Negromancer the level 14 Higher Necromancer by hostile

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp14 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic46 (base 40)
Willpower22 (base 13)
Cunning30 (base 28)

Resources

Life193/193
Mana272/311
Soul11/11
Healing Factor1.0000003099961
Regeneration0.25000007749902

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision6
See Stealth36.446758763835
See Invisible36.446758763835
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage16
Accuracy11
Crit Chance16%
APR3
Speed1.00

Offense: Spell

Spellpower40
Crit Chance8%
Speed1

Offense: Mind

Mindpower26
Crit Chance7%
Speed1

Offense: Damage Bonus

Physical+11%
Darkness+10%
Fire+11%
Temporal+3%
Mind+3%
Arcane+4%
Cold+10%
All0%

Offense: Damage Penetration

Physical+10%
Arcane+10%
Cold+13%
Nature+20%

Defense: Base

Armour (hardiness)1 (30%)
Defense21
Ranged Defense21
Fatigue0
Physical Save7
Spell Save21
Mental Save25

Defense: Resistances

Acid+ 13%( 70%)
Arcane+ 12%( 70%)
Cold+ 32%( 70%)
All+ 7%( 70%)
Temporal+ 12%( 70%)
Physical+ 22%( 70%)
Mind+ 15%( 70%)
Fire+ 22%( 70%)
Nature+ 15%( 70%)

Defense: Immunities

Pinning Resistance100%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.60
2/5
1/5
1/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
1/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.60
1/5
1/5
1/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
1/5
1/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
2/5
1/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
1/5
1/5
Race / Higher1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Negromancer the Higher Necromancer level 10
5th Mirth 122nd year of Ascendancy at 20:06
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Negromancer the Higher Necromancer level 10
3rd Summertide 122nd year of Ascendancy at 18:27
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Negromancer the Higher Necromancer level 7
1st Mirth 122nd year of Ascendancy at 12:50
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Negromancer the Higher Necromancer level 10
7th Mirth 122nd year of Ascendancy at 15:16
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 2.19 gold from the transmogrification of
quiver of elm arrows of paradox (23/23, 16-23 power, 5 apr).
You gain 8.42 gold from the transmogrification of
Leligas the Healmonster (0 def, 1 armour).
You gain 1.30 gold from the transmogrification of
traveler's pair of iron boots (0 def, 3 armour).
You gain 3.37 gold from the transmogrification of
shimmering elm magestaff of illumination (10-12 power, 2 apr, lightning element).
You gain 1.41 gold from the transmogrification of
shielding rune (absorb 138; dur 4; cd 16).
You gain 2.11 gold from the transmogrification of
blink rune of the warrior (range 4; phase 13; cd 18).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northwest (brown bear)).


--------------------------------

Negromancer casts
Night Sphere.
Copperhead snake wanders around!

Brown bear loses sight!

Bane of Confusion from Negromancer hits Copperhead snake for
24 darkness damage.
Bane of Blindness from Negromancer hits Brown bear for
21 darkness damage.