






Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Experience Controller 1.4.8
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Infinite500 v2.5ga: Revised high level play for ToME 1.4.8Version 3.0: Compatible with ToME 1.5.0 This addon supports game play for character levels higher than 50, primarily for the infinite dungeon (I.D.). This implements a number of subtle changes, rescaling game mechanics and balance for character levels above 50 in the Maj'Eyal, Infinite, and Arena campaigns for ToME. The intent is to make it possible (though certainly not easy) to reach level 500 of the Infinite Dungeon. This is not a nerf or a buff to game difficulty per se, but, rather, an extension of the well-balanced game play from the Maj'Eyal campaign to higher levels. Some talents and status effects have been adjusted to accommodate the higher character levels possible. You can see a summary of these by checking the "Infinite500" tab in Game Options. Once a character enters the I.D., the level 50 cap is removed and normal stats-per-level progression is enabled from level 51 onward. The limit on how high primary stats may be trained is removed (limited by character level as normal) and dependent computed value limits are also appropriately increased. No additional Prodigies are gained automatically after level 50. (Note that additional category points and (rarely) Prodigies can be gained by completing I.D. challenges.) Talent mastery levels can be improved more than once, and talent levels are unlearnable as normal in the I.D. NPC levels in the I.D. have been adjusted to be compatible with higher game difficulty settings. Most monsters and bosses from the Maj'Eyal campaign are imported into the I.D. along with their respective unique drops. Traps have been added back to the I.D. Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they become more common for the first few levels, and then more rare with depth. Random escorts may be randomly generated on each level in the I.D. unless a challenge has been started, until the normal number (9) have been attempted. The lichform quest is completed in the I.D. with a new random drop instead of automatically being completed at the appropriate step. There is a new greater vault in the I.D. that affects this quest. The Corruption/Hexes tree can be learned from a new random drop. Most major events from the Maj'Eyal campaign are enabled in the I.D., and there is a new event that can award the cursed-aura tree. Undead characters starting in the I.D. begin with an artefact cloak. This is similar to the Cloak of Deception, but its stats scale with character level and it can spawn randomly for other characters. This addon incorporates some modified game mechanics: Modified checkHit and checkHitOld functions are employed that allow for wider level differences between opponents (see http://forums.te4.org/viewtopic.php?f=36&t=35229). Things planned for the future: scaling of world artefacts with character level, map effects with dungeon level. CORE CODE CHANGES Engine: TOME Module: Other addons that affect these files might not be compatible. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Adventurer Tweaks 1.2.5Tweaks the Adventurer class so that its skill multipliers are equal to 1.3, as well as adding 3 stat poits, and two extra generic and talent points. |
Campaign | Infinite |
Mode | Madness Adventure |
Sex | Male |
Race | Lich |
Class | Adventurer |
Level / Exp | 113 / 19% |
Size | big |
Lifes / Deaths | Killed by cryomancer at level 67 on the 74th Pyre 122nd year of Ascendancy at 22:35 3 / 6Killed by Aeradhetira the teluvorta at level 108 on the 76th Pyre 122nd year of Ascendancy at 19:43 Killed by Bethovea the naga myrmidon at level 111 on the 76th Pyre 122nd year of Ascendancy at 22:56 Killed by Adaratira the greater gwelgoroth at level 112 on the 77th Pyre 122nd year of Ascendancy at 02:52 Killed by Neromivea the cold drake hatchling at level 113 on the 77th Pyre 122nd year of Ascendancy at 04:16 Killed by Idiortcheater at level 113 on the 77th Pyre 122nd year of Ascendancy at 04:21 |
Primary Stats
Strength | 48 (base 20) |
Dexterity | 12 (base 12) |
Constitution | 107 (base 84) |
Magic | 127 (base 115) |
Willpower | 127 (base 115) |
Cunning | 43 (base 31) |
Resources
Mana | 1357/1357 |
Vim | 548/548 |
Life | 3949/3949 |
Positive | 385/386 |
Soul | 20/20 |
Healing Factor | 1.8112707581227 |
Regeneration | 26.353989530686 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Barehand
Damage | 27 |
Accuracy | 7 |
Crit Chance | 12% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 61 |
Crit Chance | 12% |
Speed | 1 |
Offense: Mind
Mindpower | 55 |
Crit Chance | 12% |
Speed | 1 |
Offense: Damage Bonus
Light | +9% |
Offense: Damage Penetration
Blight | +15% |
Lightning | +5% |
Mind | +10% |
Darkness | +5% |
Defense: Base
Armour (hardiness) | 7 (30%) |
Defense | 8 |
Ranged Defense | 13 |
Fatigue | 4 |
Physical Save | 38 |
Spell Save | 61 |
Mental Save | 51 |
Defense: Resistances
Acid | + 15%( 85%) |
Physical | + 43%( 85%) |
Cold | + 26%( 85%) |
