








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Female |
| Race | Skeleton |
| Class | Arcane Blade |
| Level / Exp | 20 / 21% |
| Size | medium |
| Lifes / Deaths | Killed by Horned Horror at level 20 on the 59th Dusk 122nd year of Ascendancy at 03:18 / 1 |
Primary Stats
| Strength | 38 (base 21) |
| Dexterity | 30 (base 10) |
| Constitution | 14 (base 10) |
| Magic | 71 (base 48) |
| Willpower | 28 (base 10) |
| Cunning | 52 (base 30) |
Resources
| Life | -189/607 |
| Mana | 76/321 |
| Stamina | 113/232 |
| Healing Factor | 1.0372895330003 |
| Regeneration | 7.5203491142525 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 4 |
| See Stealth | 8 |
| See Invisible | 7 |
Offense: Mainhand
| Damage | 42 |
| Accuracy | 46 |
| Crit Chance | 19% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 58 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Mind
| Mindpower | 36 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +6% |
| Blight | +11% |
| Arcane | +4% |
| Cold | +15% |
| All | 0% |
| Darkness | +9% |
| Mind | +12% |
| Fire | +25% |
| Lightning | +37% |
Offense: Damage Penetration
| Lightning | +30% |
| Light | +10% |
| Arcane | +5% |
Defense: Base
| Armour (hardiness) | 26 (39.65183292883%) |
| Defense | 27 |
| Ranged Defense | 27 |
| Fatigue | 0 |
| Physical Save | 22 |
| Spell Save | 33 |
| Mental Save | 28 |
Defense: Resistances
| Blight | + 19%( 70%) |
| Arcane | + 16%( 70%) |
| Cold | + 40%( 70%) |
| All | + 9%( 70%) |
| Darkness | + 19%( 70%) |
| Light | + 19%( 70%) |
| Temporal | + 16%( 70%) |
| Physical | + 12%( 70%) |
| Mind | + 14%( 70%) |
| Fire | + 43%( 70%) |
| Lightning | + 35%( 70%) |
Defense: Immunities
| Teleport Resistance | 10% |
| Stun Resistance | 20% |
| Bleed Resistance | 100% |
| Instadeath Resistance | 100% |
| Fear Resistance | 100% |
| Knockback Resistance | 40% |
| Poison Resistance | 100% |
| Blind Resistance | 27% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 213 damage for 4 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 75 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (0 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 5 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 5 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 17%, your defense is increased by 17 and all your resistances by 17%. Its effects scale with your Strength stat. |
Class Talents
| Technique / Magical combat | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Technique / Combat techniques | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Enhancement | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Undead / Skeleton | 1.10 |
| 1/5 |
| 3/5 |
| 1/5 |
| 2/5 |
| Spell / Conveyance | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You failed to protect the lost defiler from death by giant venus flytrap. Escort: lost defiler (level 3 of Trollmire) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost sun paladin (level 2 of Ruins of Kor'Pul)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost tinker to the recall portal on level 2 of Trollmire. Escort: lost tinker (level 2 of Trollmire)As a reward you gained knowledge of tinker technology. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed pouch of bone giant dust. * 'Needed: one orc heart. If you can fetch me a still-beating orc heart, that would be even better. But you don't look like a master necromancer to me.' * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed black mamba head. * 'Needed: one giant spider spinneret. The spiders in your barn won't do. You'll know a giant spider when you see one, though they're rare in Maj'Eyal.' * You've found the needed sandworm tooth. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed electric eel tail. * 'Needed: one vial of squid ink. However annoying this will be for you to gather, I promise that the reek it produces in my lab will prove even more annoying.' * You've found the needed green worm. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
