleton archer at level 30 on the 30th Regrowth 123rd year of Ascendancy at 00:55 Killed by Zubotta the bone giant at level 30 on the 30th Regrowth 123rd year of Ascendancy at 01:02 Killed by Xanyldatha the ghoul at level 30 on the 30th Regrowth 123rd year of Ascendancy at 01:11 Killed by Zubotta the bone giant at level 30 on the 30th Regrowth 123rd year of Ascendancy at 01:19 Killed by Xanyldatha the ghoul at level 30 on the 30th Regrowth 123rd year of Ascendancy at 01:28 Killed by Zubirin the eternal bone giant at level 30 on the 30th Regrowth 123rd year of Ascendancy at 01:43 Killed by Zubirin the eternal bone giant at level 30 on the 30th Regrowth 123rd year of Ascendancy at 01:53 Killed by Aerywen the lesser vampire at level 30 on the 30th Regrowth 123rd year of Ascendancy at 02:02 Killed by Aerywen the lesser vampire at level 30 on the 30th Regrowth 123rd year of Ascendancy at 02:09 Killed by Aerywen the lesser vampire at level 30 on the 30th Regrowth 123rd year of Ascendancy at 02:18 Killed by Zubirin the eternal bone giant at level 30 on the 30th Regrowth 123rd year of Ascendancy at 02:28 Killed by Zubirin the eternal bone giant at level 30 on the 30th Regrowth 123rd year of Ascendancy at 02:35 Killed by Betille the elder vampire at level 30 on the 30th Regrowth 123rd year of Ascendancy at 02:51 Killed by Betille the elder vampire at level 30 on the 30th Regrowth 123rd year of Ascendancy at 03:10 Killed by lava floor at level 30 on the 30th Regrowth 123rd year of Ascendancy at 03:23 Killed by Zubirin the eternal bone giant at level 30 on the 30th Regrowth 123rd year of Ascendancy at 03:34 Killed by Zubirin the eternal bone giant at level 30 on the 30th Regrowth 123rd year of Ascendancy at 03:45 Killed by Lorin the halfling at level 31 on the 31st Regrowth 123rd year of Ascendancy at 14:22 Killed by Lorin the halfling at level 31 on the 31st Regrowth 123rd year of Ascendancy at 14:30 Killed by Ayokadom the thalore at level 31 on the 31st Regrowth 123rd year of Ascendancy at 19:45 Killed by lava floor at level 31 on the 32nd Regrowth 123rd year of Ascendancy at 07:20 Killed by Aeriyatira the corrupted protoplasmic controller at level 31 on the 33rd Regrowth 123rd year of Ascendancy at 12:00 Killed by Aeriyatira the corrupted protoplasmic controller at level 31 on the 33rd Regrowth 123rd year of Ascendancy at 12:18 Killed by Aeriyatira the corrupted protoplasmic controller at level 31 on the 33rd Regrowth 123rd year of Ascendancy at 12:30 Killed by Aeriyatira the corrupted protoplasmic controller at level 31 on the 33rd Regrowth 123rd year of Ascendancy at 12:39 Killed by The Divine Writhing Mass at level 31 on the 34th Regrowth 123rd year of Ascendancy at 04:39 Killed by Islymira the Blightborn at level 31 on the 35th Regrowth 123rd year of Ascendancy at 16:28 Killed by Xanutha the corrupted dendritic hemospinner at level 31 on the 35th Regrowth 123rd year of Ascendancy at 16:44 Killed by corrupted mastocytic feeder at level 31 on the 36th Regrowth 123rd year of Ascendancy at 00:30 Killed by Grand Corruptor at level 32 on the 38th Regrowth 123rd year of Ascendancy at 00:45 Killed by Grand Corruptor at level 32 on the 38th Regrowth 123rd year of Ascendancy at 02:31 Killed by Grand Corruptor at level 32 on the 38th Regrowth 123rd year of Ascendancy at 03:59 Killed by Grand Corruptor at level 32 on the 38th Regrowth 123rd year of Ascendancy at 04:08 Killed by Poryda the master vampire at level 32 on the 40th Regrowth 123rd year of Ascendancy at 05:29 Killed by Elilemina the skeleton magus at level 32 on the 43rd Regrowth 123rd year of Ascendancy at 07:10 Killed by Betuvena the luminous horror at level 32 on the 43rd Regrowth 123rd year of Ascendancy at 08:25 Killed by Saluta at level 32 on the 44th Regrowth 123rd year of Ascendancy at 04:52 Killed by Saluta at level 33 on the 44th Regrowth 123rd year of Ascendancy at 19:53 Killed by naga myrmidon at level 33 on the 45th Regrowth 123rd year of Ascendancy at 11:29 Killed by forge-giant at level 34 on the 48th Regrowth 123rd year of Ascendancy at 19:16 Killed by fire wyrm at level 34 on the 49th Regrowth 123rd year of Ascendancy at 00:21 Killed by luminous horror at level 34 on the 49th Regrowth 123rd year of Ascendancy at 09:33 Killed by Belatira the ghoulking at level 34 on the 50th Regrowth 123rd year of Ascendancy at 10:05 Killed by Giba the treant at level 34 on the 51st Regrowth 123rd year of Ascendancy at 03:54 Killed by emperor wight at level 34 on the 51st Regrowth 123rd year of Ascendancy at 22:54 Killed by faerlhing at level 35 on the 52nd Regrowth 123rd year of Ascendancy at 19:58 Killed by Silygawen the skeleton assassin at level 35 on the 54th Regrowth 123rd year of Ascendancy at 12:32 Killed by elder vampire at level 35 on the 54th Regrowth 123rd year of Ascendancy at 23:20 Killed by The Master at level 35 on the 55th Regrowth 123rd year of Ascendancy at 00:48 Killed by Saluta at level 35 on the 55th Regrowth 123rd year of Ascendancy at 04:08 Killed by will o' the wisp at level 35 on the 55th Regrowth 123rd year of Ascendancy at 05:25 Killed by will o' the wisp at level 35 on the 55th Regrowth 123rd year of Ascendancy at 07:54 Killed by The Master at level 35 on the 55th Regrowth 123rd year of Ascendancy at 08:05 Killed by Saluta at level 35 on the 55th Regrowth 123rd year of Ascendancy at 11:03 Killed by will o' the wisp at level 35 on the 55th Regrowth 123rd year of Ascendancy at 11:12 Killed by will o' the wisp at level 36 on the 55th Regrowth 123rd year of Ascendancy at 11:23 Killed by Adydatira the ogre pounder at level 36 on the 59th Regrowth 123rd year of Ascendancy at 06:29 Killed by Arugalle the mean looking elven guard at level 36 on the 59th Regrowth 123rd year of Ascendancy at 07:05 Killed by elven blood mage at level 36 on the 59th Regrowth 123rd year of Ascendancy at 07:12 Killed by elven cultist at level 36 on the 59th Regrowth 123rd year of Ascendancy at 10:31 Killed by elven cultist at level 36 on the 59th Regrowth 123rd year of Ascendancy at 22:50 Killed by Ivygalle the elven cultist at level 36 on the 61st Regrowth 123rd year of Ascendancy at 01:02 Killed by elven corruptor at level 36 on the 61st Regrowth 123rd year of Ascendancy at 23:40 Killed by elven corruptor at level 36 on the 62nd Regrowth 123rd year of Ascendancy at 02:54 Killed by elven cultist at level 36 on the 63rd Regrowth 123rd year of Ascendancy at 01:18 Killed by elven cultist at level 36 on the 63rd Regrowth 123rd year of Ascendancy at 01:38 Killed by Xewen the elven mage at level 36 on the 63rd Regrowth 123rd year of Ascendancy at 03:27 Killed by Cyrerith the stone troll at level 37 on the 71st Regrowth 123rd year of Ascendancy at 23:51 Killed by Xatira the orc assassin at level 37 on the 73rd Regrowth 123rd year of Ascendancy at 06:00 Killed by orc master assassin at level 37 on the 74th Regrowth 123rd year of Ascendancy at 01:03 Killed by thaurhereg at level 37 on the 76th Regrowth 123rd year of Ascendancy at 07:33 Killed by venom drake at level 37 on the 76th Regrowth 123rd year of Ascendancy at 10:44 Killed by Adytha the orc warrior at level 37 on the 77th Regrowth 123rd year of Ascendancy at 10:16 Killed by orc grand master assassin at level 38 on the 79th Regrowth 123rd year of Ascendancy at 20:43 Killed by slimy ooze at level 38 on the 80th Regrowth 123rd year of Ascendancy at 17:32 Killed by Golbug the Destroyer