winSlowly() the level 1 Shalore Anorithil by hyprformnce

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassAnorithil
Level / Exp1 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower13 (base 10)
Cunning15 (base 14)

Resources

Life-20/90
Positive15/30
Negative30/30
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower15.1
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+14%

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save17.126788954523
Spell Save21.188394477261
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Sun1.30
2/5
0/5
0/5
0/5
Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Twilight1.30
2/5
0/5
0/5
0/5
Celestial / Star fury1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

From the brink of death you seem to be yanked to another plane.
Saving game...

Elven sun-mage killed winSlowly()!
Saving done.

Talent Searing Light is ready to use.

Resting starts...

Talent Hymn of Shadows is ready to use.
Talent Chant of Fortitude is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


WinSlowly() activates Hymn of Shadows.

WinSlowly() activates Chant of Fortitude.

You are sent back to the material plane!
WinSlowly() casts Rune: Shielding.

A shield forms around winSlowly().

WinSlowly() casts Searing Light.

winSlowly() hits Elven sun-mage for 36 light damage.
Elven sun-mage's light area effect hits
winSlowly() for (46 absorbed), 0 light (0 total damage).

WinSlowly() casts Moonlight Ray.

winSlowly() hits Elven sun-mage for 45 darkness damage.
Elven sun-mage's light area effect hits
winSlowly() for (46 absorbed), 0 light (0 total damage).
WinSlowly()'s light area effect hits Elven sun-mage for
17 light damage.

WinSlowly() casts Twilight.

Elven sun-mage casts Firebeam.

Your shield crumbles under the damage!

The shield around winSlowly() crumbles.

Saving game...