











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Schizophrenic Class 1.7.4Adds the Schizophrenic class. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Simple Man 1.7.4Adds a new Adventurer class, the Simple Man. Simple Men just needs: Cunning, Mental Critical Chance and Critical Multiplier. Well... it's pretty simple. :) Simple Man also have a class evolution, it can become: LUA Man It has a special resource, the LUA and it can gain LUA by triggering LUA Errors. Be careful, just learn this evolution just for your own risk! :) Thanks for playing! Player AIoo 1.7.4This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Summoner rework 1.7.4Summoner rework! CHANGE LOG 1.1.8 1.1.7 1.1.6 1.1.5 1.1.4 1.1.3 1.1.0 -Innervate: Reset cooldown of summons' talent. -Blessing of Nature: Buff to surrounding summons. -Wasp Swarm: debilitating enemies & halving poison resistance -Force of Nature: Automatically refill dead summons. -Now detonation's cooldown scales with the talent level. -Fixed Dragon to crit properly on detonation 1.0.9 1.0.8 1.0.7 - Arrow rain now summons ivy right next to the enemies (ignore range) 1.0.6 - You can now move Dragons with Attack Order 1.0.5 - Minor bug fix 1.0.4 - Summoner and SummonerR merged. 1.0.3 - Changed few particles (for performance) Doctornull's Classes Reloaded 1.7.4Contains some new hybrid classes: Ascetic, Blood Mage, Creep, Flenser, Striker, Gravitic Infantry, Storm Warden, Transcendent Fist, Vector, and a few others. Details & discussion here:http://forums.te4.org/viewtopic.php?f=50&t=38670 Yakri: I'm making a couple changes suggested in the mod thread, and testing for errors/incompatibilities in current version of TOME. All credit goes to Null, and FailPail for creating the creepfix. Changes: Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Discordant class (and friends) - enemy edition 1.6.7This is a fork of Rukaneo's Discordant and Friends, itself a fork of Vectorinox's Discordant and Friends. This fork removes the brakes on the original addon by allowing enemies to get all non-customer classes from this addon, and marks some of the most egregiously broken (on enemies) talents as enemy-unusable. Each class should now be a challenge to work around on enemies, rather than being literally unkillable (notably primitive and discordant). ----------- Original from VectorinoxDescriptionsAdd Discordant as playable psionic subclass. A psionic tank with death radius around them (think of Mindrot, but less sucky). Wins battle through attrition, melts trash mobs just by standing. Can also spam tele-frags if you feel like it. Add Kudzu as playable wilder subclass. Invasive, annoying, and hard to get rid of. Master of crowd controls and area denials. Cover the world with fungus, lichens, moss, and kudzus. Add Scorpion as playable rogue subclass. Stealthy brawler with poison fist. Pull in your enemy and dethrone them with chain of combos. Add Critic as playable afflicted subclass. High-risk, high-reward, critical-centric class that use feedback pool as life. Overpower your enemy with overwhelming amount of Gestures, or die from receiving too much criticism. Add Colossus as playable race. Artificial giant constructed by dwarves, has the same start location as dwarf. Durable race with some drawbacks. Also like gold. This is a practice addon intended for personal use, but thank you if you decided to check it out anyway. Bonus class: Primitive, master of bump-attack *joke class* ------------- [ Creditshttp://game-icons.net/ Changelog1.0.0:- Initial release Fuck Patrols Addon 1.4.8All World Map Patrols have been disabled because they're fucking annoying and nobody likes them. |
Campaign | Infinite |
Mode | Normal Exploration |
Sex | Male |
Race | Cornac |
Class | Sun Paladin (Fallen) |
Level / Exp | 28 / 17% |
Size | big |
Lifes / Deaths | Killed by degenerated skeleton warrior at level 4 on the 78th Pyre 122nd year of Ascendancy at 05:18 / 161Killed by Moving warbringer's iron greatsword of erosion at level 4 on the 78th Pyre 122nd year of Ascendancy at 06:30 Killed by netherworm mass at level 4 on the 78th Pyre 122nd year of Ascendancy at 06:58 Killed by Animated elemental iron dagger of phasing at level 4 on the 78th Pyre 122nd year of Ascendancy at 07:25 Killed by Animated elemental iron dagger of phasing at level 4 on the 78th Pyre 122nd year of Ascendancy at 07:50 Killed by Animated elemental iron dagger of phasing at level 4 on the 78th Pyre 122nd year of Ascendancy at 07:57 Killed by Animated elemental iron dagger of phasing at level 4 on the 78th Pyre 122nd year of Ascendancy at 08:20 Killed by Animated