at level 38 on the 1st Pyre 123rd year of Ascendancy at 01:33 Killed by Golbug the Destroyer at level 38 on the 1st Pyre 123rd year of Ascendancy at 02:49 Killed by Ivegavea the Blightborn at level 38 on the 1st Pyre 123rd year of Ascendancy at 09:12 Killed by Yvirinor the corrupted plasmic disruptor at level 39 on the 2nd Pyre 123rd year of Ascendancy at 02:21 Killed by Yvirinor the corrupted plasmic disruptor at level 39 on the 2nd Pyre 123rd year of Ascendancy at 04:21 Killed by corrupted xorn at level 39 on the 2nd Pyre 123rd year of Ascendancy at 21:08 Killed by corrupted xorn at level 39 on the 2nd Pyre 123rd year of Ascendancy at 22:21 Killed by corrupted xorn at level 39 on the 2nd Pyre 123rd year of Ascendancy at 23:37 Killed by skeleton archer at level 39 on the 3rd Pyre 123rd year of Ascendancy at 08:48 Killed by skeleton archer at level 39 on the 3rd Pyre 123rd year of Ascendancy at 19:32 Killed by saw horror at level 39 on the 3rd Pyre 123rd year of Ascendancy at 20:25 Killed by Bethonne the chitinous spider at level 39 on the 6th Pyre 123rd year of Ascendancy at 22:05 Killed by Eilinythra the faerlhing at level 39 on the 6th Pyre 123rd year of Ascendancy at 23:36 Killed by gigantic sandworm tunneler at level 39 on the 7th Pyre 123rd year of Ascendancy at 03:17 Killed by faerlhing at level 39 on the 7th Pyre 123rd year of Ascendancy at 07:41 Killed by lava floor at level 39 on the 7th Pyre 123rd year of Ascendancy at 13:50 Killed by unstable wormhole at level 40 on the 7th Pyre 123rd year of Ascendancy at 19:25 Killed by faerlhing at level 40 on the 8th Pyre 123rd year of Ascendancy at 07:00 Killed by faerlhing at level 40 on the 8th Pyre 123rd year of Ascendancy at 14:16 Killed by Xerabreth the spitting spider at level 40 on the 8th Pyre 123rd year of Ascendancy at 20:07 Killed by Silorille the dreadmaster at level 40 on the 8th Pyre 123rd year of Ascendancy at 21:16 Killed by skeleton master archer at level 40 on the 9th Pyre 123rd year of Ascendancy at 06:14 Killed by Bethygann the giant green ant at level 40 on the 9th Pyre 123rd year of Ascendancy at 09:26 Killed by faerlhing at level 40 on the 9th Pyre 123rd year of Ascendancy at 17:23 Killed by Porimille the water imp at level 40 on the 19th Pyre 123rd year of Ascendancy at 20:59 Killed by naga myrmidon at level 41 on the 20th Pyre 123rd year of Ascendancy at 23:26 Killed by naga tide huntress at level 41 on the 21st Pyre 123rd year of Ascendancy at 01:36 Killed by ancient dragon turtle at level 41 on the 21st Pyre 123rd year of Ascendancy at 04:03 Killed by Emamiriama the naga myrmidon at level 41 on the 21st Pyre 123rd year of Ascendancy at 20:58 Killed by naga myrmidon at level 41 on the 22nd Pyre 123rd year of Ascendancy at 05:12 Killed by Walrog at level 41 on the 22nd Pyre 123rd year of Ascendancy at 13:00 Killed by Porevena the naga myrmidon at level 41 on the 22nd Pyre 123rd year of Ascendancy at 22:35 Killed by naga myrmidon at level 41 on the 23rd Pyre 123rd year of Ascendancy at 10:56 Killed by naga myrmidon at level 41 on the 23rd Pyre 123rd year of Ascendancy at 14:55 Killed by Slasul at level 41 on the 24th Pyre 123rd year of Ascendancy at 07:51 Killed by Slasul at level 41 on the 24th Pyre 123rd year of Ascendancy at 09:10 Killed by Ukllmswwik the Wise at level 42 on the 24th Pyre 123rd year of Ascendancy at 13:44 Killed by Ukllmswwik the Wise at level 42 on the 24th Pyre 123rd year of Ascendancy at 15:03 Killed by Ukllmswwik the Wise at level 42 on the 24th Pyre 123rd year of Ascendancy at 16:41 Killed by Cyrariathra the orc high cryomancer at level 42 on the 30th Pyre 123rd year of Ascendancy at 05:50 Killed by Aldor the quasit at level 42 on the 30th Pyre 123rd year of Ascendancy at 11:58 Killed by orc high cryomancer at level 42 on the 31st Pyre 123rd year of Ascendancy at 16:20 Killed by orc cryomancer at level 42 on the 31st Pyre 123rd year of Ascendancy at 17:40 Killed by Warmaster Gnarg at level 42 on the 31st Pyre 123rd year of Ascendancy at 18:51 Killed by Warmaster Gnarg at level 42 on the 31st Pyre 123rd year of Ascendancy at 20:03 Killed by Porivea the giant ice ant at level 43 on the 31st Pyre 123rd year of Ascendancy at 21:54 Killed by poison spore at level 43 on the 32nd Pyre 123rd year of Ascendancy at 02:18 Killed by poison spore at level 43 on the 32nd Pyre 123rd year of Ascendancy at 03:47 Killed by orc high pyromancer at level 43 on the 32nd Pyre 123rd year of Ascendancy at 05:33 Killed by overpowered greater multi-hued wyrm at level 43 on the 32nd Pyre 123rd year of Ascendancy at 08:22 Killed by overpowered greater multi-hued wyrm at level 43 on the 32nd Pyre 123rd year of Ascendancy at 09:35 Killed by overpowered greater multi-hued wyrm at level 43 on the 32nd Pyre 123rd year of Ascendancy at 10:54 Killed by overpowered greater multi-hued wyrm at level 43 on the 32nd Pyre 123rd year of Ascendancy at 12:09 Killed by overpowered greater multi-hued wyrm at level 44 on the 32nd Pyre 123rd year of Ascendancy at 13:28 Killed by overpowered greater multi-hued wyrm at level 44 on the 32nd Pyre 123rd year of Ascendancy at 14:44 Killed by overpowered greater multi-hued wyrm at level 44 on the 32nd Pyre 123rd year of Ascendancy at 16:19 Killed by Salitha the orc fighter at level 45 on the 46th Pyre 123rd year of Ascendancy at 16:07 Killed by orc blood mage at level 45 on the 50th Pyre 123rd year of Ascendancy at 23:17 Killed by orc cryomancer at level 45 on the 60th Pyre 123rd year of Ascendancy at 20:30 Killed by Nimisil at level 46 on the 67th Pyre 123rd year of Ascendancy at 22:40 Killed by Massok the Dragonslayer at level 47 on the 76th Pyre 123rd year of Ascendancy at 11:57 Killed by Massok the Dragonslayer at level 47 on the 76th Pyre 123rd year of Ascendancy at 13:32 Killed by Massok the Dragonslayer at level 47 on the 76th Pyre 123rd year of Ascendancy at 15:10 Killed by ravaging entropic rip at level 48 on the 76th Pyre 123rd year of Ascendancy at 17:31 Killed by Xonn the bloated horror at level 48 on the 76th Pyre 123rd year of Ascendancy at 18:50 Killed by Saluta at level 48 on the 76th Pyre 123rd year of Ascendancy at 20:21 Killed by luminous horror at level 48 on the 76th Pyre 123rd year of Ascendancy at 21:55 Killed by dreaming horror at level 48 on the 77th Pyre 123rd year of Ascendancy at 00:01 Killed by dreaming horror at level 48 on the 77th Pyre 123rd year of Ascendancy at 02:07 Killed by Layiriathra the temporal stalker at level 48 on the 77th Pyre 123rd year of Ascendancy at 04:50 Killed by poison spore at level 48 on the 77th Pyre 123rd year of Ascendancy at 11:40 Killed by Adariabeth the giant netherworm at level 48 on the 77th Pyre 123rd year of Ascendancy at 14:19 Killed by worm that walks at level 48 on the 77th Pyre 123rd year of Ascendancy at 15:51 Killed by spinning beam trap at level 48 on the 77th Pyre 123rd year of Ascendancy at 17:38 Killed by Silidawe the nightmare horror at level 49 on the 77th Pyre 123rd year of Ascendancy at 22:49 Killed by Aeromira the nethergate at level 49 on the 78th Pyre 123rd year of Ascendancy at 00:32 Killed by Bethedanor the saw horror at level 49 on the 78th Pyre 123rd year of Ascendancy at 04:19 Killed by The One That Writes at level 49 on the 78th Pyre 123rd year of Ascendancy at 09:41 Killed by The One That Writes at level 49 on the 78th Pyre 123rd year of Ascendancy at 11:20 Killed by netherworm mass at level 