Korohir the level 13 Skeleton Sun Paladin by Xeraan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp13 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 30)
Dexterity19 (base 10)
Constitution16 (base 10)
Magic38 (base 38)
Willpower11 (base 10)
Cunning13 (base 10)

Resources

Life-39/391
Mana57/57
Stamina187/188
Positive46/46
Healing Factor1.0483870967742
Regeneration17.274768254874

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth6
See Invisible6

Offense: Mainhand

Damage62
Accuracy55
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower31
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+3%
Fire+7%
Light+7%

Offense: Damage Penetration

Mind+15%
Physical+15%

Defense: Base

Armour (hardiness)31.413408721348 (81.666666666667%)
Defense19
Ranged Defense19
Fatigue23
Physical Save38
Spell Save24
Mental Save22

Defense: Resistances

Darkness+ 13%( 70%)
Physical+ 25%( 70%)
Nature+ 15%( 70%)
Lightning+ 22%( 70%)
Arcane+ 15%( 70%)
Mind+ 23%( 70%)
All+ 10%( 70%)

Defense: Immunities

Stun Resistance20%
Fear Resistance100%
Poison Resistance100%
Blind Resistance35%
Disarm Resistance22%
Bleed Resistance100%
Pinning Resistance41%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
1/5
0/5
Celestial / Combat1.30
5/5
1/5
1/5
1/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
1/5
1/5
Celestial / Radiance1.30
1/5
1/5
1/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Celestial / Light1.43
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.00
0/5
3/5
0/5
4/5
4/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Korohir the Skeleton Sun Paladin level 10
6th Flare 122nd year of Ascendancy at 07:11
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Korohir the Skeleton Sun Paladin level 10
7th Flare 122nd year of Ascendancy at 15:31
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Korohir the Skeleton Sun Paladin level 13
11st Dusk 122nd year of Ascendancy at 19:34
see stats

Log

Korohir is recovering from the damage!
Ikpe the dwarf damages herself through Martyrdom!
Ikpe the dwarf shares damage with her oozes!
Ikpe the dwarf hits Korohir for 51 mind, 59 nature (111 total damage).
Korohir hits Ikpe the dwarf for 1 mind, 1 nature (3 total damage).
Melee retaliation hits Ikpe the dwarf for
2 mind, 3 light, 2 mind, 3 light (10 total damage).
LIFE LOST WARNING!

Korohir casts
Rune: Blink.
Korohir is out of phase.

Korohir speeds up.

Ikpe the dwarf shoves Bloated ooze aside.

Korohir wears (replacing
Prox's Lucky Halfling Foot): elm totem of healing [power 116] (15 cooldown).
Ikpe the dwarf's skin returns to normal.

Ikpe the dwarf is less vulnerable.

Talent Shield Pummel is ready to use.
Ikpe the dwarf uses
Slime Spit.
Ikpe the dwarf damages herself through Martyrdom!
Ikpe the dwarf shares damage with her oozes!
Ikpe the dwarf's Slime Spit hits
Korohir for 177 nature damage.
Korohir hits Ikpe the dwarf for 4 nature damage.
Korohir the level 13 skeleton sun paladin was naturalised to death by Ikpe the dwarf on level 1 of Ambush!.
Korohir deactivates
Weapon of Wrath.
Korohir deactivates
Weapon of Light.
Korohir is no longer out of phase.

Korohir has finished recovering.

Korohir deactivates
Premonition.
Korohir deactivates
Chant of Fortress.
The protective shield of Korohir disappears.