All | 0%( 85%) |
Darkness | + 35%( 85%) |
Light | + 12%( 85%) |
Temporal | + 3%( 85%) |
Fire | + 85%( 85%) |
Mind | + 3%( 85%) |
Defense: Immunities
Stun Resistance | 100% |
Bleed Resistance | 100% |
Fear Resistance | 100% |
Instadeath Resistance | 100% |
Poison Resistance | 100% |
Pinning Resistance | 100% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Spell / Animus | 1.30 |
| 1/5 |
| 6/5 |
| 1/5 |
| 4/5 |
Celestial / Star fury | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Grave | 1.30 |
| 1/5 |
| 11/5 |
| 5/5 |
| 0/5 |
Corruption / Bone | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 11/5 |
Spell / Phantasm | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 11/5 |
Spell / Necrotic minions | 1.30 |
| 11/5 |
| 11/5 |
| 1/5 |
| 11/5 |
Spell / Advanced necrotic minions | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 11/5 |
Spell / Necrosis | 1.30 |
| 11/5 |
| 1/5 |
| 1/5 |
| 6/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 11/5 |
| 10/5 |
| 11/5 |
| 0/5 |
Steamtech / Blacksmith | 1.30 |
| 9/5 |
| 11/5 |
| 11/5 |
| 0/5 |
Celestial / Light | 1.30 |
| 11/5 |
| 7/5 |
| 11/5 |
| 0/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You failed to protect the lost warrior from death by Ce'Narath the giant eel. Escort: lost warrior (level 2 of Infinite Dungeon) | failed |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * The beating heart of a powerful necromancer. * The ceremony will require a suitable location, secluded and given to the channelling of energy | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
Tool | ![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +3 Str Changes resistances: +9% darkness Changes resistances penetration: +5% darkness / +10% mind When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On feet | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +6 (+6 eff.) Ranged Defense: +5 (+5 eff.) Fatigue: +1% Changes resistances: +3% mind / +9% light Physical save: +3 (+2 eff.) A pair of boots made of leather. |
Main armor | ![]() Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+1 eff.) Fatigue: +6% Effects on melee hit: * 30% chance to inflict 15% damage reduction Damage when hit (Melee): 4 lightning Changes resistances: +15% acid / +3% darkness Changes resistances penetration: +5% lightning A suit of armour made of leather. |
On hands | ![]() Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +5 (+3 eff.) Armour: +3 Changes stats: +2 Str Changes resistances: +12% fire / +3% darkness / +3% temporal Disease immunity: +5% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
On head | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +6% fire / +3% light / +6% cold Changes resistances penetration: +15% blight Changes damage: +9% light A hat made of leather. Very stylish. |
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() Powered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Idiortcheater the Cornac Adventurer level 10
74th Pyre 122nd year of Ascendancy at 11:45 see stats
By Idiortcheater the Cornac Adventurer level 20
74th Pyre 122nd year of Ascendancy at 11:45 see stats
By Idiortcheater the Cornac Adventurer level 30
74th Pyre 122nd year of Ascendancy at 12:16 see stats
By Idiortcheater the Cornac Adventurer level 40
74th Pyre 122nd year of Ascendancy at 12:37 see stats
By Idiortcheater the Cornac Adventurer level 50
74th Pyre 122nd year of Ascendancy at 19:26 see stats
By Idiortcheater the Cornac Adventurer level 67
74th Pyre 122nd year of Ascendancy at 22:35 see stats
By Idiortcheater the Lich Adventurer level 109
76th Pyre 122nd year of Ascendancy at 21:43 see stats
By Idiortcheater the Lich Adventurer level 109
76th Pyre 122nd year of Ascendancy at 21:43 see stats
Log
Something performs a melee critical strike against Idiortcheater!
Idiortcheater shrugs off the critical damage!
Idiortcheater resists the terror!
Idiortcheater resists the stunning strike!
Something performs a melee critical strike against Idiortcheater!
Idiortcheater shrugs off the critical damage!
Idiortcheater resists the terror!
Idiortcheater hits Something for 0 lightning, 0 lightning (0 total damage).
Something hits Idiortcheater for 555 nature, 988 nature (1542 total damage).
Something hits Idiortcheater for 42 cold, 33 physical (75 total damage).
Something hits Idiortcheater for 331 cold damage.
Idiortcheater hits Something for 3 lightning damage.
Idiortcheater hits Something for 3 lightning damage.
Idiortcheater misses Something.
Something hits Idiortcheater for 93 cold damage.
Something hits Idiortcheater for 0 cold damage.
Something performs a melee critical strike against Idiortcheater!
Something hits Idiortcheater for 245 physical, 94 darkness (339 total damage).
Idiortcheater hits Something for 2 lightning damage.
Idiortcheater the level 113 lich adventurer was swallowed by the void to death by Neromivea the cold drake hatchling on level 2 of Infinite Dungeon.
You have 3 life(s) left.
Idiortcheater recovers sight.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Something killed Idiortcheater!
Saving done.
Saving game...