49 on the 78th Pyre 123rd year of Ascendancy at 12:39 Killed by The One That Writes at level 49 on the 78th Pyre 123rd year of Ascendancy at 13:53 Killed by The One That Writes at level 49 on the 78th Pyre 123rd year of Ascendancy at 15:17 Killed by The One That Writes at level 49 on the 78th Pyre 123rd year of Ascendancy at 16:29 Killed by The One That Writes at level 49 on the 78th Pyre 123rd year of Ascendancy at 16:36 Killed by The One That Writes at level 49 on the 78th Pyre 123rd year of Ascendancy at 17:37 Killed by luminous horror at level 49 on the 78th Pyre 123rd year of Ascendancy at 19:18 Killed by The One That Writes at level 49 on the 78th Pyre 123rd year of Ascendancy at 20:55 Killed by The One That Writes at level 49 on the 78th Pyre 123rd year of Ascendancy at 22:11 Killed by The One That Writes at level 49 on the 78th Pyre 123rd year of Ascendancy at 22:18 Killed by The One That Writes at level 49 on the 78th Pyre 123rd year of Ascendancy at 23:51 Killed by The One That Writes at level 49 on the 79th Pyre 123rd year of Ascendancy at 01:18 Killed by The One That Writes at level 49 on the 79th Pyre 123rd year of Ascendancy at 02:40 Killed by The One That Writes at level 49 on the 79th Pyre 123rd year of Ascendancy at 04:02 Killed by The One That Writes at level 49 on the 79th Pyre 123rd year of Ascendancy at 05:04 Killed by searing horror at level 49 on the 79th Pyre 123rd year of Ascendancy at 06:11 Killed by The One That Writes at level 49 on the 79th Pyre 123rd year of Ascendancy at 07:28 Killed by The One That Writes at level 49 on the 79th Pyre 123rd year of Ascendancy at 08:51 Killed by The One That Writes at level 49 on the 79th Pyre 123rd year of Ascendancy at 10:21 Killed by The One That Writes at level 49 on the 79th Pyre 123rd year of Ascendancy at 11:34 Killed by The One That Writes at level 49 on the 79th Pyre 123rd year of Ascendancy at 12:54 Killed by Ivysewe the bloated horror at level 49 on the 79th Pyre 123rd year of Ascendancy at 14:16 Killed by The One That Writes at level 49 on the 79th Pyre 123rd year of Ascendancy at 15:45 Killed by The One That Writes at level 49 on the 79th Pyre 123rd year of Ascendancy at 17:03 Killed by shadow at level 49 on the 79th Pyre 123rd year of Ascendancy at 18:16 Killed by The One That Writes at level 49 on the 79th Pyre 123rd year of Ascendancy at 19:53 Killed by poison spore at level 49 on the 1st Mirth 123rd year of Ascendancy at 02:56 Killed by Pale Drake at level 49 on the 6th Mirth 123rd year of Ascendancy at 02:10 Killed by faerlhing at level 50 on the 2nd Flare 123rd year of Ascendancy at 15:45 Killed by The Shade of Telos at level 50 on the 3rd Flare 123rd year of Ascendancy at 00:32 Killed by Xerarewe the ghoul at level 50 on the 3rd Flare 123rd year of Ascendancy at 02:04 Killed by Drolem at level 50 on the 5th Flare 123rd year of Ascendancy at 19:31 |
Primary Stats
Strength | 26 (base 11) |
Dexterity | 31 (base 11) |
Constitution | 60 (base 46) |
Magic | 125 (base 60) |
Willpower | 118 (base 60) |
Cunning | 92 (base 64) |
Resources
Life | 1148/1148 |
Mana | 1003/1003 |
Equilibrium | 20 |
Steam | 100/100 |
Healing Factor | 1.3260869565216 |
Regeneration | 13.592391304347 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 15 |
Lite | 15 |
Infravision | 3 |
See Stealth | 30.480911613527 |
See Invisible | 56.601331637551 |
Offense: Mainhand
Damage | 88 |
Accuracy | 27 |
Crit Chance | 42% |
APR | 17 |
Speed | 1.00 |
Offense: Spell
Spellpower | 91 |
Crit Chance | 100% |
Speed | 1 |
Offense: Mind
Mindpower | 63 |
Crit Chance | 37% |
Speed | 1 |
Offense: Damage Bonus
Acid | +37% |
Blight | +46% |
Arcane | +43% |
Cold | +48% |
All | +6% |
Darkness | +18% |
Light | +32% |
Temporal | +43% |
Physical | +54% |
Lightning | +49% |
Fire | +202% |
Nature | +31% |
Offense: Damage Penetration
Darkness | +20% |
Temporal | +25% |
Mind | +10% |
Arcane | +40% |
Fire | +50% |
Nature | +25% |
Defense: Base
Armour (hardiness) | 10 (30%) |
Defense | 36 |
Ranged Defense | 36 |
Fatigue | 4 |
Physical Save | 32 |
Spell Save | 63 |
Mental Save | 44 |
Defense: Resistances
Cold | + 35%( 70%) |
Lightning | + 53%( 70%) |
Acid | + 28%( 70%) |
Temporal | + 20%( 70%) |
Blight | + 24%( 70%) |
Arcane | + 40%( 70%) |
Fire | + 70%( 70%) |
All | + 15%( 70%) |
Defense: Immunities
Teleport Resistance | 100% |
Pinning Resistance | 25% |
Disarm Resistance | 100% |
Knockback Resistance | 25% |
Stun Resistance | 50% |
Silence Resistance | 89% |
Instadeath Resistance | 100% |
Blind Resistance | 40% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 395 damage for 5 turns. Its effects scale with your Constitution stat. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 196 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (639 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Fire alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Frost alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Acid alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Explosive admixtures | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
Spell / Golemancy | 1.55 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Steamtech / Physics | 1.00 |
| 3/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Wild-gift / Harmony | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Steamtech / Chemistry | 1.00 |
| 1/5 |
| 3/5 |
| 2/5 |
| 0/5 |
Spell / Stone alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Divination | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Race / Higher | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Spell / Staff combat | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Flame Infusion |
talent | Keen Senses |
talent | Elemental Harmony |
talent | Body of Fire |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 1 of Dreadfell. Escort: injured seer (level 1 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you gained talent category Spell / Divination (at mastery 1.00). | done |
You successfully escorted the injured seer to the recall portal on level 8 of Dreadfell. Escort: injured seer (level 8 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the lone alchemist from death by Xulralaith the skeleton master archer. Escort: lone alchemist (level 1 of Daikara) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Daikara. Escort: lone alchemist (level 2 of Daikara)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 4 of Old Forest. Escort: lone alchemist (level 4 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 5 of Dreadfell. Escort: lone alchemist (level 5 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost tinker to the recall portal on level 2 of Old Forest. Escort: lost tinker (level 2 of Old Forest) | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed bloated horror heart. * You've found the needed vial of fire wyrm saliva. * You've found the needed pouch of faeros ash. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed multi-hued wyrm scale. * You've found the needed vampire lord fang. * You've found the needed vial of squid ink. Marus of Elvala has completed an elixir of the savior without your aid. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * You've found the needed ritch stinger. * You've found the needed black mamba head. * You've found the needed vial of wight ectoplasm. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Blazedeath the pair of rough leather boots (0 def, 1 armour) Blazedeath the pair of rough leather boots (0 def, 1 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour penetration: +1 Armour: +1 Damage when hit (Melee): 4 physical Changes stats: +4 Str / +3 Mag / +3 Wil Changes damage: +6% light Physical save: +15 (+8 eff.) Pinning immunity: +25% Knockback immunity: +25% Teleport immunity: +100% Light radius: +1 It can be used to blink to a nearby random location (rad 7) Activation puts all charms on cooldown for 25 turns. A pair of boots made of leather. |
