Terrance the Tentative the level 5 Cornac Necromancer by philo32b

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp5 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic27 (base 24)
Willpower18 (base 16)
Cunning11 (base 11)

Resources

Life123/123
Mana128/128
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage7
Accuracy5
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save7
Spell Save15.75
Mental Save10.15

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Vampirism1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
4/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active
active

Equipment

On feet
Around neck
Main armor
Light source
On head
On hands

Inventory

Achievements

Log

Terrance the Tentative casts Gravespike.
Terrance the Tentative hits Stone troll for 26 cold damage.
Terrance the Tentative's projectile hits Stone troll for
18 cold damage.

Talent Invoke Darkness is ready to use.

Terrance the Tentative casts Invoke Darkness.

You collect a new ingredient:
length of troll intestine.
Terrance the Tentative hits Stone troll for 109 darkness damage.
Terrance the Tentative killed Stone troll!
Talent Gravespike is ready to use.

Terrance the Tentative picks up (b.):
sun infusion (rad 5; power 20; turns 5; dispells darkness).
Talent Invoke Darkness is ready to use.

There is a way to the previous level here (press '' or right click to use).

You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 5; dispells darkness).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Space around you starts to dissolve...


Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 6 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Terrance the Tentative deactivates Blurred Mortality.

Terrance the Tentative deactivates Necrotic Aura.