LetsStartToDieInTheToME the level 4 Ghoul Sun Paladin by ExEme

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp4 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 15)
Dexterity11 (base 10)
Constitution18 (base 10)
Magic26 (base 26)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life-1/198
Positive18/29
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage15
Accuracy5
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance0%
Speed1

Offense: Mind

Mindpower8.8
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)16.62 (59.10447761194%)
Defense14.35
Ranged Defense18.35
Fatigue20
Physical Save22.557424180064
Spell Save21.682424180064
Mental Save5.6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Celestial / Light1.30
4/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active
done

Equipment

On feet
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log


LetsStartToDieInTheToME picks up (p.):
spinel.
LetsStartToDieInTheToME picks up (a.):
healing infusion (heal 20).
Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the south (skeleton warrior)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (skeleton warrior)).

LetsStartToDieInTheToME casts Sun Ray.

LetsStartToDieInTheToME hits Skeleton warrior for 46 light damage.

LetsStartToDieInTheToME casts Rune: Heat Beam.

Skeleton warrior is on fire!

LetsStartToDieInTheToME misses Skeleton warrior.
Skeleton warrior hits LetsStartToDieInTheToME for 57 physical damage.
LetsStartToDieInTheToME hits Skeleton warrior for 4 light damage.
Burning from LetsStartToDieInTheToME hits Skeleton warrior for
8 fire damage.

LetsStartToDieInTheToME misses Skeleton warrior.
Skeleton warrior hits LetsStartToDieInTheToME for 44 physical damage.
LetsStartToDieInTheToME hits Skeleton warrior for 4 light damage.
Burning from LetsStartToDieInTheToME hits Skeleton warrior for
8 fire damage.

LetsStartToDieInTheToME misses Skeleton warrior.
Skeleton warrior hits LetsStartToDieInTheToME for 47 physical damage.
LetsStartToDieInTheToME hits Skeleton warrior for 4 light damage.
Burning from LetsStartToDieInTheToME hits Skeleton warrior for
8 fire damage.
Saving game...