Quiver | 526 alchemist onyx 526 alchemist onyx0.00 Encumbrance. Type: alchemist-gem / black ; tier 3 When used as an alchemist bomb: Bomb damage +15% Gems can be sold for money or used in arcane rituals. |
Light source | Scorchrot the alchemist's lamp Scorchrot the alchemist's lamp Infused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +2 Wil / +4 Con Changes resistances: +11% blight / +6% temporal Changes resistances penetration: +25% temporal / +10% fire Changes damage: +20% light / +12% fire Spell save: +15 (+4 eff.) Life regen: +10.00 Mana when firing critical spell: +2.00 Maximum mana: +60.00 Light radius: +9 See stealth: +10 A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | Crown of Burning Pain (13 def, 0 armour) Crown of Burning Pain (13 def, 0 armour) Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +13 (+6 eff.) Fatigue: +4% Changes stats: +6 Cun / +6 Wil Changes resistances: +35% fire Changes damage: +35% fire Silence immunity: +50% It can be used to activate talent Meteor Rain (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 285.01 fire and 145.30 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
Tool | dwarven-steel torque of psionic shield 'Sundash' [power 85] (25 cooldown) dwarven-steel torque of psionic shield 'Sundash' [power 85] (25 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Changes resistances: +5% arcane / +12% fire Changes resistances penetration: +25% fire / +20% darkness / +15% arcane Changes damage: +12% darkness / +21% fire It can be used to setup a psionic shield, reducing all damage taken by 85 for 5 turns Activation puts all charms on cooldown for 25 turns. When used: * Increase all damage by 21% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
On fingers | Sulfurmoon SulfurmoonPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +4 Wil Changes resistances penetration: +25% arcane / +25% nature Changes damage: +15% blight Silence immunity: +39% Mana each turn: +0.29 Spellpower: +30 (+6 eff.) Spell crit. chance: +2% Damage Shield penetration: +20% Rings can have magical properties. |
On fingers | painweaver's stralite ring of pilfering painweaver's stralite ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Armour penetration: +10 Physical power: +13 (+5 eff.) Defense: +14 (+6 eff.) Changes damage: +6% all Spellpower: +16 (+3 eff.) Mindpower: +14 (+3 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 132% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings can have magical properties. |
Around waist | balancing drakeskin leather belt of magery balancing drakeskin leather belt of magery |
In main hand | Barogadil the Shivervault (30-36 power, 6 apr, fire element) Barogadil the Shivervault (30-36 power, 6 apr, fire element) Requires: - Magic 48 Powered by arcane forces Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +4 Dex / +4 Wil Changes resistances: +9% cold Changes resistances penetration: +10% mind / +15% fire Changes damage: +30% fire Talent granted: +1 Command Staff Critical mult.: +20.00% Mana each turn: +5.00 Equilibrium when hit: +0.08 Spellpower: +15 (+3 eff.) Spell crit. chance: +35% Light radius: +5 See invisible: +9 Talent on hit(spell): Lightning (25% chance level 5). It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 178.59 light damage. Staves designed for wielders of magic, by the greats of the art. |
On hands | Ulfedig (0 def, 9 armour) Ulfedig (0 def, 9 armour) Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Physical power: +20 (+7 eff.) Armour: +9 Damage (Melee): 15 physical Changes stats: +6 Wil Changes damage: +11% physical Talent granted: +5 Iron Grip Disarm immunity: +100% Spellpower on spell critical (stacks up to 3 times): +10 Maximum mana: +103.44 Maximum stamina: +31.03 Spellpower: +31 (+6 eff.) Spell crit. chance: +8% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | Galen's Flowing Robe (0 def, 0 armour) Galen's Flowing Robe (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +10 Str / +10 Dex / +17 Mag / +17 Wil / +17 Cun / +10 Con Changes resistances: +15% all Changes damage: +37% lightning / +37% temporal / +37% cold / +37% fire / +37% arcane / +37% physical Talent masteries: +0.10 Spell / Occult technomancy +0.10 Spell / Galvanic technomancy +0.10 Spell / Terrene technomancy Mana each turn: +2.00 Maximum mana: +77.00 Spellpower: +35 (+7 eff.) Spell crit. chance: +12% 20% chance when casting a technomancy spell (or 10% chance when casting a normal spell) to power-up the internal defense circuits of the robe. The circuit will do one of: if more than one foe is in melee range: teleport away all foes if below 50% life: increase all resistances by 20% for 5 turns if below 20 steam: supercharge the arcane dynamo to produce 4 more steam per 10 mana spent for 5 turns otherwise: reset the cooldown of the spell with the highest remaining cooldown This robe was worn by the Technomancer Galen, infused with technomancy enchantments it is said to react to techno-spells! |
Cloak | cashmere cloak of sorcery (2 def, 0 armour) cashmere cloak of sorcery (2 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +4 Mag / +4 Wil Changes resistances: +30% lightning Stun/Freeze immunity: +50% Spell crit. chance: +5% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | archmage's stralite amulet of mastery (0.25 Spell / Golemancy) archmage's stralite amulet of mastery (0.25 Spell / Golemancy)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +3 Mag Changes damage: +6% acid / +5% fire / +5% cold / +6% lightning Talent mastery: +0.25 Spell / Golemancy Spellpower: +4 (+1 eff.) Spell crit. chance: +4% Amulets can have magical properties. |
Inventory
steam generator implant of the sneak (steam 19) steam generator implant of the sneak (steam 19)Powered by steamtech 0.10 Encumbrance. Type: scroll / implant ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 18.9 steam per turn. Can be activated for an instant burst of 95 steam. Its effects scale with your Cunning stat. It can be used to implant on your skin.. Steamtech implants can be grafted on the users skin.. |
movement infusion of the psychic (speed 897%; cd 8) movement infusion of the psychic (speed 897%; cd 8)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 897% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
movement infusion of the psychic (speed 922%; cd 10) movement infusion of the psychic (speed 922%; cd 10)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 922% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion of the psychic (heal 848; 13 cd) regeneration infusion of the psychic (heal 848; 13 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 848 life over 5 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of Dissipation ( ) Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of the Rift (622.00 temporal damage, removed from time 4 turns) Rune of the Rift (622.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 889.46 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shatter afflictions rune of the psychic (absorb 176; cd 17) shatter afflictions rune of the psychic (absorb 176; cd 17)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 176 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
