Tim the level 16 Halfling Rogue by afraser42

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp16 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 14)
Dexterity46 (base 31)
Constitution33 (base 16)
Magic10 (base 10)
Willpower18 (base 10)
Cunning58 (base 36)

Resources

Life418/472
Stamina180/180
Equilibrium10
Healing Factor1
Regeneration1.55

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision1
Stealth61.371261040598

Offense: Mainhand

Damage36
Accuracy51
Crit Chance26%
APR10
Speed0.80

Offense: Spell

Spellpower10
Crit Chance16%
Speed1

Offense: Mind

Mindpower31.9
Crit Chance20%
Speed1

Offense: Damage Bonus

Mind+5%
Physical+15%
Cold+15%
All0%

Offense: Damage Penetration

Physical+10%
Acid+6%
Mind+10%
Nature+5%

Defense: Base

Armour (hardiness)26 (30%)
Defense34.477601162532
Ranged Defense34.477601162532
Fatigue4
Physical Save37.4375
Spell Save27.3375
Mental Save32.7375

Defense: Resistances

Acid+ 17%( 70%)
Light+ 13%( 70%)
Nature+ 12%( 70%)
Fire+ 13%( 70%)
Physical+ 14%( 70%)
Cold+ 35%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
5/5
4/5
1/5
3/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
3/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
5/5
Cunning / Scoundrel1.30
2/5
1/5
2/5
1/5

Effects

talent
talent

Quests

done
done
done
done
failed
done
active
done
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view (Roguelike) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Tim the Halfling Rogue level 16
21st Haze 122nd year of Ascendancy at 03:23
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Tim the Halfling Rogue level 9
6th Dusk 122nd year of Ascendancy at 07:20
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Tim the Halfling Rogue level 16
20th Haze 122nd year of Ascendancy at 21:15
see stats
Level 10 (Roguelike) Got a character to level 10.
By Tim the Halfling Rogue level 10
15th Dusk 122nd year of Ascendancy at 22:42
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Tim the Halfling Rogue level 12
54th Dusk 122nd year of Ascendancy at 20:11
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Tim the Halfling Rogue level 6
78th Pyre 122nd year of Ascendancy at 20:13
see stats
The Legend of Garkul (Roguelike) Learned the five chapters of the Legend of Garkul.
By Tim the Halfling Rogue level 16
21st Haze 122nd year of Ascendancy at 03:23
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Tim the Halfling Rogue level 16
25th Haze 122nd year of Ascendancy at 05:55
see stats

Log


The unstable sand tunnel collapses!


Tim is no longer evading attacks.

Tim stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

There is a ladder to the next level here (press '' or right click to use).

You switch your weapons to:
mighty cured leather sling.

Tim wears(replacing):
caustic cured leather sling of nature.

You gain 4.15 gold from the transmogrification of
Blindpanic the alchemist's lamp.
You gain 7.70 gold from the transmogrification of
rejuvenating steel mail armour of cold resistance (2 def, 6 armour).
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You gain 6.67 gold from the transmogrification of
rejuvenating steel mail armour of clarity (2 def, 6 armour).
You gain 0.73 gold from the transmogrification of
woollen robe of light (+16%) (0 def, 0 armour).
You gain 8.45 gold from the transmogrification of
Splendourblast.
You gain 0.50 gold from the transmogrification of
steel waraxe (11.5-16.1 power, 3 apr).
You gain 3.05 gold from the transmogrification of
ash vilestaff of illumination (15-18 power, 3 apr, acid damage).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, cold damage).
You gain 1.92 gold from the transmogrification of
radiant vined mindstar of clarity (5-5.5 power, 18 apr, nature damage).
You gain 2.13 gold from the transmogrification of
arcing steel mace of projection (17-23.8 power, 3 apr).
You gain 4.30 gold from the transmogrification of
dwarven-steel longsword 'Isloldann' (21.5-30.1 power, 4 apr).
You gain 3.75 gold from the transmogrification of
dwarven-steel battleaxe 'Tyyon' (29.5-44.25 power, 2 apr).
You gain 1.13 gold from the transmogrification of
sun infusion of the sneak (rad 6; power 90; turns 3; dispells darkness).
You gain 0.77 gold from the transmogrification of
healing infusion (heal 93).
There is a ladder to the previous level here (press '' or right click to use).