











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Infinite |
Mode | Insane Adventure |
Sex | Male |
Race | Cornac |
Class | Temporal Warden |
Level / Exp | 19 / 50% |
Size | medium |
Lifes / Deaths | Killed by elven sun-mage at level 3 on the 76th Pyre 122nd year of Ascendancy at 01:56 0 / 6Killed by faeros at level 4 on the 77th Pyre 122nd year of Ascendancy at 15:07 Killed by Layabeth the skeletal rat at level 7 on the 1st Mirth 122nd year of Ascendancy at 04:55 Killed by Ivyrithra the golem at level 14 on the 2nd Flare 122nd year of Ascendancy at 08:15 Killed by Uqy at level 19 on the 2nd Dusk 122nd year of Ascendancy at 07:35 Killed by Poraganne the honey tree at level 19 on the 2nd Dusk 122nd year of Ascendancy at 12:50 |
Primary Stats
Strength | 26 (base 16) |
Dexterity | 30 (base 28) |
Constitution | 16 (base 13) |
Magic | 49 (base 47) |
Willpower | 17 (base 12) |
Cunning | 14 (base 10) |
Resources
Life | -63/469 |
Paradox | 391 |
Healing Factor | 1.4045771506545 |
Regeneration | 4.5648757396272 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 1 |
See Invisible | 15 |
Offense: Mainhand
Damage | 65 |
Accuracy | 47 |
Crit Chance | 3% |
APR | 16 |
Speed | 1.00 |
Offense: Spell
Spellpower | 34 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 21 |
Crit Chance | 4% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +7% |
Light | +10% |
Nature | +11% |
Physical | +11% |
Fire | +20% |
All | 0% |
Offense: Damage Penetration
Temporal | +5% |
Nature | +5% |
Defense: Base
Armour (hardiness) | 31 (30%) |
Defense | 39 |
Ranged Defense | 39 |
Fatigue | 15 |
Physical Save | 27 |
Spell Save | 21 |
Mental Save | 25 |
Defense: Resistances
Acid | + 6%( 70%) |
Physical | + 14%( 70%) |
Cold | + 21%( 70%) |
All | 0%( 70%) |
Lightning | + 6%( 70%) |
Light | + 30%( 70%) |
Temporal | + 12%( 70%) |
Fire | + 10%( 70%) |
Nature | + 10%( 70%) |
Defense: Immunities
Stun Resistance | 20% |
Confusion Resistance | 23% |
Pinning Resistance | 30% |
Disarm Resistance | 44% |
Instadeath Resistance | 100% |
Knockback Resistance | 25% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 139 life over 5 turns. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 36 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Constitution stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 143 damage for 3 turns. Its effects scale with your Strength stat. |
Class Talents
Chronomancy / Bow Threading | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Chronomancy / Stasis | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Chronomancy / Speed Control | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Hounds | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Chronomancy / Temporal Guardian | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Combat | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Chronomancy / Blade Threading | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Chronomancy / Chronomancy | 1.30 |
| 3/5 |
| 4/5 |
| 4/5 |
| 0/5 |
Chronomancy / Spacetime Weaving | 1.30 |
| 4/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Anne Buryset has asked you to find the Aporia Fold Lys, somewhere in the old forest. Aporia Fold LysYou only have 0 minutes and 0 seconds to find it! | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 17): Exterminator | active |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
On feet | ![]() 2.0 T1 feet armor [Rare] Master While equipped: Stats +2 Cun ----- def ----- Armour +2 ---------- misc Infravis +1 See.Invis +9 A pair of boots made of leather. |
Quiver | ![]() 3.0 T2 arrow ammo [Rare] Nature Power 21.0 - 29.4 Physical Uses 50% Mag, 70% Dex Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +7 Crit +1.5% Capacity 20 Ranged+ +12 lightning +17 cold +20 mind On Hit.r1 +8 mind On Crit.r2 +4 mind +25 cold Arrows are used with bows to pierce your foes to death. |
Light source | ![]() 1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(64 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
On head | ![]() 3.0 T1 head armor Reqs Heavy armour training [Rare] Nature While equipped: dps ---------- Dmg.mod +3% lightning +3% nature On Hit (Melee): * 20% chance to slow global speed by 40% ----- def ----- Armour +3 Fatigue +5% Resists +6% temporal +6% cold Heal.mod +5% Stun/Frz- +20% ---------- misc Breathe water A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Tool | ![]() 2.0 T5 wand charm [Rare] Arcane While equipped: Stats +1 Cun ----- def ----- Resists +6% acid Mind.save +3 (+1 eff.) ---------- misc Psi/ret +0.16 Create a radius 3 storm for 5 turns. Each turn, creatures within take 74 lightning damage and will be dazed for 1 turn (374 total damage) Puts all charms on 15 cooldown 100% to reduce 1 talent cooldowns by 2. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | ![]() 0.1 T2 ring jewelry [Unique] Nature/Master While equipped: Stats +4 Str +4 Wil dps ---------- Dmg.mod +8% nature +8% physical ----- def ----- Resists +10% nature Phys.save +8 (+4 eff.) HP.reg +3.00 Heal.mod +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
On fingers | ![]() 0.1 T2 ring jewelry [Random Unique] Master/Psionic While equipped: Stats +1 Cun +2 Con dps ---------- Mind.pwr +5 (+2 eff.) Acc +8 (+2 eff.) Apr +9 Melee Ret 6 physical ----- def ----- Defense +7 (+2 eff.) Mind.save +9 (+4 eff.) Max.HP +21.00 Disarm- +22% Confus- +23% Pinning- +30% Knockbk- +25% Disengage: Puts all charms on 10 cooldown Level 2.0 Pwr.cost 10 out of 10/10. Range 7 Travel.spd instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 110% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