stormshield rune of the titan (threshold 35; blocks 5; dur 4; cd 17) stormshield rune of the titan (threshold 35; blocks 5; dur 4; cd 17)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 35 up to 5 times. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! |
gold amulet of manastreaming gold amulet of manastreamingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +1 Mag Mana each turn: +0.25 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +26.00 Amulets can have magical properties. |
restful copper amulet of willpower (+3) restful copper amulet of willpower (+3)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +3 Wil Life regen: +1.00 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Ulalen the voratun ring Ulalen the voratun ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 37 Damage when hit (Melee): 8 blight Changes stats: +10 Mag Changes resistances: +5% arcane / +9% temporal Changes resistances penetration: +25% arcane Changes damage: +12% blight Spell save: +20 (+5 eff.) Rings can have magical properties. |
Wheel of Fate Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
copper ring of the mind (+11%) copper ring of the mind (+11%)Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +11% mind Changes damage: +11% mind Rings can have magical properties. |
pixie's gold ring of power pixie's gold ring of powerPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 (+3 eff.) Changes stats: +4 Cun / +4 Mag Spellpower: +17 (+3 eff.) Mindpower: +6 (+1 eff.) Rings can have magical properties. |
steel ring of luminosity steel ring of luminosityPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Damage (Melee): 11 light Damage (Ranged): 10 light Changes stats: +2 Mag Changes damage: +11% light Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. titan's voratun ring of tenacitytitan's voratun ring of tenacity Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +6 Con Physical save: +12 (+6 eff.) Disarm immunity: +42% Pinning immunity: +37% Knockback immunity: +28% Maximum life: +39.00 Rings can have magical properties. |
wizard's gold ring wizard's gold ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +2 Mag Spell save: +4 (+1 eff.) Rings can have magical properties. |
Elalrath (62.5-100 power, 4 apr) Elalrath (62.5-100 power, 4 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.5 - 100.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +31 cold When wielded/worn: Physical crit. chance: +14.0% Damage when hit (Melee): 2 arcane Changes resistances: +6% mind / +10% blight Maximum mana: +40.00 Maximum vim: +10.00 Spellpower: +10 (+2 eff.) Massive two-handed swords. It was hardened by the digestive sack. |
This item will automatically be transmogrified when you leave the level. dwarven-steel greatsword of crippling (32.5-52 power, 2 apr)dwarven-steel greatsword of crippling (32.5-52 power, 2 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 32.5 - 52.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +16.0% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. truestriking stralite greatsword of vileness (49.5-79.2 power, 3 apr)truestriking stralite greatsword of vileness (49.5-79.2 power, 3 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 49.5 - 79.2 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 35% chance to reduce strength, dexterity, and constitution by 37 Damage (Melee): +19 blight When wielded/worn: Accuracy: +19 (+9 eff.) Armour penetration: +14 Changes resistances penetration: +16% physical Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. voratun greatsword of torment (64-102.4 power, 4 apr)voratun greatsword of torment (64-102.4 power, 4 apr) Requires: - Strength 48 Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 64.0 - 102.4 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns Massive two-handed swords. |
earthen dragonbone magestaff of breaching (30-36 power, 6 apr, fire element) earthen dragonbone magestaff of breaching (30-36 power, 6 apr, fire element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +7 Armour Hardiness: +6% Changes resistances penetration: +15% fire Changes damage: +30% fire Talent granted: +1 Command Staff Physical save: +7 (+4 eff.) Mana each turn: +0.00 Spellpower: +15 (+3 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
elven-wood magestaff of breaching (25-30 power, 5 apr, fire element) elven-wood magestaff of breaching (25-30 power, 5 apr, fire element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes resistances penetration: +12% fire Changes damage: +25% fire Talent granted: +1 Command Staff Spellpower: +12 (+2 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. imbued elven-wood starstaff of illumination (25-30 power, 5 apr, darkness element)imbued elven-wood starstaff of illumination (25-30 power, 5 apr, darkness element) Requires: - Magic 35 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Defense: +5 (+3 eff.) Changes damage: +25% darkness Talent granted: +1 Command Staff Spellpower: +12 (+2 eff.) Spell crit. chance: +4% Light radius: +4 Talent on hit(spell): Flame (10% chance level 5). It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 178.59 light damage. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. mighty voratun steamgun of naturemighty voratun steamgun of nature Requires: - Dexterity 48 - Talent Shoot - Talent Steam Pool Infused by nature Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 5 Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +28 Attack speed: 100% Firing range: +10 Travel speed: +600% Damage (Ranged): +15 nature Attacks use: 2.0 Steam When wielded/worn: Physical power: +15 (+5 eff.) Changes stats: +4 Str Changes resistances: +6% all Changes resistances penetration: +11% nature Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
This item will automatically be transmogrified when you leave the level. arcing stralite steamsaw of massacre (45-67.5 power, 19 apr)arcing stralite steamsaw of massacre (45-67.5 power, 19 apr) Requires: - Strength 35 - Talent Steam Pool Powered by arcane forces Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 4 Base power: 45.0 - 67.5 Uses stat: 100% Str Damage type: Physical bleed Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +19 Crit. chance: +4.0% Attack speed: 100% Block value: +74 On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 139 damage Attacks use: 1.0 Steam When wielded/worn: Armour: +5 Defense: +8 (+4 eff.) Fatigue: +10% Talent granted: +2 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
This item will automatically be transmogrified when you leave the level. caustic stralite steamsaw of massacre (38.5-57.75 power, 19 apr)caustic stralite steamsaw of massacre (38.5-57.75 power, 19 apr) Requires: - Strength 35 - Talent Steam Pool Infused by nature Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 4 Base power: 38.5 - 57.8 Uses stat: 100% Str Damage type: Physical bleed Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +19 Crit. chance: +4.0% Attack speed: 100% Block value: +66 Damage (radius 2) on crit: +25 acid / +32 nature Attacks use: 1.0 Steam When wielded/worn: Armour penetration: +9 Armour: +5 Defense: +8 (+4 eff.) Fatigue: +10% Changes resistances penetration: +15% acid / +15% nature Talent granted: +2 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Rope Belt of the Thaloren Rope Belt of the ThalorenInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +15 (+4 eff.) Mental crit. chance: +15% The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
