Dink the level 5 Thalore Archer by JodyFostersArmy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassArcher
Level / Exp5 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity35 (base 27)
Constitution11 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life166/166
Stamina114/114
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage34
Accuracy33
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (63.914983985962%)
Defense37
Ranged Defense37
Fatigue0
Physical Save8
Spell Save6
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
4/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the south (poison ivy - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (poison ivy - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (poison ivy - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (poison ivy - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (poison ivy - offscreen)).


Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 2 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.48 gold from the transmogrification of
grounding pair of rough leather boots (0 def, 1 armour).
You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (24/24, 14-17 power, 1 apr).
You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (21/21, 19-23 power, 1 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.18 gold from the transmogrification of
nature's mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.96 gold from the transmogrification of
mossy mindstar of resolve (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.