Around waist | ![]() 1.0 T1 belt armor [Rare] Nature While equipped: dps ---------- Mind.crit +2% Crit.mult +20.00% Res.pen +5% nature ----- def ----- Mind.save +3 (+1 eff.) Max.HP +30.00 A belt that goes around your waist. |
In main hand | ![]() 4.0 T3 longbow 2H weapon [Ego] Arcane/Master Power 0.0 - 0.0 Physical Uses 0% Mag Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +8 Ranged+ +9 fire While equipped: Stats +3 Str dps ---------- Phys.pwr +9 (+3 eff.) Dmg.mod +20% fire Longbows are used to shoot arrows at your foes. |
On hands | ![]() 1.5 T2 hands armor Reqs Heavy armour training [Random Unique] Nature/Psionic While equipped: dps ---------- Melee+ 9 lightning 8 physical Dmg.mod +4% lightning +3% physical Acc +5 (+1 eff.) ----- def ----- Armour +9 Fatigue +3% Resists +6% lightning Phys.save +6 (+3 eff.) Mind.save +5 (+2 eff.) Disarm- +22% ---------- misc Mana/turn +0.04 Max.mana +60.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Main armor | ![]() 9.0 T2 light armor [Ego+] Nature/Master While equipped: dps ---------- Melee+ 5 fire Ranged+ 6 fire ----- def ----- Armour +9 Defense +6 (+2 eff.) Fatigue +7% Resists +14% physical +10% fire +15% cold A suit of armour made of leather. |
Cloak | ![]() 2.0 T1 cloak armor [Rare] Master While equipped: Stats +1 Wil +2 Mag ----- def ----- Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Die.at -60.00 life ---------- misc Max.stam +30.00 See.Invis +6 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() 0.1 T2 amulet jewelry [Rare] Nature While equipped: Stats +3 Str +2 Dex +1 Con dps ---------- Res.pen +5% temporal Acc +10 (+3 eff.) ----- def ----- Armour +8 Defense +5 (+2 eff.) Resists +6% temporal Amulets make your neck look great! |
Inventory
![]() 0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 18 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to increase movement speed by 491% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 6.0 T4 mummy armor [Unique] Arcane A complementing item would be your crowning glory. While equipped: Stats +5 Wil +5 Mag dps ---------- Dmg.mod +15% cold +15% arcane +20% darkness Melee Ret 10 darkness ----- def ----- Armour +12 Defense +12 (+4 eff.) Resists +30% blight -10% fire +30% darkness -10% light HP.reg +1.00 Poison- +100% Disease- +100% ---------- misc Light -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
![]() 0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.0 T2 wand charm [Random Unique] Arcane While equipped: dps ---------- Acc +15 (+5 eff.) ----- def ----- Armour +2 Die.at -60.00 life Create a shield absorbing up to 170 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 20 cooldown 100% to increase all damage penetration by 13% for 2 turns. 100% to increase all damage by 12% for 2 turns. 100% to cleanse 1 total effects of type disease, wound, or poison. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
By Uqy the Cornac Temporal Warden level 12
1st Summertide 122nd year of Ascendancy at 08:35 see stats
By Uqy the Cornac Temporal Warden level 10
6th Mirth 122nd year of Ascendancy at 03:45 see stats
By Uqy the Cornac Temporal Warden level 19
2nd Dusk 122nd year of Ascendancy at 07:33 see stats
By Uqy the Cornac Temporal Warden level 13
1st Flare 122nd year of Ascendancy at 12:17 see stats
Log
Polimira the skeleton warrior hits Uqy for 60 physical, 4 cold, 87 physical, 4 cold (155 total damage).
Polimira the skeleton warrior hits Uqy's temporal clone for (19 shared), (1 shared), (28 shared), (1 shared) (50 total damage).
Melee retaliation hits Polimira the skeleton warrior for (4 flat reduction), 0 physical, (4 flat reduction), 0 physical (0 total damage).
Poraganne the honey tree's Psyshot misses temporal hound.
Temporal hound shrugs off the effect 'Slow movement'!
Temporal hound resists the pinning!
Uqy resists the pinning!
Uqy's temporal clone shrugs off the effect 'Slow movement'!
Uqy's temporal clone resists the pinning!
Poraganne the honey tree's pinning nature area effect hits Temporal hound for 0 nature damage.
Poraganne the honey tree's pinning nature area effect hits Uqy's temporal clone for (5 shared), 19 nature (24 total damage).
Poraganne the honey tree's pinning nature area effect hits Uqy for 14 nature damage.
Temporal hound has unraveled!
Talent Spacetime Tuning is ready to use.
Talent Arrow Stitching is ready to use.
Talent Dig is ready to use.
Your summoned Uqy's temporal clone disappears.
Polimira the skeleton warrior isn't moving as defensively anymore.
LIFE LOST WARNING!
Poraganne the honey tree uses Metalstar.
Uqy is dazed!
Uqy is caught in the bloodstar.
Polimira the skeleton warrior lashes out with a spinning backhand.
Uqy is not dazed anymore.
Uqy resists the pinning!
Melee retaliation hits Polimira the skeleton warrior for (4 flat reduction), 0 physical (0 total damage).
Poraganne the honey tree's pinning nature area effect hits Uqy for 19 nature damage.
Polimira the skeleton warrior hits Uqy for 174 physical, 5 cold (179 total damage).
Uqy the level 19 cornac temporal warden was slimed to death by Poraganne the honey tree on level 17 of Infinite Dungeon.