Kahm Trench the level 5 Draconian Trench Strider by RootOfAllThings

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDraconian
ClassTrench Strider
Level / Exp5 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 11)
Dexterity10 (base 10)
Constitution14 (base 12)
Magic20 (base 16)
Willpower14 (base 10)
Cunning20 (base 19)

Resources

Life182/182
Stamina122/122
Negative0/42
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+30.4%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy19
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower20
Crit Chance6%
Speed1

Offense: Mind

Mindpower17.8
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)10.73 (48.103448275862%)
Defense9
Ranged Defense9
Fatigue12
Physical Save11.025
Spell Save12.775
Mental Save12.775

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Tides1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Celestial / Wintertide1.30
1/5
0/5
0/5
0/5
Celestial / Moonlight1.30
1/5
0/5
0/5
0/5
Celestial / Glimmer1.30
4/5
0/5
0/5
0/5

Generic Talents

Celestial / Strider1.30
3/5
0/5
0/5
0/5
Race / Draconian1.20
1/5
1/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
active
active

Equipment

Tool
Around neck
Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Log

Ran for 6 turns (stop reason: hostile spotted to the north (black jelly)).

Black jelly hits Kahm Trench for 2 acid damage.
Kahm Trench hits Black jelly for 8 darkness damage.

Kahm Trench hits Black jelly for 22 physical damage.
Kahm Trench killed Black jelly!

You pickup 0.60 gold pieces.


Resting starts...

Kahm Trench starts regenerating health quickly.

Kahm Trench stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Kahm Trench deactivates Hymn of Shadows.