Flyugh the level 14 Cornac Arcane Blade by Noel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcane Blade
Level / Exp14 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 23)
Dexterity28 (base 21)
Constitution22 (base 12)
Magic30 (base 25)
Willpower14 (base 10)
Cunning20 (base 20)

Resources

Life441/441
Mana138/138
Stamina142/142
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage26
Accuracy37
Crit Chance7%
APR9
Speed1.00

Offense: Offhand

Damage10
Accuracy37
Crit Chance18%
APR15
Speed1.00

Offense: Spell

Spellpower29.185576433993
Crit Chance7%
Speed1

Offense: Mind

Mindpower17.8
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+3%
Blight+4%
Darkness+4%
Fire+2%
Cold+10%

Offense: Damage Penetration

Cold+8%
Physical+6%

Defense: Base

Armour (hardiness)15 (30%)
Defense19.3
Ranged Defense19.3
Fatigue3
Physical Save17.5
Spell Save15.4
Mental Save11.9

Defense: Resistances

Nature+ 9%( 70%)
Lightning+ 6%( 70%)
Darkness+ 5%( 70%)
Temporal+ 6%( 70%)
Blight+ 9%( 70%)
Fire+ 9%( 70%)
Cold+ 40%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance35%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Magical combat1.30
5/5
1/5
1/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
1/5
2/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
1/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5
Spell / Stone1.10
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
1/5
0/5
0/5
0/5
Spell / Aegis1.10
3/5
1/5
1/5
0/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
active
done
failed
done
active
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Flyugh the Cornac Arcane Blade level 10
8th Flare 122nd year of Ascendancy at 04:36
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Flyugh the Cornac Arcane Blade level 13
60th Dusk 122nd year of Ascendancy at 13:04
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Flyugh the Cornac Arcane Blade level 9
7th Flare 122nd year of Ascendancy at 09:16
see stats

Log

Selects a teleport location...

Resting starts...

Talent Phase Door is ready to use.
Rested for 64 turns (stop reason: all resources and life at maximum).


You gain 4.00 gold from the transmogrification of
ametrine.
You gain 8.00 gold from the transmogrification of
aquamarine.
You gain 24.00 gold from the transmogrification of
3 opal.
You gain 16.00 gold from the transmogrification of
2 topaz.
You gain 16.00 gold from the transmogrification of
2 amethyst.

You gain 0.10 gold from the transmogrification of
ash totem of cure illness [power 2] (20 cooldown).
You gain 0.10 gold from the transmogrification of
steel torque of charged psionic shield [power 43] (20 cooldown).
You gain 1.23 gold from the transmogrification of
spiked cured leather armour (2 def, 4 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (2 def, 4 armour).
You gain 2.36 gold from the transmogrification of
temporal iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (9/9, 10-14 power, 5 apr).
You gain 4.50 gold from the transmogrification of
elemental steel waraxe (13.5-18.9 power, 3 apr).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, physical damage).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, light damage).
You gain 1.11 gold from the transmogrification of
vined mindstar of balance (5-5.5 power, 18 apr, nature damage).
You gain 1.45 gold from the transmogrification of
gifted vined mindstar of balance (5.5-6.05 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel mace (16.5-23.1 power, 3 apr).
You gain 1.90 gold from the transmogrification of
arcing steel mace of crippling (12.5-17.5 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (28.5-42.75 power, 2 apr).
You gain 1.28 gold from the transmogrification of
arcing steel greatmaul (24.5-36.75 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (5-6.5 power, 5 apr).
You gain 0.10 gold from the transmogrification of
steel ring.