Ramma the level 1 Yeek Mindslayer by JodyFostersArmy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassMindslayer
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower20 (base 14)
Cunning18 (base 14)

Resources

Life90/90
Psi110/110
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy16
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save5
Spell Save10
Mental Save13

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
1/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
1/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
1/5
0/5
0/5
0/5
Psionic / Projection1.30
2/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
Psionic focus
Light source
In main hand

Inventory

Achievements

Log

There is nowhere left to explore.
Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


Ramma wears (replacing
iron greatsword (14-22 power, 1 apr)): mossy mindstar (2-3 power, 12 apr, mind damage).

Ramma wears (offslot):
mossy mindstar (2-3 power, 12 apr, nature damage).

Ramma can not wear (in main hand):
iron greatsword (14-22 power, 1 apr) (cannot use currently due to an other worn object).

Ramma wears:
iron greatsword (14-22 power, 1 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a Irkkk (Town) here (press '' or right click to use).
Saving game...

Saving done.

There is a Way into the lair of Murgol here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).