Haffar, Dire Mage the level 19 Ghoul Archmage by Hatebringer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceGhoul
ClassArchmage
Level / Exp19 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 11)
Dexterity12 (base 10)
Constitution24 (base 12)
Magic51 (base 46)
Willpower39 (base 33)
Cunning17 (base 14)

Resources

Life480/480
Mana412/412
Healing Factor1.4582474226804
Regeneration6.3433762886596

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+80%

Vision

Sight10
Lite4
Infravision2
See Stealth8
See Invisible6

Offense: Mainhand

Damage23
Accuracy11
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower43
Crit Chance15%
Speed1

Offense: Mind

Mindpower28
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+3%
Physical+3%
Fire+31%
Nature+9%

Offense: Damage Penetration

Darkness+15%
Cold+5%
Temporal+15%

Defense: Base

Armour (hardiness)10 (34%)
Defense16
Ranged Defense16
Fatigue0
Physical Save18
Spell Save36
Mental Save25

Defense: Resistances

Darkness+ 20%( 70%)
Light+ 20%( 70%)
Nature+ 23%( 70%)
Blight+ 24%( 70%)
Cold+ 18%( 70%)
Fire+ 32%( 70%)
All+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance23%
Bleed Resistance100%
Disarm Resistance22%
Fear Resistance100%
Stun Resistance70%
Poison Resistance80%
Knockback Resistance60%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
1/5
1/5
Spell / Fire1.30
4/5
1/5
3/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
2/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
1/5
0/5
Undead / Ghoul1.10
2/5
1/5
1/5
0/5
Spell / Divination1.30
4/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done
active
active
active
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Haffar, Dire Mage the Ghoul Archmage level 10
3rd Mirth 123rd year of Ascendancy at 06:20
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Haffar, Dire Mage the Ghoul Archmage level 10
6th Flare 123rd year of Ascendancy at 08:01
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Haffar, Dire Mage the Ghoul Archmage level 5
5th Flare 122nd year of Ascendancy at 13:49
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Haffar, Dire Mage the Ghoul Archmage level 15
36th Dusk 123rd year of Ascendancy at 06:26
see stats

Log

Haffar, Dire Mage casts Lightning.
Haffar, Dire Mage hits Hammod the halfling for 23 lightning damage.
Hammod the halfling uses
Ice Claw.
Haffar, Dire Mage resists!

Hammod the halfling hits Haffar, Dire Mage for 216 cold, 16 cold (232 total damage).
Melee retaliation hits Hammod the halfling for
5 cold damage.
Hammod the halfling's corrosive acid area effect hits
Haffar, Dire Mage for 57 acid damage.
Haffar, Dire Mage the level 19 ghoul archmage was scalded to death by Hammod the halfling on level 1 of Ambush!.
--------------------------------

Lightning is still on cooldown for 3 turns.

Manathrust is still on cooldown for 2 turns.

You have 3 life(s) left.
Haffar, Dire Mage has finished recovering.

Haffar, Dire Mage deactivates
Stone Skin.
Haffar, Dire Mage rearms.

Haffar, Dire Mage deactivates
Feather Wind.
Haffar, Dire Mage has shook off the effects of their corrosion.

Haffar, Dire Mage deactivates
Arcane Power.
Haffar, Dire Mage deactivates
Shielding.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Hammod the halfling's corrosive acid area effect killed Haffar, Dire Mage!
Talent Manathrust is ready to use.
Talent Lightning is ready to use.
Ran for 2 turns (stop reason: interesting character).


--------------------------------

Saving done.

Saving game...