Maroon 5 the level 9 Halfling Marauder by jameslabrie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassMarauder
Level / Exp9 / 14%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity31 (base 25)
Constitution13 (base 12)
Magic10 (base 10)
Willpower14 (base 10)
Cunning27 (base 23)

Resources

Life229/229
Mana168/168
Stamina128/128
Healing Factor1.215
Regeneration1.701

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible6

Offense: Mainhand

Damage11
Accuracy40
Crit Chance10%
APR9
Speed1.00

Offense: Offhand

Damage25
Accuracy40
Crit Chance7%
APR32
Speed1.00

Offense: Spell

Spellpower16
Crit Chance8%
Speed1

Offense: Mind

Mindpower21.8
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)15 (69.713958810069%)
Defense28.782035226536
Ranged Defense28.782035226536
Fatigue0
Physical Save25.6875
Spell Save9.275
Mental Save20.1125

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance2%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Technique / Dual weapons1.20
5/5
3/5
1/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
3/5
2/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
2/5

Effects

talent

Quests

done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena Unlocked Arena mode.
By Maroon 5 the Halfling Marauder level 7
8th Mirth 122nd year of Ascendancy at 12:08
see stats

Log

Maroon 5 killed Sick warg!

Resting starts...

Talent Flurry is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
ash totem of thorny skin [power 27] (20 cooldown).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.62 gold from the transmogrification of
cleansing rough leather cap (0 def, 1 armour).
You gain 1.73 gold from the transmogrification of
ranger's rough leather sling of lightning.
You gain 2.55 gold from the transmogrification of
Balaruikhad the Galevenom.
You gain 2.38 gold from the transmogrification of
iron greatsword of vileness (15.5-24.8 power, 1 apr).
You gain 2.16 gold from the transmogrification of
arcing iron greatsword of projection (16-25.6 power, 1 apr).
You gain 1.70 gold from the transmogrification of
balanced iron dagger of massacre (15-19.5 power, 5 apr).
You gain 3.90 gold from the transmogrification of
Eremythad (22-33 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.56 gold from the transmogrification of
insidious poison infusion (13 nature damage, 25% healing reduction).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.