elemental iron dagger of phasing at level 4 on the 78th Pyre 122nd year of Ascendancy at 08:47 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 09:17 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 09:44 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 10:13 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 10:45 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 11:08 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 11:35 Killed by Moving hateful iron longsword of massacre at level 5 on the 78th Pyre 122nd year of Ascendancy at 11:57 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 12:27 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 12:47 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 13:11 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 13:37 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 13:44 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 14:03 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 14:30 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 14:53 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 15:42 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 16:02 Killed by netherworm mass at level 5 on the 78th Pyre 122nd year of Ascendancy at 17:42 Killed by giant spider at level 5 on the 79th Pyre 122nd year of Ascendancy at 18:40 Killed by devourer at level 7 on the 4th Mirth 122nd year of Ascendancy at 20:46 Killed by devourer at level 7 on the 4th Mirth 122nd year of Ascendancy at 21:26 Killed by Polybeth the broken golem at level 8 on the 6th Mirth 122nd year of Ascendancy at 06:45 Killed by Polybeth the broken golem at level 8 on the 6th Mirth 122nd year of Ascendancy at 07:28 Killed by venom drake hatchling at level 9 on the 9th Mirth 122nd year of Ascendancy at 04:41 Killed by Zubyba the venom drake hatchling at level 9 on the 9th Mirth 122nd year of Ascendancy at 05:19 Killed by Zubyba the venom drake hatchling at level 9 on the 9th Mirth 122nd year of Ascendancy at 05:56 Killed by elven corruptor at level 10 on the 1st Summertide 122nd year of Ascendancy at 08:16 Killed by elven corruptor at level 10 on the 1st Summertide 122nd year of Ascendancy at 08:56 Killed by elven corruptor at level 10 on the 1st Summertide 122nd year of Ascendancy at 09:35 Killed by elven corruptor at level 10 on the 1st Summertide 122nd year of Ascendancy at 10:15 Killed by vampire at level 10 on the 1st Summertide 122nd year of Ascendancy at 14:05 Killed by skeleton warrior at level 10 on the 1st Summertide 122nd year of Ascendancy at 14:32 Killed by elven blood mage at level 11 on the 1st Summertide 122nd year of Ascendancy at 15:29 Killed by void horror at level 11 on the 1st Summertide 122nd year of Ascendancy at 16:10 Killed by elven blood mage at level 11 on the 1st Summertide 122nd year of Ascendancy at 16:46 Killed by broken golem at level 11 on the 1st Summertide 122nd year of Ascendancy at 18:08 Killed by blue jelly at level 11 on the 1st Summertide 122nd year of Ascendancy at 19:11 Killed by Glerin the ancient elven mummy at level 11 on the 2nd Summertide 122nd year of Ascendancy at 11:39 Killed by Ben Cruthdar, the Cursed at level 12 on the 3rd Summertide 122nd year of Ascendancy at 18:28 Killed by Ben Cruthdar, the Cursed at level 12 on the 3rd Summertide 122nd year of Ascendancy at 19:00 Killed by Ben Cruthdar, the Cursed at level 12 on the 3rd Summertide 122nd year of Ascendancy at 19:35 Killed by Ben Cruthdar, the Cursed at level 12 on the 3rd Summertide 122nd year of Ascendancy at 20:10 Killed by bloated horror at level 12 on the 1st Flare 122nd year of Ascendancy at 05:47 Killed by devourer at level 13 on the 1st Flare 122nd year of Ascendancy at 15:05 Killed by Ivebeth the orc assassin at level 13 on the 2nd Flare 122nd year of Ascendancy at 05:11 Killed by Ivebeth the orc assassin at level 13 on the 2nd Flare 122nd year of Ascendancy at 05:58 Killed by Ivebeth the orc assassin at level 13 on the 2nd Flare 122nd year of Ascendancy at 06:35 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 03:40 Killed by Dozing Belagabeth at level 14 on the 4th Flare 122nd year of Ascendancy at 04:06 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 05:01 Killed by Dozing Ce'Neldann at level 14 on the 4th Flare 122nd year of Ascendancy at 05:57 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 06:24 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 06:51 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 07:47 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 08:48 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 09:16 Killed by Dozing Belagabeth