Equipment
| On feet | Poletha the Thunderlore (0 def, 5 armour)3.0 T1 feet armor Reqs Heavy armour training [Rare] Nature While equipped: dps ---------- Res.pen +5% lightning ----- def ----- Armour +5 Fatigue +2% Resists +5% lightning +5% temporal +6% mind Phys.save +3 (+1 eff.) Die.at -60.00 life Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | brass lantern 'Glareoracle'2.0 T1 lite [Rare] Nature While equipped: dps ---------- Mind.crit +1% Dmg.mod +12% mind Res.pen +10% light ----- def ----- Mind.save +3 (+1 eff.) Max.HP +42.00 ---------- misc Hate/m.crit +3.00 Light +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Glumina the iron helm (0 def, 3 armour)3.0 T1 head armor Reqs Heavy armour training [Rare] Nature While equipped: ----- def ----- Armour +3 Fatigue +5% Resists +11% light +11% darkness +5% arcane Die.at -80.00 life HP.reg +4.00 Cut- +10% Teleport- +10% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | iron torque of clear mind 'Arcumbra' [power 1] (25 cooldown)2.0 T1 torque charm [Rare] Psionic While equipped: dps ---------- Dmg.mod +9% darkness Res.pen +25% lightning ----- def ----- Resists +3% temporal Spell.save +12 (+6 eff.) Remove 1 confusion or silence effect and prevent the application of 1 detrimental mental effects for 5 turns Puts all charms on 25 cooldown 100% to cleanse 2 total effects of type disease, wound, or poison. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Torchstoker0.1 T2 ring jewelry [Random Unique] Arcane/Master While equipped: dps ---------- Phys.pwr +8 (+3 eff.) Spell.pwr +8 (+2 eff.) Mind.pwr +7 (+3 eff.) Dmg.mod +6% acid +12% fire Melee Ret 2 acid ----- def ----- Resists +3% fire HP.reg +2.00 Blind- +27% Stun/Frz- +20% ---------- misc Infravis +4 See.Stealth +8 See.Invis +7 Rings make your fingers look great! |
| On fingers | copper ring 'Bethukira'0.1 T1 ring jewelry [Rare] Arcane While equipped: Stats +1 Str dps ---------- Phys.pwr +10 (+3 eff.) Dmg.mod +11% blight Res.pen +5% arcane Apr +1 ----- def ----- Armour +4 Resists +11% blight ---------- misc Max.stam +30.00 Rings make your fingers look great! |
| Around waist | Mighty Girdle1.0 T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: ----- def ----- Armour +4 Fatigue -10% Max.HP +40.00 Knockbk- +40% ---------- misc Max.enc +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| In main hand | ash starstaff 'Ragysta' (111% power, 3 apr, lightning element)5.0 T2 staff 2H weapon [Random Unique] Arcane Power 111% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +3 Crit +3.0% Atk.spd 100% While equipped: Stats +1 Str +10 Mag +10 Wil +8 Cun dps ---------- Phys.crit +3.0% Spell.crit +2% Crit.mult +10.00% Spell.pwr +10 (+3 eff.) S.pwr/crit +5 Dmg.mod +15% lightning ----- def ----- Armour +5 Hardiness +4% Resists +3% physical Phys.save +3 (+1 eff.) ---------- misc Max.mana +17.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
| On hands | heroic rough leather gloves of spellstriking (0 def, 5 armour)1.0 T1 hands armor [Ego++] Arcane/Master While equipped: Stats +4 Mag +4 Wil dps ---------- Spell.pwr +5 (+2 eff.) Melee+ 5 arcane Dmg.mod +4% arcane ----- def ----- Armour +5 Resists +3% arcane Mind.save +5 (+2 eff.) Max.HP +43.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Ulfentir (0 def, 0 armour)2.0 T2 cloth armor [Random Unique] Nature While equipped: dps ---------- Spell.pwr +5 (+2 eff.) Dmg.mod +16% lightning +15% cold +13% fire ----- def ----- Resists +24% lightning +22% cold +19% fire +9% all ---------- misc Mana/s.crit +2.00 Vim/s.crit +1.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | Cloak of Deception1.0 cloak armor [Plot Item] Arcane While equipped: dps ---------- Phys.pwr +5 (+2 eff.) Spell.pwr +5 (+2 eff.) Mind.pwr +5 (+2 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
