HAAANS, BRING THE FLAMMEN the level 6 Drem Annihilator by cezar0002

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassAnnihilator
Level / Exp6 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 11)
Dexterity20 (base 19)
Constitution11 (base 10)
Magic13 (base 10)
Willpower10 (base 10)
Cunning27 (base 27)

Resources

Life160/160
Steam100/100
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth7
See Invisible5

Offense: Mainhand

Damage17
Accuracy26
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower16
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)15.522593642275 (62.32946707186%)
Defense20
Ranged Defense20
Fatigue22
Physical Save9
Spell Save8
Mental Save21

Defense: Resistances

Lightning+ 15%( 70%)
Light+ 10%( 70%)
Darkness+ 10%( 70%)
Cold+ 6%( 70%)
Fire+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
0/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
5/5
2/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
done

Equipment

Quiver
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By HAAANS, BRING THE FLAMMEN the Drem Annihilator level 6
19th Voratun 122nd year of Ascendancy at 08:52
see stats

Log

You pickup 0.75 gold pieces.
HAAANS, BRING THE FLAMMEN picks up (a.):
thought-forged iron steamsaw (101% power, 0 apr).

Your summoned steamgun turret disappears.

Resting starts...

Talent Flame Turret is ready to use.
Talent Overclock is ready to use.
Talent Block is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Steamgun Turret is ready to use.
Talent Implant: Steam Generator is ready to use.
Talent Exoskeleton is ready to use.
Talent Frenzy is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


HAAANS, BRING THE FLAMMEN activates
Exoskeleton.
HAAANS, BRING THE FLAMMEN deactivates
Exoskeleton.

Resting starts...

Talent Exoskeleton is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


HAAANS, BRING THE FLAMMEN activates
Exoskeleton.
There is an exit to Derth here (press '' or right click to use).

HAAANS, BRING THE FLAMMEN uses
Create Tinker.