at level 14 on the 4th Flare 122nd year of Ascendancy at 09:43 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 10:13 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 10:47 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 11:49 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 12:43 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 13:42 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 14:34 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 15:02 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 15:41 Killed by Sleeping Xyna at level 14 on the 4th Flare 122nd year of Ascendancy at 16:33 Killed by orc blood mage at level 14 on the 4th Flare 122nd year of Ascendancy at 19:03 Killed by cold drake hatchling at level 14 on the 4th Flare 122nd year of Ascendancy at 20:30 Killed by cold drake at level 14 on the 4th Flare 122nd year of Ascendancy at 22:59 Killed by naga myrmidon at level 14 on the 4th Flare 122nd year of Ascendancy at 23:48 Killed by snow giant thunderer at level 14 on the 5th Flare 122nd year of Ascendancy at 00:39 Killed by elven tempest at level 14 on the 5th Flare 122nd year of Ascendancy at 02:18 Killed by giant spider at level 14 on the 5th Flare 122nd year of Ascendancy at 05:45 Killed by luminous horror at level 15 on the 5th Flare 122nd year of Ascendancy at 06:31 Killed by luminous horror at level 15 on the 5th Flare 122nd year of Ascendancy at 09:21 Killed by fire blast trap at level 15 on the 5th Flare 122nd year of Ascendancy at 11:55 Killed by eldritch eye at level 17 on the 9th Flare 122nd year of Ascendancy at 13:10 Killed by saw horror at level 17 on the 9th Flare 122nd year of Ascendancy at 14:07 Killed by saw horror at level 17 on the 9th Flare 122nd year of Ascendancy at 14:47 Killed by greater mummy at level 18 on the 9th Flare 122nd year of Ascendancy at 18:54 Killed by Eilinelrarin the snow giant at level 19 on the 2nd Dusk 122nd year of Ascendancy at 02:32 Killed by Eilinelrarin the snow giant at level 19 on the 2nd Dusk 122nd year of Ascendancy at 03:30 Killed by Arolemira the losgoroth at level 19 on the 3rd Dusk 122nd year of Ascendancy at 11:02 Killed by Neroda the dreaming horror at level 20 on the 3rd Dusk 122nd year of Ascendancy at 18:11 Killed by Neroda the dreaming horror at level 20 on the 3rd Dusk 122nd year of Ascendancy at 19:32 Killed by Neroda the dreaming horror at level 20 on the 3rd Dusk 122nd year of Ascendancy at 21:01 Killed by Neroda the dreaming horror at level 20 on the 3rd Dusk 122nd year of Ascendancy at 22:02 Killed by Neroda the dreaming horror at level 20 on the 3rd Dusk 122nd year of Ascendancy at 22:55 Killed by Neroda the dreaming horror at level 20 on the 3rd Dusk 122nd year of Ascendancy at 23:39 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 00:35 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 01:19 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 01:48 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 02:48 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 03:27 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 04:13 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 05:24 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 06:03 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 07:21 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 08:05 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 08:44 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 09:51 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 10:38 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 11:44 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 12:24 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 13:06 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 13:24 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 14:03 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 14:29 Killed by Neroda the dreaming horror at level 20 on the 4th Dusk 122nd year of Ascendancy at 15:00 Killed by Corrupted Oozemancer at level 21 on the 8th Dusk 122nd year of Ascendancy at 18:49 Killed by Corrupted Oozemancer at level 21 on the 8th Dusk 122nd year of Ascendancy at 19:22 Killed by Corrupted Oozemancer's mucus ooze at level 21 on the 8th Dusk 122nd year of Ascendancy at 20:34 Killed by Corrupted Oozemancer's mucus ooze at level 21 on the 8th Dusk 122nd year of Ascendancy at 21:25 Killed by Corrupted Oozemancer's mucus ooze at level 21 on the 8th Dusk 122nd year of Ascendancy at 22:10 Killed by Corrupted Oozemancer at level 21 on the 8th Dusk 122nd year of Ascendancy at 22:19 Killed by Corrupted Oozemancer at level 21 on the 8th