| Around neck | Lightningmight0.1 T2 amulet jewelry [Random Unique] Nature/Master While equipped: Stats +4 Dex +4 Wil +5 Cun +4 Con dps ---------- Mov.spd +10% Dmg.mod +6% lightning Melee Ret 10 lightning ----- def ----- Fatigue -5% Resists +15% fire +12% cold HP.reg +1.00 ---------- misc Stam/turn +0.40 Amulets make your neck look great! |
Inventory
ethereal rune of the sneak (power 18; resist 22%; move 44%; dur 5; cd 16)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 16 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to become ethereal for 5 turns. While ethereal all damage you deal is reduced by 50%, you gain 22% all resistance, you move 44% faster, and you are invisible (power 18). Its effects scale with your Cunning stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shielding rune of the duelist (absorb 256; dur 4; cd 15)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing at most 256 damage for 4 turns. Its effects scale with your Dexterity stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. Press to compare to your current inscriptions |
steel amulet 'Blackmire'0.1 T2 amulet jewelry [Rare] Nature While equipped: Stats +3 Str dps ---------- Dmg.mod +12% darkness Melee Ret 4 mind ----- def ----- Resists +6% physical Crit.chn- 10.00% ---------- misc Stam/turn +0.50 Psi/ret +0.20 Amulets make your neck look great! |
Cloudwreck the copper ring0.1 T1 ring jewelry [Rare] Nature While equipped: Stats +1 Str +3 Con dps ---------- Dmg.mod +11% nature ----- def ----- Resists +22% nature +9% lightning ---------- misc Infravis +2 Rings make your fingers look great! |
Hellwreath the copper ring0.1 T1 ring jewelry [Rare] Master While equipped: Stats +2 Dex dps ---------- Dmg.mod +18% mind +12% fire Apr +2 ----- def ----- Fatigue -5% Resists +6% mind +6% fire ---------- misc Max.enc +23 Rings make your fingers look great! |
Glorewen the Kindlecast (102% power, 2 apr)3.0 T1 waraxe 1H weapon [Rare] Psionic Power 102% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% Melee+ +7 darkness Against +6% Living While equipped: Stats +4 Dex +1 Con dps ---------- Res.pen +5% light ----- def ----- Resists +6% acid Crit.chn- 15.00% ---------- misc Light +2 One-handed war axes. |
Emeliwen (102% power, 3 apr)3.0 T2 waraxe 1H weapon [Rare] Master Power 102% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +4.0% Atk.spd 100% While equipped: Stats +6 Str dps ---------- S.pwr/crit +8 Dmg.mod +18% blight Res.pen +8% all Acc +7 (+2 eff.) Apr +6 One-handed war axes. |
Vorybrenn the Pitchfury (98% power, 5 apr)1.0 T1 dagger 1H weapon [Rare] Nature Power 99% Range: 1.3x Uses 50% Dex, 50% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +5 Crit +4.0% Atk.spd 100% On Hit.r1 +12 acid While equipped: Stats +6 Con +6 Wil dps ---------- Dmg.mod +3% darkness Res.pen +25% acid +5% fire Melee Ret 4 acid ----- def ----- Resists +15% acid Max.HP +20.00 Sharp, short and deadly. |
Spellblaze Shard (120% power, 10 apr)1.0 T2 dagger 1H weapon [Unique] Arcane Power 121% Range: 1.3x Uses 50% Str, 50% Dex Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +10 Crit +12.0% Atk.spd 100% HP.leech +6% Melee+ +20 blight +20 fire While equipped: Stats +5 Mag ----- def ----- Resists +10% blight +10% fire ---------- misc Talents +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
warbringer's steel dagger (104% power, 6 apr)1.0 T2 dagger 1H weapon [Ego+] Master Power 105% Range: 1.3x Uses 50% Str, 50% Dex Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: Stats +2 Con dps ---------- Phys.pwr +5 (+2 eff.) Res.pen +6% physical ----- def ----- Disarm- +13% Sharp, short and deadly. |
Haladochak the mossy mindstar (75% power, 12 apr, mind damage)3.0 T1 mindstar 1H weapon [Rare] Nature Power 75% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% On Crit.r2 +16 mind While equipped: Stats +1 Str +3 Dex dps ---------- Mind.crit +1% Mind.pwr +17 (+7 eff.) ----- def ----- Max.HP +10.00 HP.reg +0.60 ---------- misc Equi/ret +0.04 Hate/m.crit +1.00 See.Invis +3 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Sunparry (77% power, 12 apr, mind damage)3.0 T1 mindstar 1H weapon [Rare] Nature/Psionic Power 77% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% On Hit: * 20% chance to slow global speed by 50% While equipped: Stats +4 Con +7 Wil dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) ----- def ----- Resists +6% fire Spell.save +3 (+1 eff.) ---------- misc Light +2 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