reinforced hardened leather belt of magery reinforced hardened leather belt of mageryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +7 Defense: +9 (+4 eff.) Changes stats: +5 Mag / +5 Wil Changes damage: +0% acid / +0% fire / +0% nature / +0% blight Physical save: +13 (+7 eff.) Spell crit. chance: +4% Slows Projectiles: +0% A belt that goes around your waist. |
rough leather belt of unlife rough leather belt of unlifePowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% blight The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
Bethethra the Infernogash (2 def, 0 armour) Bethethra the Infernogash (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Effects on melee hit: * 10 arcane resource burn Changes stats: +4 Cun Changes resistances: +16% darkness / +6% light Changes resistances penetration: +11% darkness / +5% fire Changes damage: +8% darkness / +3% fire Stealth bonus: +15 Spell save: +6 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Icesmash the elven-silk cloak (16 def, 10 armour) Icesmash the elven-silk cloak (16 def, 10 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 5 When wielded/worn: Armour: +10 Defense: +16 (+7 eff.) Changes stats: +6 Str / +6 Con Changes resistances: +37% blight / +3% cold / +20% nature Changes damage: +12% blight / +12% cold Physical save: +33 (+14 eff.) Spell save: +23 (+6 eff.) Mental save: +25 (+8 eff.) Life regen: +11.00 Maximum life: +170.00 Healing mod.: +20% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Blindripper (0 def, 0 armour) Blindripper (0 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 2 When wielded/worn: Damage when hit (Melee): 2 darkness / 2 cold Changes stats: +6 Mag / +6 Wil Changes resistances: +11% acid / +12% physical / +12% cold / +13% fire / +9% all Changes resistances penetration: +5% darkness Changes damage: +5% acid / +8% temporal / +6% darkness / +8% fire / +15% cold / +5% arcane / +5% physical Talent cooldown: Refit Golem (-3 turns) Mana each turn: +0.20 Psi each turn: +0.14 Maximum mana: +16.00 Spellpower: +2 (+0 eff.) Spell crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Firewalker (15 def, 2 armour) Firewalker (15 def, 2 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +15 (+6 eff.) Damage when hit (Melee): 18 fire Changes stats: +6 Cun / +10 Mag Changes resistances: +50% fire / -10% cold / +11% all Changes resistances penetration: +20% fire Changes damage: +20% fire Spellpower: +12 (+2 eff.) Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn. This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
This item will automatically be transmogrified when you leave the level. shimmering elven-silk robe of power (0 def, 0 armour)shimmering elven-silk robe of power (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes resistances: +15% all Changes damage: +17% arcane / +20% all Maximum mana: +62.00 Spellpower: +17 (+3 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
silk robe of alchemy (0 def, 0 armour) silk robe of alchemy (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes resistances: +14% acid / +14% physical / +10% fire / +14% cold / +13% all Changes damage: +12% acid / +15% physical / +13% fire / +19% cold Talent cooldown: Refit Golem (-4 turns) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
spellwoven linen robe (0 def, 0 armour) spellwoven linen robe (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes resistances: +7% all Changes damage: +2% all Spell save: +15 (+4 eff.) Spellpower: +2 (+0 eff.) Spell crit. chance: +4% Mental crit. chance: +1% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. tormentor's elven-silk robe of alchemy (0 def, 0 armour)tormentor's elven-silk robe of alchemy (0 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +5 Cun Changes resistances: +17% acid / +13% physical / +16% fire / +16% cold / +15% all Changes damage: +16% acid / +17% physical / +15% fire / +23% cold Talent cooldown: Refit Golem (-6 turns) Critical mult.: +18.00% Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +3.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. stealthy pair of rough leather boots of tirelessness (0 def, 1 armour)stealthy pair of rough leather boots of tirelessness (0 def, 1 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes stats: +7 Lck / +4 Dex Stealth bonus: +6 Stamina each turn: +0.50 Maximum stamina: +14.00 A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. polar voratun gauntlets of strength (+6) (0 def, 3 armour)polar voratun gauntlets of strength (+6) (0 def, 3 armour) Requires: - Heavy armour training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Physical power: +20 (+7 eff.) Armour: +3 Fatigue: +5% Damage (Melee): 10 cold Changes stats: +6 Str Changes resistances: +8% cold Changes damage: +10% cold Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. scouring voratun gauntlets (0 def, 3 armour)scouring voratun gauntlets (0 def, 3 armour) Requires: - Heavy armour training Infused by arcane disrupting forces 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Fatigue: +5% Effects when hit in melee: * 26 arcane resource burn Spell save: +12 (+3 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
spellstreaming drakeskin leather gloves of war-making (0 def, 3 armour) spellstreaming drakeskin leather gloves of war-making (0 def, 3 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Physical crit. chance: +8.0% Armour: +3 Critical mult.: +12.00% Disarm immunity: +0% Mana each turn: +0.10 Spellpower: +10 (+2 eff.) Spell crit. chance: +10% Mental crit. chance: +10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Harularim (2 def, 0 armour) Harularim (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Effects on melee hit: * 10% chance to gain 10% of a turn (3/turn limit) Changes stats: +5 Mag / +8 Wil Changes resistances: +9% blight / +3% temporal Changes damage: +9% acid / +8% lightning / +9% fire / +7% arcane / +9% cold Silence immunity: +0% Mana each turn: +2.10 Mana when hit: +1.70 Maximum mana: +58.00 Maximum vim: +20.00 Spellpower: +13 (+2 eff.) It can be used to activate talent Manaflow, placing all other charms into a 40 cooldown : Effective talent level: 1.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Engulf yourself in a surge of mana, quickly restoring 15 mana every turn for 10 turns. The mana restored will increase with your Spellpower. A pointy cloth hat, very wizardly... |
Tylachik (2 def, 0 armour) Tylachik (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Accuracy: +25 (+12 eff.) Defense: +2 (+1 eff.) Changes stats: +2 Mag Changes resistances: +3% physical / +18% cold Changes resistances penetration: +10% mind Changes damage: +12% cold Reduces incoming crit damage: 10.00% Maximum stamina: +30.00 A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. grounding drakeskin leather cap of trickery (0 def, 5 armour)grounding drakeskin leather cap of trickery (0 def, 5 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour penetration: +7 Armour: +5 Fatigue: +5% Changes stats: +4 Cun / +4 Dex Changes resistances: +5% lightning / +12% temporal A cap made of leather. |