Dusk 122nd year of Ascendancy at 22:31 Killed by giant red ant at level 21 on the 8th Dusk 122nd year of Ascendancy at 22:44 Killed by Corrupted Oozemancer's mucus ooze at level 21 on the 8th Dusk 122nd year of Ascendancy at 22:55 Killed by golem at level 21 on the 8th Dusk 122nd year of Ascendancy at 23:34 Killed by golem at level 21 on the 8th Dusk 122nd year of Ascendancy at 23:49 Killed by Corrupted Oozemancer at level 21 on the 9th Dusk 122nd year of Ascendancy at 00:29 Killed by Corrupted Oozemancer at level 21 on the 9th Dusk 122nd year of Ascendancy at 01:14 Killed by Corrupted Oozemancer at level 22 on the 9th Dusk 122nd year of Ascendancy at 02:34 Killed by Corrupted Oozemancer's mucus ooze at level 22 on the 9th Dusk 122nd year of Ascendancy at 03:35 Killed by Corrupted Oozemancer at level 22 on the 9th Dusk 122nd year of Ascendancy at 04:48 Killed by Corrupted Oozemancer's mucus ooze at level 22 on the 9th Dusk 122nd year of Ascendancy at 05:41 Killed by Corrupted Oozemancer at level 22 on the 9th Dusk 122nd year of Ascendancy at 05:53 Killed by daelach at level 22 on the 9th Dusk 122nd year of Ascendancy at 06:05 Killed by Corrupted Oozemancer's mucus ooze at level 22 on the 9th Dusk 122nd year of Ascendancy at 06:15 Killed by daelach at level 22 on the 9th Dusk 122nd year of Ascendancy at 06:30 Killed by Corrupted Oozemancer's mucus ooze at level 22 on the 9th Dusk 122nd year of Ascendancy at 07:37 Killed by Corrupted Oozemancer's mucus ooze at level 22 on the 9th Dusk 122nd year of Ascendancy at 08:40 Killed by storm drake hatchling at level 22 on the 9th Dusk 122nd year of Ascendancy at 09:24 Killed by orc berserker at level 22 on the 9th Dusk 122nd year of Ascendancy at 10:24 Killed by daelach at level 22 on the 9th Dusk 122nd year of Ascendancy at 12:21 Killed by orc master wyrmic at level 22 on the 9th Dusk 122nd year of Ascendancy at 16:42 Killed by orc master wyrmic at level 22 on the 9th Dusk 122nd year of Ascendancy at 18:06 Killed by oozing horror at level 22 on the 9th Dusk 122nd year of Ascendancy at 18:54 Killed by oozing horror at level 22 on the 9th Dusk 122nd year of Ascendancy at 19:27 Killed by orc master wyrmic at level 22 on the 9th Dusk 122nd year of Ascendancy at 20:03 Killed by skeleton warrior at level 24 on the 14th Dusk 122nd year of Ascendancy at 03:09 Killed by forest wight at level 24 on the 14th Dusk 122nd year of Ascendancy at 03:46 Killed by armoured skeleton warrior at level 24 on the 14th Dusk 122nd year of Ascendancy at 04:15 Killed by Aerynne the mountain troll at level 25 on the 17th Dusk 122nd year of Ascendancy at 12:47 Killed by Aeraba the white wolf at level 25 on the 17th Dusk 122nd year of Ascendancy at 13:51 Killed by fire drake at level 25 on the 18th Dusk 122nd year of Ascendancy at 12:23 Killed by fire drake at level 25 on the 18th Dusk 122nd year of Ascendancy at 14:15 Killed by fire wyrm at level 25 on the 18th Dusk 122nd year of Ascendancy at 16:12 Killed by fire wyrm at level 25 on the 18th Dusk 122nd year of Ascendancy at 17:15 Killed by fire wyrm at level 25 on the 18th Dusk 122nd year of Ascendancy at 18:12 Killed by fire wyrm at level 25 on the 18th Dusk 122nd year of Ascendancy at 19:09 Killed by Adyrin the cutpurse at level 26 on the 19th Dusk 122nd year of Ascendancy at 20:16 Killed by Emoda the thief at level 28 on the 24th Dusk 122nd year of Ascendancy at 10:34 |
Primary Stats
Strength | 33 (base 27) |
Dexterity | 10 (base 10) |
Constitution | 10 (base 10) |
Magic | 74 (base 42) |
Willpower | 75 (base 54) |
Cunning | 34 (base 10) |
Resources
Life | 579/634 |
Positive | 51/51 |
Hate | 53/100 |
Healing Factor | 0.9000003099962 |
Regeneration | 16.01727097357 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | -2.2204460492503E-14% |
Global | +100% |
Vision
Sight | 10 |
Lite | 10 |
Infravision | 4 |
Offense: Mainhand
Damage | 29 |
Accuracy | 16 |
Crit Chance | 23% |
APR | 4 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 57 |
Crit Chance | 27% |
Speed | 1 |
Offense: Mind
Mindpower | 61 |
Crit Chance | 8% |
Speed | 1 |
Offense: Damage Bonus
Blight | +10% |
Arcane | +65% |
Cold | +40% |
All | 0% |
Lightning | +34% |
Light | +33% |
Temporal | +24% |
Darkness | +20% |
Fire | +48% |
Nature | +7% |
Offense: Damage Penetration
Arcane | +25% |
Lightning | +25% |
Fire | +25% |
Cold | +25% |
Defense: Base
Armour (hardiness) | 25 (30%) |
Defense | 28 |
Ranged Defense | 28 |
Fatigue | 9 |
Physical Save | 15 |
Spell Save | 54 |
Mental Save | 33 |
Defense: Resistances
Acid | + 31%( 70%) |
Blight | + 29%( 70%) |
Arcane | + 35%( 70%) |
Cold | + 31%( 70%) |
All | 0%( 70%) |
Darkness | + 45%( 70%) |
