The Science of Boom the level 10 Doomelf Annihilator by Thexor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceDoomelf
ClassAnnihilator
Level / Exp10 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity29 (base 28)
Constitution11 (base 10)
Magic13 (base 10)
Willpower12 (base 10)
Cunning32 (base 25)

Resources

Life275/275
Steam100/100
Healing Factor1.1197162075846
Regeneration0.27992905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth9
See Invisible15

Offense: Mainhand

Damage24
Accuracy30
Crit Chance13%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower13
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+19%

Offense: Damage Penetration

Mind+10%
All0%

Defense: Base

Armour (hardiness)28.522593642275 (62.32946707186%)
Defense26
Ranged Defense26
Fatigue21
Physical Save15
Spell Save8
Mental Save18

Defense: Resistances

Lightning+ 21%( 70%)
Physical+ 1%( 70%)
Temporal+ 5%( 70%)
Mind+ 15%( 70%)
Arcane+ 5%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
1/5
0/5
0/5
Steamtech / Gadgets1.30
3/5
1/5
1/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
4/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
3/5
1/5
1/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
4/5
1/5
1/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
active
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Hell has no fury like a demon scorned! (Insane (Roguelike) difficulty) Escaped the Searing Halls.
By The Science of Boom the Doomelf Annihilator level 6
77th Pyre 122nd year of Ascendancy at 13:42
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By The Science of Boom the Doomelf Annihilator level 10
6th Mirth 122nd year of Ascendancy at 00:56
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By The Science of Boom the Doomelf Annihilator level 8
2nd Mirth 122nd year of Ascendancy at 19:45
see stats

Log

Poison from Giant venus flytrap hits The Science of Boom for (10 exoskeleton), 10 nature (10 total damage).

Steamgun turret's Steamgun Turret hits Giant venus flytrap for
79 physical damage.
Poison from Giant venus flytrap hits
The Science of Boom for (10 exoskeleton), 10 nature (10 total damage).

Steamgun turret's Steamgun Turret hits Giant venus flytrap for
75 physical damage.
Steamgun turret's Steamgun Turret killed Giant venus flytrap!
Poison from Giant venus flytrap hits
The Science of Boom for (10 exoskeleton), 10 nature (10 total damage).

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Poison from Giant venus flytrap hits
The Science of Boom for (10 exoskeleton), 10 nature (10 total damage).

Talent Flame Turret is ready to use.
Talent Medic Turret is ready to use.
Poison from Giant venus flytrap hits
The Science of Boom for (10 exoskeleton), 10 nature (10 total damage).

The Science of Boom stops being poisoned.


Resting starts...

Your summoned steamgun turret disappears.
Talent Steamgun Turret is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Learnt new tinker schematic:
Fatal Attractor
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Exoskeleton
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.