ranger's cured leather sling of cold4.0 T2 sling 1H weapon Reqs Shoot [Ego] Arcane/Master Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +8 Ranged+ +9 cold While equipped: Stats +2 Dex dps ---------- Dmg.mod +8% cold Slings are used to hurl stones or metal shots at your foes. |
rough leather armour 'Getarakhad' (3 def, 2 armour)9.0 T1 light armor [Rare] Psionic While equipped: Stats +1 Str +4 Dex +4 Wil +4 Cun dps ---------- Phys.crit +2.0% Acc +10 (+3 eff.) Apr +1 ----- def ----- Armour +2 Defense +3 (+1 eff.) Fatigue +6% Mind.save +12 (+6 eff.) ---------- misc Stam/turn +1.00 A suit of armour made of leather. |
rough leather belt 'Flashripper'1.0 T1 belt armor [Rare] Nature While equipped: Stats +1 Con dps ---------- Phys.pwr +15 (+5 eff.) Mind.pwr +4 (+2 eff.) Res.pen +5% light ----- def ----- Resists +6% blight +3% fire +6% nature +3% temporal Mind.save +6 (+3 eff.) A belt that goes around your waist. |
Bokinariran the linen cloak (1 def, 0 armour)2.0 T1 cloak armor [Rare] Arcane While equipped: dps ---------- S.pwr/crit +4 Res.pen +15% arcane ----- def ----- Defense +1 (+0 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) ---------- misc Mana/turn +0.12 Max.mana +40.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
enveloping linen cloak of Iron Throne (7 def, 0 armour)2.0 T1 cloak armor [Ego] Master While equipped: Stats +1 Str +2 Con ----- def ----- Defense +7 (+3 eff.) Phys.save +5 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
linen cloak of Eldoral (1 def, 0 armour)2.0 T1 cloak armor [Ego] Master While equipped: Stats +1 Cun +2 Dex ----- def ----- Defense +1 (+0 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
pair of rough leather boots 'Flashdash' (0 def, 1 armour)2.0 T1 feet armor [Rare] Master While equipped: Stats +3 Dex +2 Cun +2 Con dps ---------- Dmg.mod +3% mind Res.pen +15% mind On Hit (Melee): * 20% chance to reduce all saves and defense by 24 ----- def ----- Armour +1 Resists +3% fire Phys.save +11 (+5 eff.) Mind.save +11 (+5 eff.) A pair of boots made of leather. |
Mardetir (16 def, 4 armour)3.0 T3 feet armor Reqs Heavy armour training [Random Unique] Arcane/Master While equipped: Stats +8 Dex dps ---------- Dmg.mod +12% acid On Hit (Melee): * 20% chance to reduce armor by 38% ----- def ----- Armour +4 Defense +16 (+8 eff.) Fatigue +3% Resists +5% arcane Silence- +20% Confus- +29% Stun/Frz- +27% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Bregyharathad (0 def, 1 armour)1.0 T1 hands armor [Rare] Master While equipped: Stats +2 Dex dps ---------- Acc +10 (+3 eff.) ----- def ----- Armour +1 Resists +3% mind Max.HP +20.00 HP.reg +2.00 Disease- +20% ---------- misc Vim/s.crit +2.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Deliroddantir the linen wizard hat (1 def, 0 armour)2.0 T1 head armor [Rare] Master While equipped: Stats +2 Str +4 Dex +3 Wil +2 Con dps ---------- Phys.crit +1.0% Res.pen +5% physical ----- def ----- Defense +1 (+0 eff.) Phys.save +7 (+3 eff.) A pointy cloth hat, very wizardly... |
Uramas (0 def, 13 armour)3.0 T1 head armor Reqs Heavy armour training [Rare] Master While equipped: Stats +3 Str +3 Con dps ---------- Phys.pwr +3 (+1 eff.) ----- def ----- Armour +13 Fatigue +5% Resists +3% mind +3% blight HP.reg +2.00 Heal.mod +5% Def/telep +10 Res/telep +10% Dur/telep +10% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
9 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
10 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
13 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
12 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