Light | + 25%( 70%) |
Temporal | + 15%( 70%) |
Physical | + 14%( 70%) |
Lightning | + 36%( 70%) |
Fire | + 18%( 70%) |
Nature | + 21%( 70%) |
Defense: Immunities
Stun Resistance | 35% |
Instadeath Resistance | 100% |
Confusion Resistance | 15% |
Fear Resistance | 15% |
Disarm Resistance | 28% |
Poison Resistance | 100% |
Knockback Resistance | 25% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 345 damage for 4 turns. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 8 Cooldown: 12 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 8 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 23%, your defense is increased by 23 and all your resistances by 23%. Its effects scale with your Willpower stat. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 115 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Willpower stat. |
Class Talents
Cursed / Gloom | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Celestial / Dark Sun | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Celestial / Darkside | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Celestial / Sun | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat veteran | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Celestial / Combat | 1.50 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Cursed / Bloodstained | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Dirges | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Celestial / Chants | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Celestial / Light | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Cursed / Hatred | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Weapon of Wrath |
talent | Weapon of Light |
talent | Gloom |
talent | Second Life |
talent | Blood Bath |
talent | Dirge of Famine |
talent | Chant of Resistance |
beneficial effect | The target is able to instantly travel alongside Sun Paths. Path of the Sun |
beneficial effect | The target's spellpower has been increased by 8. Spellsurge |
detrimental effect | Zone-wide effect: +10% blight damage, -10% blight resistance, -20% healing mod, -20% disease immunity. Miasma |
Quests
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 14): Pacifist | failed |
Wake up and kill the dreaming horror boss 'Neroda the dreaming horror'. Infinite Dungeon Challenge (Level 16): Dream Hunter | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 22): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 24): ExterminatorYou completed the challenge and received: +1 Class Point | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 25): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 3): Exterminator | active |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 6): Near SightedYou completed the challenge and received: +1 Generic Point | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 7): Exterminator | active |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
On feet | ![]() 2.0 T4 feet armor [Unique] Arcane While equipped: Stats +8 Cun +8 Mag dps ---------- Spell.pwr +15 (+5 eff.) Dmg.mod +25% arcane ----- def ----- Defense +6 (+3 eff.) Fatigue +1% Resists +25% arcane Def/telep +20 Res/telep +20% Dur/telep +20% Creates an arcane explosion dealing 209 arcane damage based on magic in a radius of 3 around the user after any teleport. Phase door up to range 6, within radius 2 of the target location. Uses 24 power out of 24/24 A wispy purple aura surrounds these translucent black boots. |
Light source | ![]() 1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(130 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
On head | ![]() 3.0 T3 head armor Reqs Heavy armour training [Ego++] Master/Psionic While equipped: Stats +4 Str +3 Wil +3 Cun dps ---------- Mind.pwr +5 (+1 eff.) ----- def ----- Armour +4 Fatigue +4% Skullcracker: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 94.7 Physical damage. If the attack hits, the target is confused (25% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
On hands | ![]() 1.0 T4 hands armor [Ego+] Arcane While equipped: Stats +1 Cun +2 Mag ----- def ----- Armour +3 Resists +5% light +6% darkness ---------- misc Infravis +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Starfall: Puts all charms on 20 cooldown Level 1.0 Pwr.cost 20 out of 20/20. Range 6 Travel.spd instantaneous Is a spell Description: A star falls on a radius 1 area, doing 80.06 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | ![]() 3.0 T3 digger tool [Random Unique] Arcane/Nature/Master While equipped: Stats +2 Str +3 Mag +1 Cun dps ---------- Spell.crit +6% Dmg.mod +7% nature +9% temporal Acc +5 (+4 eff.) ----- def ----- Resists +12% nature +9% darkness ---------- misc Max.mana +34.00 Infravis +3 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | ![]() 0.1 T3 ring jewelry [Rare] Arcane While equipped: dps ---------- S.pwr/crit +6 Dmg.mod +15% temporal Melee Ret 4 blight ----- def ----- Resists +3% acid +15% temporal +5% arcane Stun/Frz- +20% Knockbk- +10% Rings make your fingers look great! |