This item will automatically be transmogrified when you leave the level. prismatic drakeskin leather cap of trickery (0 def, 5 armour)prismatic drakeskin leather cap of trickery (0 def, 5 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour penetration: +7 Armour: +5 Fatigue: +5% Changes stats: +4 Cun / +4 Dex Changes resistances: +18% light / +16% darkness A cap made of leather. |
This item will automatically be transmogrified when you leave the level. enlightening stralite mail armour of clarity (4 def, 8 armour)enlightening stralite mail armour of clarity (4 def, 8 armour) Requires: - Heavy armour training - Strength 38 Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 (+2 eff.) Fatigue: +12% Changes stats: +6 Cun / +7 Wil Changes resistances: +9% mind Mental save: +40 (+13 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. voratun plate armour of the dragon (0 def, 16 armour)voratun plate armour of the dragon (0 def, 16 armour) Requires: - Massive armour training - Strength 60 Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Fatigue: +22% Changes resistances: +11% acid / +11% physical / +13% cold / +13% lightning / +11% fire Talent cooldown: Rush (-5 turns) Disarm immunity: +34% Stun/Freeze immunity: +33% Knockback immunity: +28% A suit of armour made of metal plates. |
Coral Spray (8 def, 8 armour, 48 block) Coral Spray (8 def, 8 armour, 48 block)Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +8 Defense: +8 (+4 eff.) Fatigue: +12% On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. Changes resistances: +15% cold / +10% fire Talent granted: +1 Block Maximum air capacity: +20.00 Special effect on block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
Summertide (17 def, 15 armour, 260 block) Summertide (17 def, 15 armour, 260 block)Requires: - Shield usage training - Willpower 28 - Strength 20 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +15 Defense: +17 (+7 eff.) Ranged Defense: +17 (+7 eff.) Fatigue: +12% Changes stats: +3 Cun / +5 Wil Changes resistances: +20% light / +10% fire / +15% darkness / +12% mind Changes resistances penetration: +10% fire / +10% light / +10% mind Changes damage: +10% fire / +15% mind / +15% light Talent granted: +1 Block Mental save: +18 (+6 eff.) Blindness immunity: +100% Confusion immunity: +25% Maximum psi: +20.00 Mindpower: +8 (+2 eff.) Light radius: +3 It can be used to send out a range 7 beam, lighting its path and dealing 95.04 to 118.80 light damage (based on Willpower and Cunning) Activation costs 12 power out of 30/30. A bright light shines from the center of this shield. Holding it clears your mind. |
This item will automatically be transmogrified when you leave the level. plaguebringer's quiver of elven-wood arrows of vileness (17/17, 46.5-65.1 power, 14 apr)plaguebringer's quiver of elven-wood arrows of vileness (17/17, 46.5-65.1 power, 14 apr) Requires: - Dexterity 35 Powered by arcane forces 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 46.5 - 65.1 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +14 Crit. chance: +2.5% Capacity: 17 When this weapon hits: Epidemic (20% chance level 4). On weapon hit: * 41% chance to reduce strength, dexterity, and constitution by 37 Damage (Ranged): +44 blight Arrows are used with bows to pierce your foes to death. |
Axe of Fluffy Evil Axe of Fluffy EvilPowered by unknown forces 4.00 Encumbrance. [Unique] Type: misc / axe It can be used to create a ... clockwork gnome Activation costs 50 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
115 alchemist agate 115 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
63 alchemist opal 63 alchemist opal0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Bomb damage +10% Gems can be sold for money or used in arcane rituals. |
29 aquamarine 29 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
30 lapis lazuli 30 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
27 opal 27 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
16 sapphire 16 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
28 topaz 28 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used as an alchemist bomb: Bomb thrown range +3 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe 'Firewither' (dig speed 19 turns) iron pickaxe 'Firewither' (dig speed 19 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +8% darkness / +6% fire Changes resistances penetration: +5% fire Changes damage: +12% fire Physical save: +3 (+2 eff.) Mental save: +6 (+2 eff.) Teleport immunity: +20% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
sapper's iron pickaxe (dig speed 29 turns) sapper's iron pickaxe (dig speed 29 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Accuracy: +4 (+2 eff.) Changes stats: +1 Cun / +1 Str Infravision radius: +3 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "Home, Horrific Home" Forbidden Tome: "Home, Horrific Home"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 5 It can be used to read the book. A tome of lost knowledge. Touching it you feel both sick and yet strangely at peace. |
5 alchemist spinel 5 alchemist spinel0.00 Encumbrance. Type: alchemist-gem / green ; tier 1 When used as an alchemist bomb: Mana regain 10 Gems can be sold for money or used in arcane rituals. |
23 emerald 23 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
20 jade 20 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all When used as an alchemist bomb: Slows by 17% Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
12 spinel 12 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used as an alchemist bomb: Mana regain 10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
24 turquoise 24 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used as an alchemist bomb: Additional 30 acid damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Qog's Essentials Qog's EssentialsPowered by arcane forces Infused by nature Crafted by a master Infused by psionic forces Powered by unknown forces Powered by steamtech 2.00 Encumbrance. [Unique] Type: tool / injector ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Activating this item is instant. It can be used to Gain a random beneficial effect Activation costs 30 power out of 30/30. A hypospray full of ...something. There is no telling what you're injecting yourself with. |
Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+4 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+2 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 5, doing 65.48 cold damage and 68.13 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 7 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Lightningraven LightningravenInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +6% lightning Changes resistances penetration: +25% lightning / +10% fire Changes damage: +6% fire Maximum life: +48.00 Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(163 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Prox's Lucky Halfling Foot Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+3 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Automated Portable Extractor Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
Atamathon's Lost Ruby Eye Atamathon's Lost Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
