Big Green the level 12 Krog Marauder by abysshade

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceKrog
ClassMarauder
Level / Exp12 / 12%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength34 (base 24)
Dexterity37 (base 36)
Constitution14 (base 10)
Magic8 (base 10)
Willpower17 (base 11)
Cunning18 (base 14)

Resources

Life413/413
Stamina140/140
Equilibrium0
Healing Factor1.0372895330004
Regeneration0.2593223832501

Speed

Mental0%
Attack0%
Movement-60%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage53
Accuracy34
Crit Chance8%
APR10
Speed1.00

Offense: Offhand

Damage40
Accuracy34
Crit Chance9%
APR10
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+3%
Nature+6%
Mind+3%
Physical+6%
Cold+15%
All0%

Offense: Damage Penetration

Mind+20%

Defense: Base

Armour (hardiness)14 (38.594633868923%)
Defense33
Ranged Defense33
Fatigue0
Physical Save16
Spell Save8
Mental Save12

Defense: Resistances

Lightning+ 3%( 70%)
Fire+ 15%( 70%)
Temporal+ 3%( 70%)
Nature+ 21%( 70%)
Physical+ 9%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance60%
Teleport Resistance10%
Confusion Resistance20%
Instadeath Resistance100%
Knockback Resistance40%
Poison Resistance10%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
1/5
1/5
1/5
Technique / Bloodthirst1.00
1/5
0/5
0/5
0/5
Technique / Duelist1.30
5/5
1/5
1/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
1/5
1/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
1/5
1/5
1/5
2/5
0/5
Race / Krog1.00
1/5
1/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
1/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
1/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Big Green the Krog Marauder level 11
2nd Summertide 122nd year of Ascendancy at 19:37
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Big Green the Krog Marauder level 10
4th Mirth 122nd year of Ascendancy at 22:18
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Big Green the Krog Marauder level 10
5th Mirth 122nd year of Ascendancy at 22:23
see stats

Log

Agony from Glorusemina the gloomy treant hits Big Green for (23 flat reduction), 3 mind (3 total damage).
Deformed giant venus flytrap uses
Spit Poison.
Bleeding from Big Green hits Aruda the gloomy wolf for
7 physical damage.
Melee retaliation hits War hound for
5 lightning, 2 fire, 2 nature (9 total damage).
War hound hits Big Green for 40 physical damage.
Deformed giant venus flytrap hits Big Green for 21 nature damage.
Ritch flamespitter spits flames!
Ritch flamespitter hits Big Green for 65 fire damage.
Big Green the level 12 krog marauder was roasted to death by a ritch flamespitter on level 2 of Heart of the Gloom.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Ritch flamespitter killed Big Green!
Saving game...


Saving done.

Resting starts...

Talent Trained Reactions is ready to use.
Big Green activates
Trained Reactions.
Talent Infusion: Healing is ready to use.
Talent Whirlwind is ready to use.
Talent Flurry is ready to use.
Big Green regains balance.

Talent Infusion: Wild is ready to use.
Talent Vitality is ready to use.
Talent Evasion is ready to use.
Talent Rush is ready to use.
Talent Wrath of the Wilds is ready to use.
Rested for 42 turns (stop reason: all resources and life at maximum).