On fingers | ![]() 0.1 T3 ring jewelry [Unique] Arcane While equipped: Stats +6 Cun +6 Mag dps ---------- Dmg.mod +25% lightning +25% fire +25% arcane +25% cold Res.pen +25% lightning +25% fire +25% arcane +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Around neck | ![]() 0.1 T2 amulet jewelry [Random Unique] Arcane/Master While equipped: Stats +4 Wil +6 Mag dps ---------- Mind.pwr +20 (+5 eff.) S.pwr/crit +2 ----- def ----- Fatigue -4% HP.reg +1.00 ---------- misc Mana/turn +0.12 Max.mana +23.00 Amulets make your neck look great! |
In main hand | ![]() 3.0 T3 longsword 1H weapon [Random Unique] Arcane/Master Power 32.0 - 44.8 Physical Uses 100% Str Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +3.5% Atk.spd 100% On Hit: 20% Curse of Impotence 3 On Hit: * 20% chance to reduce all saves and defense by 35 While equipped: dps ---------- Acc +7 (+5 eff.) Melee Ret 4 lightning On Hit (Melee): * 20% chance to reduce all saves and defense by 35 ----- def ----- Defense +7 (+4 eff.) Disarm- +28% Sharp, long, and deadly. |
Around waist | ![]() 1.0 T3 belt armor [Random Unique] Master/Psionic While equipped: Stats +5 Cun +6 Wil dps ---------- Phys.pwr +4 (+2 eff.) Dmg.mod +3% lightning Against +29% Summoned On Hit (Melee): * 20 arcane resource burn ----- def ----- Resists +9% nature D.Red.from +21% Summoned Spell.save +6 (+2 eff.) Mind.save +8 (+4 eff.) Max.HP +46.00 ---------- misc Size +1 A belt that goes around your waist. |
In off hand | ![]() 7.0 T3 shield armor Reqs Shield usage training [Ego++] Nature/Psionic Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: Stats +2 Wil ----- def ----- Armour +6 Fatigue +8% Resists +5% acid +14% physical +8% cold +5% fire +7% lightning Shield.near.proj +43 Proj.slow +16% ---------- misc Talents +1 Block Handheld deflection devices. |
Cloak | ![]() 2.0 T3 cloak armor [Rare] Arcane While equipped: Stats +2 Mag +1 Wil dps ---------- Dmg.mod +6% lightning ----- def ----- Defense +12 (+6 eff.) Resists +6% lightning +5% arcane +9% blight A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() 6.0 T4 mummy armor [Unique] Arcane A complementing item would be your crowning glory. While equipped: Stats +5 Wil +5 Mag dps ---------- Dmg.mod +15% cold +15% arcane +20% darkness Melee Ret 10 darkness ----- def ----- Armour +12 Defense +12 (+6 eff.) Resists +30% blight -10% fire +30% darkness -10% light HP.reg +1.00 Poison- +100% Disease- +100% ---------- misc Light -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
Inventory
![]() 3.0 T3 battleaxe 2H weapon [Random Unique] Master Power 43.5 - 65.2 Physical Uses 120% Str Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +6.5% Atk.spd 100% While equipped: Stats +9 Str dps ---------- Dmg.mod +12% physical Acc +14 (+8 eff.) ----- def ----- Defense +12 (+6 eff.) Resists +20% nature Disarm- +41% Massive two-handed battleaxes. |
![]() 3.0 T1 battleaxe 2H weapon [Rare] Master Power 21.5 - 32.2 Physical Uses 120% Str Acc+ +0.2% crit chance (max 25%) Apr +1 Crit +4.5% Atk.spd 100% On Hit.r1 +20 lightning While equipped: dps ---------- Dmg.mod +15% lightning +9% fire +12% mind Melee Ret 8 lightning Massive two-handed battleaxes. |
![]() 3.0 T3 battleaxe 2H weapon [Ego++] Arcane/Master Power 31.0 - 46.5 Physical Uses 120% Str Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +6.5% Atk.spd 100% Melee+ +10 blight On Hit: 20% Epidemic 3 On Hit: * 12% chance to reduce strength, dexterity, and constitution by 27 While equipped: Stats +5 Str dps ---------- Dmg.mod +10% physical Acc +10 (+6 eff.) ----- def ----- Disease- +18% Massive two-handed battleaxes. |
![]() 1.0 T3 dagger 1H weapon Reqs Dex 24 [Ego+] Arcane/Nature Power 17.5 - 22.8 Physical Uses 50% Str, 50% Dex Acc+ +0.2% crit chance (max 25%) Apr +7 Crit +6.0% Atk.spd 100% Melee+ +12 blight On Crit.r2 +17 fire On Hit: * 8% chance to reduce strength, dexterity, and constitution by 27 While equipped: dps ---------- All.spd +5% Res.pen +5% fire Sharp, short and deadly. |
![]() 1.0 T3 dagger 1H weapon Reqs Dex 24 [Ego+] Nature Power 17.0 - 22.1 Physical Uses 50% Str, 50% Dex Acc+ +0.2% crit chance (max 25%) Apr +7 Crit +6.0% Atk.spd 100% While equipped: Stats +7 Con +6 Wil ----- def ----- Max.HP +36.00 Sharp, short and deadly. |
