Southpaw the level 12 Dwarf Brawler by NotBald

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceDwarf
ClassBrawler
Level / Exp12 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength43 (base 21)
Dexterity26 (base 25)
Constitution43 (base 22)
Magic8 (base 10)
Willpower21 (base 14)
Cunning35 (base 35)

Resources

Life576/576
Stamina138/140
Healing Factor1.2323943661972
Regeneration13.421683033626

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7
See Stealth45.74674930024
See Invisible45.74674930024

Offense: Barehand

Damage47
Accuracy49
Crit Chance14%
APR7
Speed0.80

Offense: Spell

Spellpower8
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance8%
Speed1

Offense: Damage Bonus

Temporal+6%

Offense: Damage Penetration

All+7%

Defense: Base

Armour (hardiness)11.5 (43.636363636364%)
Defense13
Ranged Defense13
Fatigue17
Physical Save25
Spell Save28
Mental Save19

Defense: Resistances

Blight+ 13%( 70%)
Temporal+ 13%( 70%)
All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.50
5/5
5/5
1/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Technique / Pugilism1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.20
5/5
5/5
2/5
1/5
Technique / Unarmed discipline1.30
5/5
2/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
3/5
1/5
0/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Unarmed training1.50
3/5
5/5
4/5
0/5
Technique / Combat training1.00
3/5
1/5
2/5
4/5
0/5
0/5
Technique / Mobility1.30
1/5
2/5
0/5
0/5
Technique / Conditioning1.50
4/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
active
active
done

Equipment

Tool
On feet
Around neck
Main armor
Light source
On head
On hands

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) (Uniques) Got a character to level 10.
By Southpaw the Dwarf Brawler level 10
16th Voratun 122nd year of Ascendancy at 11:00
see stats

Log

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).

Southpaw wears:
Gunne the copper amulet.

New shimmer option unlocked: rough leather gloves
Southpaw wears (replacing
iron gauntlets (0 def, 1 armour)): rough leather gloves of dexterity (+3) (0 def, 1 armour).

To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Only embers of us were left, but the Embers shall burn again. The Embers of Rage!
The orcs are near extinct. The only Pride left standing is facing imminent annihilation by multiple foes.
But they will fight!

Embers of Rage, the second expansion for Tales of Maj'Eyal, offers a whole new campaign to play in, filled to the brim with zones, quests, artifacts, lore, ...
Play as one of the three new classes and three new races and master steam technology to craft powerful items and bring
HOT STEAMY MAYHEM to your foes!

You gain 4.97 gold from the transmogrification of
scholar's pair of iron boots of speed (0 def, 3 armour).
You gain 0.26 gold from the transmogrification of
iron shield of fire resistance (+15%) (0 def, 2 armour, 24.5 block).
You gain 1.70 gold from the transmogrification of
self-loading quiver of elm arrows of accuracy (11/11, 15-21 power, 5 apr).
You gain 1.71 gold from the transmogrification of
blooming mossy mindstar of clarity (3-3.3 power, 12 apr, nature damage).
You gain 1.03 gold from the transmogrification of
flaming iron dagger (11-14.3 power, 5 apr).
You gain 1.91 gold from the transmogrification of
flaming iron mace of erosion (13-18.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (10.5-14.7 power, 2 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Southpaw deactivates
Precise Strikes.
Southpaw deactivates
Striking Stance.