Leadington Aurum the level 5 Shalore Alchemist by tcannon855

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassAlchemist
Level / Exp5 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 11)
Dexterity13 (base 11)
Constitution15 (base 14)
Magic29 (base 23)
Willpower20 (base 13)
Cunning19 (base 12)

Resources

Life148/148
Mana224/224
Healing Factor1.0405405405405
Regeneration1.0925675675675

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth19.566955405381
See Invisible19.566955405381

Offense: Mainhand

Damage14
Accuracy9
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower27
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save8
Spell Save17
Mental Save18

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
2/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
3/5
1/5
0/5
0/5
Spell / Poison alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Mana alchemy1.30
1/5
0/5
0/5
0/5
Cunning / Herbalism1.30
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
active
done
active

Equipment

Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Ay ay captain! Turn into a pirate!
By Leadington Aurum the Shalore Alchemist level 5
4th Flare 122nd year of Ascendancy at 06:54
see stats
The secret city Discovered the truth about mages.
By Leadington Aurum the Shalore Alchemist level 5
3rd Flare 122nd year of Ascendancy at 07:40
see stats

Log


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


--------------------------------

There is a Ruins of Kor'Pul here (press '' or right click to use).
You feel very confident walking into this place.
You are sent back to the material plane!
Saving game...

Saving done.

Today is the 7th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.

There is a Derth (Town) here (press '' or right click to use).

--------------------------------

You gain 0.30 gold from the transmogrification of
arcane elm wand of clairvoyance [power 9] (6 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.55 gold from the transmogrification of
clarifying linen wizard hat of nature (+16%) (1 def, 0 armour).
You gain 3.49 gold from the transmogrification of
shimmering ash magestaff of projection (111% power, 3 apr, arcane element).
You gain 0.25 gold from the transmogrification of
iron greatsword (110% power, 1 apr).
You gain 1.77 gold from the transmogrification of
hateful iron battleaxe (105% power, 1 apr).
You gain 1.55 gold from the transmogrification of
phase door rune (range 5; power 16; dur 3).
You gain 1.60 gold from the transmogrification of
phase door rune (range 5; power 17; dur 3).
You gain 1.29 gold from the transmogrification of
magic missile rune (59 arcane damage).
You gain 1.25 gold from the transmogrification of
regeneration infusion of the wizard (heal 185 over 5 turns).
You gain 0.55 gold from the transmogrification of
healing infusion (heal 20).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.