247 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Velarikira the iron pickaxe (dig speed 36 turns)3.0 T1 digger tool [Rare] Nature While equipped: Stats +1 Str +5 Cun +2 Con dps ---------- Dmg.mod +6% nature On Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 28 ----- def ----- Resists +11% nature Crit.chn- 5.00% ---------- misc Light +2 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
iron pickaxe 'Duvublek' (dig speed 40 turns)3.0 T1 digger tool [Rare] Nature While equipped: Stats +1 Str +4 Dex +1 Wil +1 Con dps ---------- Dmg.mod +5% nature ----- def ----- Resists +11% nature ---------- misc Light +1 See.Invis +3 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
Curse Lifter (Insane (Roguelike) difficulty)
Killed Ben Cruthdar the Cursed.By Lisetha the Skeleton Arcane Blade level 14
25th Dusk 122nd year of Ascendancy at 19:19 see stats
Level 10 (Insane (Roguelike) difficulty)
Got a character to level 10.By Lisetha the Skeleton Arcane Blade level 10
3rd Flare 122nd year of Ascendancy at 07:32 see stats
Level 20 (Insane (Roguelike) difficulty)
Got a character to level 20.By Lisetha the Skeleton Arcane Blade level 20
58th Dusk 122nd year of Ascendancy at 12:19 see stats
Size matters (Insane (Roguelike) difficulty)
Did over 600 damage in one attack.By Lisetha the Skeleton Arcane Blade level 14
34th Dusk 122nd year of Ascendancy at 14:54 see stats
The Arena (Insane (Roguelike) difficulty)
Unlocked Arena mode.By Lisetha the Skeleton Arcane Blade level 5
7th Mirth 122nd year of Ascendancy at 20:15 see stats
The secret city (Insane (Roguelike) difficulty)
Discovered the truth about mages.By Lisetha the Skeleton Arcane Blade level 11
6th Flare 122nd year of Ascendancy at 08:55 see stats
Treasure Hunter (Insane (Roguelike) difficulty)
Amassed 1000 gold pieces.By Lisetha the Skeleton Arcane Blade level 16
39th Dusk 122nd year of Ascendancy at 09:19 see stats
Log
Horned Horror hits Lisetha for 49 physical, 7 lightning (56 total damage).
Ginne the rogue's Shoot performs a ranged critical strike against Lisetha!
Ginne the rogue receives 33 healing from Blood Splash.
Ginne the rogue's Shoot hits Lisetha for 81 physical, 3 fire, 6 blight, 8 nature, 7 physical (105 total damage).
Ginne the rogue receives 2 healing from Lisetha.
Ginne the rogue receives 10 healing from Carrion worm mass's wormblight area effect.
Ginne the rogue shoots!
Lisetha casts Pulverizing Auger.
Horned Horror is not dazed anymore.
Lisetha hits Ginne the rogue for 33 physical damage.
Lisetha hits Horned Horror for (22 flat reduction), 23 physical (23 total damage).
Ginne the rogue's supercharge is fading.
Horned Horror lashes out with a flurry of fists.
Melee retaliation hits Horned Horror for (5 flat reduction), 0 lightning, (1 flat reduction), 0 acid, (5 flat reduction), 0 lightning, (1 flat reduction), 0 acid, (5 flat reduction), 0 lightning, (1 flat reduction), 0 acid (0 total damage).
Horned Horror hits Lisetha for 124 physical, 15 lightning, 130 physical, 15 lightning, 159 physical, 15 lightning (458 total damage).
Ginne the rogue's Shoot hits Lisetha for 44 physical, 3 fire, 6 blight, 8 nature, 7 physical (69 total damage).
Ginne the rogue receives 2 healing from Lisetha.
Ginne the rogue receives 10 healing from Carrion worm mass's wormblight area effect.
Ginne the rogue shoots!
LIFE LOST WARNING!
Lisetha uses Re-assemble.
Lisetha receives 284 healing from Re-assemble.
Horned Horror throws a concussive punch.
Horned Horror performs a melee critical strike against Lisetha!
Melee retaliation hits Horned Horror for (5 flat reduction), 0 lightning, (1 flat reduction), 0 acid (0 total damage).
Horned Horror hits Lisetha for 229 physical, 15 lightning, 157 physical (401 total damage).
Horned Horror hits Ginne the rogue for 117 physical damage.
Lisetha the level 20 skeleton arcane blade was tortured to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.




























































































