FIST TO THE BALZ the level 6 Yeek Brawler by The_Tapir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceYeek
ClassBrawler
Level / Exp6 / 19%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity26 (base 28)
Constitution5 (base 10)
Magic10 (base 10)
Willpower16 (base 10)
Cunning22 (base 16)

Resources

Life154/154
Stamina140/140
Healing Factor0.94571268249155
Regeneration2.127853535606

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth22.531537443297
See Invisible22.531537443297

Offense: Barehand

Damage26
Accuracy37
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)1 (35.65183292883%)
Defense25
Ranged Defense25
Fatigue0
Physical Save5
Spell Save9
Mental Save19

Defense: Resistances

Darkness+ 16%( 70%)
Light+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance35%
Instadeath Resistance100%
Blind Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
1/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
2/5
1/5
0/5
0/5
Cunning / Tactical1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active

Equipment

Tool
Around neck
Main armor
Light source
On head
On hands

Inventory

Achievements

Log

Rested for 7 turns (stop reason: all resources and life at maximum).

You are yanked out of this place!

You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 17.5 block).
You gain 25.00 gold from the transmogrification of
Eel-skin armour (16 def, 0 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.63 gold from the transmogrification of
shimmering linen robe of light (+18%) (0 def, 0 armour).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 1.31 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, cold element).
You gain 1.45 gold from the transmogrification of
earthen elm starstaff (10-12 power, 2 apr, darkness element).
You gain 0.77 gold from the transmogrification of
mossy mindstar of balance (2-2 power, 12 apr, mind damage).
You gain 1.34 gold from the transmogrification of
elm longbow of acid.
You gain 0.53 gold from the transmogrification of
teleportation rune (range 20; cd 17).
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.

FIST TO THE BALZ deactivates
Striking Stance.
FIST TO THE BALZ activates
Striking Stance.
FIST TO THE BALZ deactivates
Striking Stance.
FIST TO THE BALZ activates
Striking Stance.
Resting starts...

Talent Concussive Punch is ready to use.
Talent Spinning Backhand is ready to use.
Talent Disengage is ready to use.
Talent Vitality is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).