![]() 1.0 T3 dagger 1H weapon Reqs Dex 24 [Ego+] Arcane Power 17.0 - 22.1 Physical Uses 50% Str, 50% Dex Acc+ +0.2% crit chance (max 25%) Apr +7 Crit +6.0% Atk.spd 100% On Hit: * Create an explosion dealing 96 acid damage (1/turn) While equipped: dps ---------- Dmg.mod +15% acid Res.pen +9% acid Sharp, short and deadly. |
![]() 3.0 T3 greatsword 2H weapon Reqs Str 40 [Unique] Nature/Master Power 42.0 - 67.2 Physical Uses 120% Str Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +18.0% Atk.spd 100% Against +25% Orc While equipped: Stats +7 Str +7 Dex +7 Con ----- def ----- D.Red.from +15% Orc HP.reg +0.50 ---------- misc Stam/turn +1.00 Telepathy Humanoid/Orc Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying. |
![]() 3.0 T3 greatsword 2H weapon [Ego] Arcane Power 35.0 - 56.0 Physical Uses 120% Str Acc+ +0.4% crit mult (max 40%) Apr +19 Crit +3.5% Atk.spd 100% Phasing +20% On Hit: * 25% chance for lightning to strike from the target to a second target dealing 96 damage Massive two-handed swords. |
![]() 3.0 T3 longsword 1H weapon [Ego] Master Power 27.0 - 37.8 Physical Uses 100% Str Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +3.5% Atk.spd 100% Sharp, long, and deadly. |
![]() 3.0 T3 longsword 1H weapon [Ego] Master Power 34.0 - 47.6 Physical Uses 100% Str Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +3.5% Atk.spd 100% Sharp, long, and deadly. |
![]() 3.0 T5 longsword 1H weapon Reqs Str 48 [Normal] Power 42.0 - 58.8 Physical Uses 100% Str Acc+ +0.4% crit mult (max 40%) Apr +6 Crit +5.0% Atk.spd 100% Sharp, long, and deadly. |
![]() 3.0 T1 mindstar 1H weapon [Unique] Nature Power 7.0 - 7.7 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +15 Crit +7.0% Atk.spd 100% Dmg.conv 30% poison While equipped: dps ---------- Mind.crit +2% Mind.pwr +4 (+1 eff.) Dmg.mod +10% nature ----- def ----- Resists +10% nature Poison- +50% Spit Poison: Level 2.0 Pwr.cost 8 out of 8/8. Range 10 Travel.spd instantaneous Is a nature gift Description: Spit poison at your target, doing 165.33 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
![]() 3.0 T3 mindstar 1H weapon [Ego+] Nature Power 9.0 - 9.9 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +24 Crit +3.5% Atk.spd 100% While equipped: Stats +2 Str +4 Dex +3 Mag +1 Wil +2 Cun +4 Con dps ---------- Mind.crit +3% Mind.pwr +11 (+2 eff.) Melee+ 9 lightning Dmg.mod +7% lightning Res.pen +12% lightning ----- def ----- Resists +10% lightning ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() 3.0 T2 mindstar 1H weapon [Ego+] Nature/Psionic Power 5.0 - 5.5 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +4 (+1 eff.) ----- def ----- Max.HP +22.00 HP.reg +0.90 ---------- misc Hate/m.crit +2.00 Psi/m.crit +2.00 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() 5.0 T3 staff 2H weapon [Ego] Arcane Power 20.0 - 24.0 Physical Uses 80% Mag Acc+ +2.0% proc dam (max 200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +13% Spell.pwr +9 (+3 eff.) Dmg.mod +20% fire ----- def ----- Armour +6 Hardiness +4% Phys.save +4 (+4 eff.) ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
![]() 5.0 T4 staff 2H weapon [Ego+] Arcane Power 30.0 - 36.0 Physical Uses 80% Mag Acc+ +2.0% proc dam (max 200%) Apr +5 Crit +4.5% Atk.spd 100% While equipped: Stats +5 Mag +2 Wil dps ---------- Spell.crit +4% Spell.pwr +17 (+5 eff.) Dmg.mod +30% physical ---------- misc Max.mana +20.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
![]() 3.0 T3 waraxe 1H weapon [Ego+] Arcane/Psionic Power 21.5 - 30.1 Physical Uses 100% Str Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +4.5% Atk.spd 100% On Hit.r1 +8 fire On Hit: * 50% chance to put 1 talent on cooldown for 5 turns (checks Confusion immunity) One-handed war axes. |
![]() 1.0 T3 belt armor [Ego] Master/Psionic While equipped: dps ---------- Mind.pwr +2 (+0 eff.) ----- def ----- Resists +8% fire +7% cold Phys.save +5 (+5 eff.) A belt that goes around your waist. |
![]() 2.0 T3 cloth armor [Ego] Psionic While equipped: Stats +4 Mag +6 Wil ----- def ----- Resists +11% all ---------- misc Mana/turn +0.19 Psi/turn +0.18 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 2.0 T1 cloth armor [Ego+] Nature While equipped: Stats +3 Con dps ---------- Dmg.mod +8% nature +14% cold ----- def ----- Resists +7% all +21% cold Poison- +21% Disease- +23% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 14.0 T3 heavy armor Reqs Heavy armour training [Ego] Psionic While equipped: ----- def ----- Armour +8 Defense +3 (+2 eff.) Fatigue +12% Resists +7% mind Mind.save +13 (+6 eff.) A suit of armour made of mail. |
