ok the level 50 Whitehoof Archmage by hyprformnce

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.2
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp50 / 1182%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 10)
Dexterity19 (base 12)
Constitution48 (base 27)
Magic114 (base 60)
Willpower71 (base 60)
Cunning73 (base 60)

Resources

Life-428/1160
Mana76/263
Steam100/100
Positive177/177
Healing Factor1.2614678899082
Regeneration12.930045871559

Speed

Mental0%
Attack0%
Movement+121.20512205326%
Spell0%
Global+100.32258064516%

Vision

Sight10
Lite15
See Stealth53
See Invisible36

Offense: Mainhand

Damage49
Accuracy25
Crit Chance28%
APR6
Speed1.00

Offense: Spell

Spellpower77
Crit Chance40%
Speed1
Cooldown Reduction40

Offense: Mind

Mindpower46
Crit Chance24%
Speed1

Offense: Damage Bonus

Acid+10%
Light+49%
Darkness+15%
Arcane+15%
Lightning+74%
All0%

Offense: Damage Penetration

Lightning+67%
All0%

Defense: Base

Armour (hardiness)25.708071240962 (30%)
Defense64
Ranged Defense71
Fatigue0
Physical Save36
Spell Save60
Mental Save46

Defense: Resistances

Acid+ 33%( 70%)
Arcane+ 54%( 70%)
Cold+ 40%( 70%)
All+ 23%( 70%)
Darkness+ 55%( 70%)
Light+ 66%( 70%)
Lightning+ 70%( 70%)
Fire+ 47%( 70%)
Mind+ 46%(100%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance20%
Poison Resistance100%
Blind Resistance90%
Silence Resistance100%
Bleed Resistance100%
Disarm Resistance20%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance30%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.63
4/5
1/5
5/5
0/5
Spell / Temporal1.30
1/5
2/5
1/5
4/5
Spell / Air1.30
5/5
5/5
5/5
5/5
Spell / Arcane2.03
1/5
2/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
5/5
5/5
5/5
5/5

Generic Talents

Celestial / Chants0.80
5/5
1/5
0/5
0/5
Spell / Aegis1.30
5/5
5/5
0/5
0/5
Steamtech / Physics1.00
2/5
1/5
2/5
0/5
Steamtech / Chemistry1.00
2/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
4/5
5/5
0/5
Race / Whitehooves1.00
5/5
5/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

active
done
done
active
done
active
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By ok the Whitehoof Archmage level 4
12nd Retaking 124th year of Ascendancy at 01:13
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By ok the Whitehoof Archmage level 11
41st Retaking 124th year of Ascendancy at 06:48
see stats
Do not go gentle into that good night (Nightmare (Adventure) difficulty) Trapped John.
By ok the Whitehoof Archmage level 48
22nd Loss 124th year of Ascendancy at 14:52
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By ok the Whitehoof Archmage level 45
27th Dearth 124th year of Ascendancy at 06:24
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By ok the Whitehoof Archmage level 30
23rd Pain 124th year of Ascendancy at 09:03
see stats
I did not want that! (Nightmare (Adventure) difficulty) Tricked Nektosh into killing one of his own people.
By ok the Whitehoof Archmage level 18
17th Revenge 124th year of Ascendancy at 00:30
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By ok the Whitehoof Archmage level 10
35th Retaking 124th year of Ascendancy at 20:51
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By ok the Whitehoof Archmage level 20
31st Revenge 124th year of Ascendancy at 06:58
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By ok the Whitehoof Archmage level 30
21st Pain 124th year of Ascendancy at 23:38
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By ok the Whitehoof Archmage level 40
24th Dearth 124th year of Ascendancy at 11:41
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By ok the Whitehoof Archmage level 50
31st Loss 124th year of Ascendancy at 21:15
see stats
No Steam, No Palace. No Palace, No Palace! (Nightmare (Adventure) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By ok the Whitehoof Archmage level 50
33rd Loss 124th year of Ascendancy at 22:40
see stats
Once Upon A Time, In the West... (Nightmare (Adventure) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By ok the Whitehoof Archmage level 46
51st Dearth 124th year of Ascendancy at 19:35
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By ok the Whitehoof Archmage level 50
33rd Loss 124th year of Ascendancy at 22:40
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By ok the Whitehoof Archmage level 29
8th Pain 124th year of Ascendancy at 03:44
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By ok the Whitehoof Archmage level 50
36th Loss 124th year of Ascendancy at 03:17
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By ok the Whitehoof Archmage level 22
33rd Revenge 124th year of Ascendancy at 14:26
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By ok the Whitehoof Archmage level 50
43rd Loss 124th year of Ascendancy at 06:48
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By ok the Whitehoof Archmage level 42
25th Dearth 124th year of Ascendancy at 15:50
see stats
To the Bitter End (Nightmare (Adventure) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By ok the Whitehoof Archmage level 50
43rd Loss 124th year of Ascendancy at 15:15
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By ok the Whitehoof Archmage level 30
24th Pain 124th year of Ascendancy at 08:07
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By ok the Whitehoof Archmage level 15
49th Retaking 124th year of Ascendancy at 12:50
see stats

Log

Venom drake hatchling is dazed!
Velusetha the orc assassin is not dazed anymore.

Venom drake is not dazed anymore.

Venom drake hatchling is not dazed anymore.

Hurricane from Ok hits Orc elite berserker for
231 lightning damage.
Hurricane from Ok hits Venom drake hatchling for
168 lightning damage.
Hurricane from Ok hits Venom drake for
168 lightning damage.
Hurricane from Ok hits Orc fighter for
168 lightning damage.
Hurricane from Ok hits Velusetha the orc assassin for
177 lightning damage.
Velusetha the orc assassin uses
Orcish Fury.
Velusetha the orc assassin enters a state of bloodlust.

Hurricane from Ok killed Venom drake hatchling!
Velusetha the orc assassin activates his
gleaming dwarven-steel pickaxe!
Velusetha the orc assassin aims carefully.

Velusetha the orc assassin uses
Flurry.
Velusetha the orc assassin performs a melee critical strike against ok!
Ok's armor corrodes!

Ok resists the terror!

Velusetha the orc assassin performs a melee critical strike against ok!
Ok deactivates
Disruption Shield.
Ok's disruption shield collapses and then explodes in a powerful manastorm!
Ok resists the terror!

Velusetha the orc assassin performs a melee critical strike against ok!
Ok resists the terror!

Ok resists the vile poison!

Velusetha the orc assassin performs a melee critical strike against ok!
Ok resists the terror!

Ok resists the vile poison!

Velusetha the orc assassin performs a melee critical strike against ok!
Velusetha the orc assassin roars triumphantly.