dread necro the level 6 Cornac Dread Necromancer by singera

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassDread Necromancer
Level / Exp6 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity14 (base 14)
Constitution10 (base 10)
Magic34 (base 29)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life114/114
Mana150/150
Soul3/5
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage16
Accuracy8
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower30
Crit Chance9%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%
Acid+10%
Fire+10%
Darkness+10%

Defense: Base

Armour (hardiness)14.036594527788 (30%)
Defense3
Ranged Defense3
Fatigue1
Physical Save7
Spell Save16
Mental Save8

Defense: Resistances

Cold+ 17%( 70%)
Darkness+ 16%( 70%)
Light+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Ghoul mastery1.30
3/5
2/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Skeletal mastery1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Spirit mastery1.41
1/5
1/5
0/5
0/5

Generic Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Soul1.30
2/5
1/5
0/5
0/5
Spell / Necromancy1.30
3/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
active

Equipment

Tool
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You pickup 0.85 gold pieces.
You pickup 0.80 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.45 gold pieces.

Dread necro picks up (b.):
iron dagger (11-14 power, 5 apr).
Dread necro picks up (m.):
ametrine.
Dread necro picks up (m.):
overpowered elm wand of clairvoyance [power 10] (20 cooldown).
There is a way to the previous level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


Dread necro wears:
overpowered elm wand of clairvoyance [power 10] (20 cooldown).

Space around you starts to dissolve...


Resting starts...

Talent Grave Mist is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 27 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.86 gold from the transmogrification of
flaming iron shield of lightning resistance (+15%) (0 def, 2 armour, 19 block).
You gain 8.94 gold from the transmogrification of
iron plate armour of thunder (0 def, 7 armour).
You gain 1.49 gold from the transmogrification of
elm vilestaff of power (10-12 power, 2 apr, blight element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (11-14 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.