madd the mad the level 14 Higher Enchanter by kevinvl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeMadness Roguelike
SexFemale
RaceHigher
ClassEnchanter
Level / Exp14 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength52 (base 40)
Dexterity56 (base 40)
Constitution45 (base 40)
Magic58 (base 40)
Willpower49 (base 40)
Cunning52 (base 40)

Resources

Life2095/2103
Mana432/432
Stamina432/432
Healing Factor1.4511689881047
Regeneration42.736926699683

Speed

Mental+200%
Attack+200%
Movement+90%
Spell+200%
Global+165%

Vision

Sight15
Lite3
Infravision12
See Stealth66.179959568792
See Invisible66.179959568792

Offense: Mainhand

Damage90
Accuracy63
Crit Chance17%
APR79
Speed0.28

Offense: Spell

Spellpower57
Crit Chance16%
Speed0.33333333333333
Cooldown Reduction25.35

Offense: Mind

Mindpower53
Crit Chance14%
Speed0.33333333333333

Offense: Damage Bonus

Acid+26%
Blight+37%
Arcane+59%
Cold+41%
All0%
Physical+29%
Lightning+36%
Light+41%
Temporal+26%
Mind+47%
Darkness+57%
Fire+36%
Nature+26%

Offense: Damage Penetration

Acid+26%
Blight+26%
Arcane+26%
Cold+26%
Physical+26%
Darkness+26%
Light+26%
Temporal+26%
Lightning+26%
Mind+26%
Fire+26%
Nature+26%

Defense: Base

Armour (hardiness)103 (100%)
Defense62
Ranged Defense65
Fatigue9
Physical Save86
Spell Save89
Mental Save88

Defense: Resistances

Acid+ 56%(100%)
Blight+ 93%(100%)
Arcane+ 62%(100%)
Cold+ 72%(100%)
All+ 29%(100%)
Physical+ 55%(100%)
Lightning+ 55%(100%)
Light+ 64%(100%)
Temporal+ 40%(100%)
Mind+ 52%(100%)
Darkness+ 84%(100%)
Fire+ 54%(100%)
Nature+ 62%(100%)

Defense: Immunities

Stun Resistance10%
Teleport Resistance0%
Poison Resistance100%
Instadeath Resistance100%
Blind Resistance54%

Inscriptions (4/5)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Disenchantment1.50
5/5
5/5
5/5
3/5
Spell / Enhancement1.50
5/5
5/5
5/5
3/5
Spell / Advanced martial enchantments1.50
5/5
1/5
0/5
0/5
Spell / Arcane enchantments1.50
5/5
1/5
0/5
0/5
Spell / Inanimation1.50
5/5
5/5
5/5
3/5
Spell / Ordered hedgemagic1.50
5/5
5/5
5/5
3/5
Spell / Chaotic hedgemagic1.50
5/5
1/5
0/5
0/5
Spell / Martial enchantments1.50
5/5
5/5
5/5
3/5
Spell / Morph1.50
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
5/5
5/5
5/5
3/5
Spell / Force1.50
5/5
5/5
5/5
3/5
Spell / Mana alchemy1.50
5/5
5/5
5/5
3/5
Race / Higher1.20
5/5
5/5
0/5
0/5
Spell / Stone alchemy1.50
5/5
5/5
5/5
3/5
Spell / Staff combat1.50
5/5
5/5
5/5
3/5

Effects

talent
talent
talent
talent
talent
talent
detrimental effect

Quests

done
active

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Are you out of your mind?! (Madness (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By madd the mad the Higher Enchanter level 8
76th Pyre 122nd year of Ascendancy at 06:18
see stats
Bringer of Doom (Madness (Roguelike) difficulty) Killed a Bringer of Doom.
By madd the mad the Higher Enchanter level 9
77th Pyre 122nd year of Ascendancy at 20:36
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By madd the mad the Higher Enchanter level 9
77th Pyre 122nd year of Ascendancy at 11:17
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By madd the mad the Higher Enchanter level 10
79th Pyre 122nd year of Ascendancy at 02:21
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By madd the mad the Higher Enchanter level 4
75th Pyre 122nd year of Ascendancy at 16:38
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By madd the mad the Higher Enchanter level 2
74th Pyre 122nd year of Ascendancy at 17:07
see stats

Log


Resting starts...

Talent Rune: Shielding is ready to use.
Talent Ward is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Madd the mad deactivates
Defensive Posture.

Madd the mad casts
Enchanted Pommel Gem.
You imbue your Mayuda (18-22 power, 3 apr, lightning element) with quartz.


Madd the mad wears:
Mayuda (18-22 power, 3 apr, lightning element).

Resting starts...

Talent Command Staff is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Ward is ready to use.
Talent Defensive Posture is ready to use.
Rested for 33 turns (stop reason: all resources and life at maximum).


Madd the mad refocuses the energies of her staff.
Madd the mad casts
Animate Shield.
Madd the mad wears:
steel shield 'Silessra' (0 def, 4 armour, 42 block).

Saving game...

Saving done.