42 alchemist bloodstone 42 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
465 alchemist ruby 465 alchemist ruby0.00 Encumbrance. Type: alchemist-gem / red ; tier 4 When used as an alchemist bomb: Bomb damage +20% Gems can be sold for money or used in arcane rituals. |
4 bloodstone 4 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% When used as an alchemist bomb: Life regen 10% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 fire opal 5 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used as an alchemist bomb: Additional 40 fire damage Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
25 garnet 25 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
15 ruby 15 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
voratun deflection field voratun deflection fieldPowered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 5 Attach on item worn on slot 'belt' When attach to an other item: Defense: +10 (+5 eff.) Slows Projectiles: +25% Tinkers can be attached to normal items to improve them with steam power! |
32 amethyst 32 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
197 alchemist diamond 197 alchemist diamond0.00 Encumbrance. Type: alchemist-gem / white ; tier 5 When used as an alchemist bomb: Bomb damage +25% Gems can be sold for money or used in arcane rituals. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used as an alchemist bomb: Bomb damage +25% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 moonstone 4 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used as an alchemist bomb: 20% chance to stun for 3 turns Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 pearl 9 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all When used as an alchemist bomb: Lights terrain (power 100) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
32 quartz 32 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
14 alchemist zircon 14 alchemist zircon0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: 20% chance to daze for 3 turns Gems can be sold for money or used in arcane rituals. |
17 amber 17 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used as an alchemist bomb: 10% chance to stun for 2 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
13 ametrine 13 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Lights terrain (power 10) Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine 9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 When used as an alchemist bomb: Bomb thrown range +1 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
19 zircon 19 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Saluta the Higher Alchemist level 37
69th Regrowth 123rd year of Ascendancy at 14:41 see stats
By Saluta the Higher Alchemist level 40
10th Pyre 123rd year of Ascendancy at 04:03 see stats
By Saluta the Higher Alchemist level 43
32nd Pyre 123rd year of Ascendancy at 08:14 see stats
By Saluta the Higher Alchemist level 50
5th Flare 123rd year of Ascendancy at 22:36 see stats
By Saluta the Higher Alchemist level 49
79th Pyre 123rd year of Ascendancy at 21:07 see stats
By Saluta the Higher Alchemist level 39
6th Pyre 123rd year of Ascendancy at 11:09 see stats
By Saluta the Higher Alchemist level 24
72nd Haze 122nd year of Ascendancy at 22:04 see stats
By Saluta the Higher Alchemist level 41
24th Pyre 123rd year of Ascendancy at 10:42 see stats
By Saluta the Higher Alchemist level 38
1st Pyre 123rd year of Ascendancy at 04:02 see stats
By Saluta the Higher Alchemist level 45
33rd Pyre 123rd year of Ascendancy at 00:02 see stats
By Saluta the Higher Alchemist level 27
3rd Regrowth 123rd year of Ascendancy at 15:07 see stats
By Saluta the Higher Alchemist level 21
29th Haze 122nd year of Ascendancy at 06:15 see stats
By Saluta the Higher Alchemist level 30
21st Regrowth 123rd year of Ascendancy at 13:07 see stats
By Saluta the Higher Alchemist level 42
24th Pyre 123rd year of Ascendancy at 18:07 see stats
By Saluta the Higher Alchemist level 29
15th Regrowth 123rd year of Ascendancy at 09:05 see stats
By Saluta the Higher Alchemist level 44
32nd Pyre 123rd year of Ascendancy at 17:37 see stats
By Saluta the Higher Alchemist level 31
34th Regrowth 123rd year of Ascendancy at 12:23 see stats
By Saluta the Higher Alchemist level 10
3rd Flare 122nd year of Ascendancy at 11:14 see stats
By Saluta the Higher Alchemist level 20
76th Dusk 122nd year of Ascendancy at 13:52 see stats
By Saluta the Higher Alchemist level 30
19th Regrowth 123rd year of Ascendancy at 10:56 see stats
By Saluta the Higher Alchemist level 40
7th Pyre 123rd year of Ascendancy at 16:56 see stats
By Saluta the Higher Alchemist level 50
6th Mirth 123rd year of Ascendancy at 04:47 see stats
By Saluta the Higher Alchemist level 17
39th Dusk 122nd year of Ascendancy at 15:19 see stats
By Saluta the Higher Alchemist level 15
37th Dusk 122nd year of Ascendancy at 02:59 see stats
By Saluta the Higher Alchemist level 17
39th Dusk 122nd year of Ascendancy at 16:53 see stats
By Saluta the Higher Alchemist level 27
3rd Regrowth 123rd year of Ascendancy at 06:12 see stats
By Saluta the Higher Alchemist level 37
75th Regrowth 123rd year of Ascendancy at 03:19 see stats
By Saluta the Higher Alchemist level 25
10th Allure 123rd year of Ascendancy at 01:58 see stats
By Saluta the Higher Alchemist level 39
2nd Pyre 123rd year of Ascendancy at 09:48 see stats
By Saluta the Higher Alchemist level 35
55th Regrowth 123rd year of Ascendancy at 00:46 see stats
By Saluta the Higher Alchemist level 7
78th Pyre 122nd year of Ascendancy at 22:03 see stats
By Saluta the Higher Alchemist level 29
18th Regrowth 123rd year of Ascendancy at 14:32 see stats
By Saluta the Higher Alchemist level 17
41st Dusk 122nd year of Ascendancy at 21:45 see stats
By Saluta the Higher Alchemist level 19
74th Dusk 122nd year of Ascendancy at 07:51 see stats
By Saluta the Higher Alchemist level 45
54th Pyre 123rd year of Ascendancy at 12:44 see stats
By Saluta the Higher Alchemist level 29
18th Regrowth 123rd year of Ascendancy at 20:28 see stats
By Saluta the Higher Alchemist level 20
76th Dusk 122nd year of Ascendancy at 20:21 see stats
By Saluta the Higher Alchemist level 35
55th Regrowth 123rd year of Ascendancy at 11:20 see stats
By Saluta the Higher Alchemist level 48
76th Pyre 123rd year of Ascendancy at 17:27 see stats
Log
The rod emits a strange noise, glows briefly and returns to normal.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
The rod emits a strange noise, glows briefly and returns to normal.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
The rod emits a strange noise, glows briefly and returns to normal.
The rod emits a strange noise, glows briefly and returns to normal.
The rod emits a strange noise, glows briefly and returns to normal.
The rod emits a strange noise, glows briefly and returns to normal.
The rod emits a strange noise, glows briefly and returns to normal.
The rod emits a strange noise, glows briefly and returns to normal.
There is an exit to the worldmap here (press '' or right click to use).
Saving game...
Quest 'Back and there again' is done! (Press 'j' to see the quest log)
Personal New Achievement: Back and there again (Exploration mode)!
Saving done.
Saluta deactivates Body of Fire.
The raging fire around Saluta calms down and disappears.
Saluta deactivates Keen Senses.
Saluta deactivates Flame Infusion.
Saluta deactivates Elemental Harmony.