Elenokhad the level 10 Whitehoof Gunslinger by deltadrag00n

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.1
Addons
CampaignOrcs
ModeNormal Exploration
SexMale
RaceWhitehoof
ClassGunslinger
Level / Exp10 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity38 (base 34)
Constitution15 (base 11)
Magic19 (base 10)
Willpower7 (base 10)
Cunning34 (base 33)

Resources

Life256/256
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement+60%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage27
Accuracy45
Crit Chance16%
APR15
Speed1.00

Offense: Offhand

Damage27
Accuracy45
Crit Chance16%
APR15
Speed1.00

Offense: Spell

Spellpower9.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower18
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)9 (69.309173272933%)
Defense34
Ranged Defense34
Fatigue0.70967741935484
Physical Save23
Spell Save9
Mental Save20

Defense: Immunities

Disarm Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance21%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
2/5
2/5
1/5
0/5
Steamtech / Avoidance1.30
2/5
2/5
1/5
0/5
Steamtech / Automation1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
2/5
1/5
0/5
Steamtech / Bullets mastery1.30
2/5
2/5
1/5
0/5
Steamtech / Gunner training1.30
2/5
2/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
2/5
1/5
0/5
Steamtech / Engineering1.20
2/5
1/5
1/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
1/5
0/5
Race / Whitehooves1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5

Effects

beneficial effect

Quests

active
active
done
active
active

Equipment

Quiver
On hands
On head
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Elenokhad the Whitehoof Gunslinger level 10
19th Retaking 124th year of Ascendancy at 03:46
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.75 gold pieces.

Elenokhad picks up (e.):
steel ring of the mountain (+11%).
Ran for 18 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the south (sun paladin recruit)).


Elenokhad shoots!

Elenokhad's Shoot performs a ranged critical strike against Sun paladin recruit!
Sun paladin recruit shrugs off the effect 'Disarmed'!
Elenokhad's Shoot hits Sun paladin recruit for
78 physical, 15 arcane, 5 cold (99 total damage).

Elenokhad shoots!

Sun paladin recruit shrugs off the effect 'Disarmed'!
Elenokhad's Shoot performs a ranged critical strike against Sun paladin recruit!
Sun paladin recruit is disarmed!

Elenokhad's Shoot hits Sun paladin recruit for
51 physical, 15 arcane, 15 physical (81 total damage).
Elenokhad's Shoot hits Sun paladin recruit for
75 physical, 15 arcane, 5 cold (96 total damage).
Elenokhad's Shoot killed Sun paladin recruit!

Learnt new tinker schematic:
Grounding Strap

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 40 turns (stop reason: at door).


Elenokhad uses Create Tinker.