![]() 14.0 T3 heavy armor Reqs Heavy armour training [Ego+] Master While equipped: ----- def ----- Armour +23 Defense +3 (+2 eff.) Fatigue +8% Phys.save +7 (+6 eff.) A suit of armour made of mail. |
![]() 9.0 T3 light armor [Random Unique] Master While equipped: Stats +9 Cun +8 Dex dps ---------- On Hit (Melee): * 20% chance to slow global speed by 63% ----- def ----- Armour +15 Defense +18 (+9 eff.) Fatigue +8% Resists +17% lightning +9% light A suit of armour made of leather. |
![]() 9.0 T4 light armor [Ego] Arcane While equipped: ----- def ----- Armour +7 Defense +12 (+6 eff.) Fatigue +8% Resists +7% arcane Spell.save +15 (+5 eff.) A suit of armour made of leather. |
![]() 17.0 T4 massive armor Reqs Massive armour training Str 48 [Normal] While equipped: ----- def ----- Armour +13 Fatigue +22% A suit of armour made of metal plates. |
![]() 7.0 T4 shield armor Reqs Shield usage training Str 35 [Ego++] Nature/Master Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: Stats +5 Str +4 Dex dps ---------- Acc +16 (+9 eff.) ----- def ----- Armour +8 Fatigue +8% Resists +8% acid +8% fire +8% lightning +8% cold ---------- misc Talents +1 Block Handheld deflection devices. |
![]() 0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Phys.save +6 (+5 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+3 eff.) Phys.save +6 (+5 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+4 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+4 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.0 T3 torque charm [Ego] Psionic Blast the opponent's mind dealing 215 mind damage and silencing them for 4 turns Puts all charms on 15 cooldown 100% to cleanse 2 total effects of type disease, wound, or poison. Torques are made by powerful psionics to store psionic powers. |
![]() 2.0 T3 totem charm [Ego] Nature Heal yourself and all friendly characters within 10 spaces for 284 Puts all charms on 15 cooldown 100% to reduce fatigue by 25% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
![]() 0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() 0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Linurr the Cornac Sun Paladin level 23
10th Dusk 122nd year of Ascendancy at 21:24 see stats
By Linurr the Cornac Sun Paladin level 25
17th Dusk 122nd year of Ascendancy at 12:31 see stats
By Linurr the Cornac Sun Paladin level 12
3rd Summertide 122nd year of Ascendancy at 18:11 see stats
By Linurr the Cornac Sun Paladin level 23
11st Dusk 122nd year of Ascendancy at 10:00 see stats
By Linurr the Cornac Sun Paladin level 10
9th Mirth 122nd year of Ascendancy at 10:56 see stats
By Linurr the Cornac Sun Paladin level 20
3rd Dusk 122nd year of Ascendancy at 17:09 see stats
By Linurr the Cornac Sun Paladin level 23
12nd Dusk 122nd year of Ascendancy at 17:22 see stats
By Linurr the Cornac Sun Paladin level 8
6th Mirth 122nd year of Ascendancy at 07:20 see stats
By Linurr the Cornac Sun Paladin level 24
14th Dusk 122nd year of Ascendancy at 03:41 see stats
By Linurr the Cornac Sun Paladin level 19
3rd Dusk 122nd year of Ascendancy at 05:04 see stats
Log
Elven cultist deactivates Secrets of the Eternals.
Elven cultist loses sight!
Linurr casts Path of the Sun.
Mindrot hits Elven cultist for 2 fire, 2 cold, 2 lightning, 3 arcane, 2 fire, 2 cold, 2 lightning, 3 arcane (17 total damage).
Linurr hits Elven cultist for 64 fire, 91 cold, 87 lightning, 108 arcane (350 total damage).
Linurr's solar fury subsides.
Elven cultist casts Timeless.
Elven cultist recovers sight.
Elven cultist uses torque!
Linurr's sun path area effect hits Elven cultist for (12 flat reduction), 0 fire, (17 flat reduction), 0 cold, (16 flat reduction), 0 lightning, (20 flat reduction), 0 arcane (0 total damage).
Elven cultist is weakened by the gloom.
PAI_STATE_FIGHT
PAI_STATE_REST
Resting starts...
Mindrot hits Elven cultist for (2 flat reduction), 0 fire, (2 flat reduction), 0 cold, (2 flat reduction), 0 lightning, (3 flat reduction), 0 arcane, (2 flat reduction), 0 fire, (2 flat reduction), 0 cold, (2 flat reduction), 0 lightning, (3 flat reduction), 0 arcane (0 total damage).
Linurr's sun path area effect hits Something for (12 flat reduction), 0 fire, (17 flat reduction), 0 cold, (16 flat reduction), 0 lightning, (20 flat reduction), 0 arcane (0 total damage).
Rested for 1 turns (stop reason: taken damage).
PAI_STATE_EXPLORE
Ran for 1 turns (stop reason: didn't move).
Linurr resists the disease!
Elven cultist's Soul Rot hits Linurr for (14 flat reduction), 75 blight (75 total damage).
PAI_STATE_EXPLORE
PAI_STATE_EXPLORE
Ran for 2 turns (stop reason: taken damage).
Something hits Linurr for (14 flat reduction), 28 blight (28 total damage).
PAI_STATE_EXPLORE