give em the horns the level 2 Whitehoof Temporal Warden by The_Tapir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassTemporal Warden
Level / Exp2 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity13 (base 14)
Constitution12 (base 10)
Magic20 (base 16)
Willpower9 (base 12)
Cunning11 (base 10)

Resources

Life126/126
Paradox300
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy22
Crit Chance1%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save9
Spell Save10
Mental Save7

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
2/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Spacetime feels more stable.
Talent Arrow Stitching is ready to use.
Talent Warp Mine Away is ready to use.
Talent Warp Mine Toward is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (steam giant gunner)).


Give em the horns casts
Warp Mine Away.
Steam giant gunner triggers a trap (Give em the horns's warp mine: away)!

Steam giant gunner looks a little pale around the edges.

Give em the horns's warp mine: away hits Steam giant gunner for
29 temporal, 29 physical (58 total damage).

Give em the horns casts
Warp Mine Toward.
You feel the edges of spacetime begin to ripple and bend!
Steam giant gunner triggers a trap (Give em the horns's warp mine: toward)!

Steam giant gunner resists the teleport!

Give em the horns's warp mine: toward hits Steam giant gunner for
29 temporal, 29 physical (59 total damage).

Steam giant gunner triggers a trap (Give em the horns's warp mine: toward)!

Give em the horns's warp mine: toward hits Steam giant gunner for
29 temporal damage.
Give em the horns's warp mine: toward killed Steam giant gunner!

Resting starts...

Give em the horns retunes the fabric of spacetime.

Spacetime feels more stable.
Talent Warp Mine Away is ready to use.
Talent Warp Mine Toward is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).