Auto Pilot Bob VII the level 10 Cornac Archmage by mittsies

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp10 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution19 (base 19)
Magic33 (base 33)
Willpower17 (base 13)
Cunning15 (base 11)

Resources

Life-6/214
Mana198/198
Healing Factor0.95
Regeneration0.2375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage12
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance10%
Speed1

Offense: Mind

Mindpower20.95
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense13
Ranged Defense15
Fatigue1
Physical Save16.15
Spell Save26.25
Mental Save11.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Disarm Resistance21%
Poison Resistance20%
Knockback Resistance21%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Spell / Arcane1.30
3/5
5/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

active
active
done
done
active
failed
active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Auto Pilot Bob VII the Cornac Archmage level 10
1st Summertide 122nd year of Ascendancy at 04:05
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Auto Pilot Bob VII the Cornac Archmage level 10
1st Flare 122nd year of Ascendancy at 05:50
see stats

Log

Rested for 23 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

An alarm rings!

Assassin activates Stealth.

Assassin appears out of the thin air!

Bandit activates Stealth.

Bandit activates Stealth.

Thief activates Stealth.

Thief activates Stealth.

Rogue activates Stealth.

Rogue activates Stealth.

Bandit lord activates Stealth.

Bandit lord appears out of the thin air!

Assassin activates Stealth.

Assassin appears out of the thin air!

Ran for 10 turns (stop reason: trap).

Auto Pilot Bob VII is poisoned!

Bandit performs a melee critical strike against Auto Pilot Bob VII!
Auto Pilot Bob VII is poisoned!

Auto Pilot Bob VII resists the blow!

Assassin misses Auto Pilot Bob VII.
Bandit hits Auto Pilot Bob VII for 43 physical, 10 physical, 1 nature, 5 temporal, 4 nature (63 total damage).
Something hits
Auto Pilot Bob VII for 21 physical, 5 mind, 2 nature, 11 physical (39 total damage).
Bandit lord hits Auto Pilot Bob VII for 12 physical, 6 physical (19 total damage).
Something hits
Auto Pilot Bob VII for 20 physical, 9 physical, 5 acid (34 total damage).
Assassin hits Auto Pilot Bob VII for 16 physical damage.
Assassin hits Auto Pilot Bob VII for 16 physical, 2 nature, 4 temporal, 5 nature, 11 physical (38 total damage).
Saving game...