Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Glove Stats 1.0.6Shows glove combat stats with all classes. Items Vault 1.1.2Donators/Buyers bonus! Breeding Pits Restoration Project 1.1.5Restores the orc breeding pits cut content to the game. ZOmnibus Addon Pack 1.1.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 19 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 38 (base 38) |
| Dexterity | 12 (base 12) |
| Constitution | 21 (base 16) |
| Magic | 20 (base 20) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 137/497 |
| Mana | 41/142 |
| Stamina | 144/154 |
| Healing Factor | 1.5 |
| Regeneration | 3.375 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -50% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 91 |
| Accuracy | 48 |
| Crit Chance | 14% |
| APR | 7 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +8% |
| Lightning | +8% |
| Nature | +8% |
Defense: Base
| Armour (hardiness) | 36.38 (100%) |
| Defense | 10.7 |
| Ranged Defense | 10.7 |
| Fatigue | 24 |
| Physical Save | 30.352066574425 |
| Spell Save | 14.626740952847 |
| Mental Save | 9.8595742915905 |
Defense: Resistances
| Acid | + 8%(100%) |
| Mind | + 24%(100%) |
| Physical | + 12%(100%) |
| Cold | + 32%(100%) |
| All | + 20%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Stoning Resistance | 100% |
| Fear Resistance | 100% |
| Knockback Resistance | 30% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 179 damage for 4 turns. Its effects scale with your Magic stat. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Golem / Arcane | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
| detrimental effect | The target has recently taken distortion damage, is vulnerable to distortion effects, and has its physical resistance decreased by 25%. Distortion |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| detrimental effect | The target is stunned, reducing damage by 70%, putting random talents on cooldown and reducing movement speed by 50%. While stunned talents do not cooldown. Stunned |
| beneficial effect | The target is wide awake and has 23% resistance to sleep effects. Insomnia |
Quests
Equipment
| Main armor | Borfast's Cage (pearl) (10 def, 20 armour) Borfast's Cage (pearl) (10 def, 20 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +10 Fatigue: +24% Changes stats: +5 Con Changes resistances: +15% physical / +5% all / -15% acid Reduces opponents crit chance: 20% Physical save: +15 Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. This item has been sent to the Item's Vault. |
| In main hand | Hydra's Bite (56-61.6 power, 7 apr) Hydra's Bite (56-61.6 power, 7 apr)Requires: - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 4 It must be held with both hands. Base power: 56.0 - 61.6 Uses stat: 110% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +14.0% Attack speed: 125% When this weapon hits: Lightning Breath (10% chance level 1). When this weapon hits: Poison Breath (10% chance level 1). When this weapon hits: Acid Breath (10% chance level 1). Special effect when this weapon hits: hit up to two adjacent enemies Damage conversion: 25% lightning / 25% acid / 25% nature When wielded/worn: Changes damage: +8% lightning / +8% acid / +8% nature This three headed stralite flail strikes with the power of a hydra. With each attack it lashes out, hitting everyone around you. This item has been sent to the Item's Vault. |
Inventory
shielding rune (absorb 118 for 4 turns) shielding rune (absorb 118 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 118 damage for 4 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
insidious dwarven-steel battleaxe of projection (30.5-45.75 power, 2 apr) insidious dwarven-steel battleaxe of projection (30.5-45.75 power, 2 apr)Requires: - Strength 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 30.5 - 45.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Physical crit. chance: +6.5% Attack speed: 100% Damage when this weapon hits: +9 mind / +12 insidious poison It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Massive two-handed battleaxes. |
Yvimira the Morninghue (63.5-101.6 power, 4 apr) Yvimira the Morninghue (63.5-101.6 power, 4 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 63.5 - 101.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +48 Defense: +18 Changes stats: +17 Str / +2 Mag Damage when the wearer hits(melee): 2 blight Changes resistances: +3% light Changes resistances penetration: +25% light Changes damage: +28% physical Stamina when hit: +6.00 Vim when firing critical spell: +2.00 Resist all after a teleport: +6% Massive two-handed swords. This item has been sent to the Item's Vault. |
prismatic rough leather armour (diamond) (1 def, 2 armour) prismatic rough leather armour (diamond) (1 def, 2 armour)Requires: - Strength 10 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +11% darkness / +10% light A suit of armour made of leather. |
Achievements
Log
Ravage from Dreaming horror hits DROOOL EM for 47 physical damage.
Dreaming horror's maelstrom pulls DROOOL EM in!
Golem (servant of DROOOL EM) reflects damage back to Something!
Golem (servant of DROOOL EM) hits Something for (1 dismissed), 0 to psi, 0 physical (1 total damage).
Dreaming horror's maelstrom hits Golem (servant of DROOOL EM) for 31 physical damage.
Dreaming horror's maelstrom hits DROOOL EM for 32 physical damage.
Ravage from Dreaming horror hits DROOOL EM for 47 physical damage.
DROOOL EM tries to evade attacks.
Golem (servant of DROOOL EM) reflects damage back to Something!
Dreaming horror's Distortion Bolt hits Golem (servant of DROOOL EM) for 164 physical, 2 mind (166 total damage).
Dreaming horror's Distortion Bolt hits DROOOL EM for 144 physical damage.
Golem (servant of DROOOL EM) hits Something for (4 dismissed), (0 dismissed), 0 to psi, 0 mind, 2 to psi, 2 physical (3 total damage).
DROOOL EM has been put to sleep.
Dreaming horror's maelstrom pulls DROOOL EM in!
Character control switched to golem (servant of DROOOL EM).
Dreaming horror's maelstrom pulls golem (servant of DROOOL EM) in!
golem (servant of DROOOL EM) reflects damage back to Something!
golem (servant of DROOOL EM) hits Something for (1 dismissed), 0 to psi, 0 physical (1 total damage).
Dreaming horror's maelstrom hits golem (servant of DROOOL EM) for 31 physical damage.
Dreaming horror's maelstrom hits DROOOL EM for 25 physical damage.
Dreaming horror's maelstrom killed DROOOL EM!
Dreaming horror receives 2 healing (2 psi heal).
Dreaming horror uses Dreamscape.
Dreaming horror's maelstrom pulls golem (servant of DROOOL EM) in!
golem (servant of DROOOL EM) reflects damage back to Dreaming horror!
Dreaming horror converts some damage to Psi!
Dreaming horror mentally dismisses some damage!
golem (servant of DROOOL EM) hits Dreaming horror for (1 dismissed), 0 to psi, 0 physical (1 total damage).
Dreaming horror's maelstrom hits golem (servant of DROOOL EM) for 31 physical damage.
