Llionmo the level 7 Fallen Reaver by Noel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceFallen
ClassReaver
Level / Exp7 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 25)
Dexterity14 (base 11)
Constitution17 (base 13)
Magic27 (base 21)
Willpower16 (base 10)
Cunning10 (base 10)

Resources

Life228/228
Vim109/109
Healing Factor0.8
Regeneration0.2

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision8

Offense: Mainhand

Damage31
Accuracy20
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage16
Accuracy20
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance0%
Speed1

Offense: Mind

Mindpower15.2
Crit Chance0%
Speed1

Offense: Damage Bonus

Blight+15%
Nature+10%

Defense: Base

Armour (hardiness)31.19 (73.452380952381%)
Defense9
Ranged Defense9
Fatigue10
Physical Save16.225
Spell Save4.875
Mental Save0

Defense: Resistances

Acid+ 10%( 70%)
Temporal+ 10%( 70%)
Nature+ 30%( 70%)
Fire+ 16%( 70%)
Cold+ 31%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
1/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
3/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
1/5
0/5
0/5
Corruption / Plague1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Fallen1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
2/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Llionmo wears: stabilizing copper amulet of willpower (+2).

Llionmo wears:
warrior's copper ring of nature (+20%).

Llionmo wears:
miner's pair of iron boots (0 def, 7 armour).

You gain 2.95 gold from the transmogrification of
Voryremina (1 def, 2 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, fire damage).
You gain 0.96 gold from the transmogrification of
arcing iron mace (7-9.8 power, 2 apr).
You gain 1.07 gold from the transmogrification of
flaming iron greatsword (11-17.6 power, 1 apr).
You gain 3.00 gold from the transmogrification of
Gloombrawn (5-6.5 power, 5 apr).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).