Rinell The Wall the level 2 Ogre Sun Paladin by EtherFrog

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp2 / 92%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 19)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic18 (base 16)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life127/127
Positive42/43
Stamina98/98
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage20
Accuracy17
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)13.62 (59.10447761194%)
Defense6
Ranged Defense10
Fatigue23
Physical Save11
Spell Save9
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
1/5
0/5

Effects

talent
detrimental effect

Quests

active
done
done

Equipment

Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Rinell The Wall the level 2 ogre sun paladin was dissolved to death by a green worm mass on level 3 of Trollmire.
You have 1 life(s) left.
Rinell The Wall deactivates Weapon of Light.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Green worm mass killed Rinell The Wall!
Saving done.

Rinell The Wall casts Rune: Phase Door.

Rinell The Wall is out of phase.

Talent Shield Pummel is ready to use.
Talent Rune: Shielding is ready to use.

Talent Block is ready to use.

Rinell The Wall is no longer out of phase.

Talent Healing Light is ready to use.
Talent Rune: Phase Door is ready to use.
Rinell The Wall casts Healing Light.

Rinell The Wall's spell attains critical power!
Rinell The Wall receives 139 healing.

Talent Weapon of Light is ready to use.
Rinell The Wall activates Weapon of Light.


Talent Healing Light is ready to use.
Rinell The Wall casts Healing Light.

Rinell The Wall receives 93 healing.

Saving game...